The last weeks before today's date were not as pleasant as I had planned.
First, in the outgoing year I managed to catch something like a pretty bad flu (I didn't call a doctor, but preferred to take a week of sick leave at my own expense, so that the next long after that week I would be walking like a zombie from weakness). Next time I won't do that and would rather stay home until I'm fully recovered.
Just recently, I had a system disk die on my computer and had to spend money and time to get it fixed (I described the situation in more detail in the post below). Thank God, don't worry, no information about the game was lost. You can once again thank the coder separately on this occasion.
Phew! Despite not the most joyous life situation, I got off easy, and albeit at a slower pace, but game development didn't stop.
In version 2.15 there will be a new castle location (will be appreciated in the game by those who will play the test scene that we will release whatever it costs us before the 31st).
“Some” changes to the former head maid's costume have already been drawn.
There are also some similar changes to Kate's costume (far less significant and more hidden, whatever that means)
While I was sick and couldn't draw so actively, the coder installed and customized me stable diffusion (a variant of home neural network). It's a pretty complex and interesting thing that I was able to master at a super basic level.
You remember my attitude towards neural networks (creativity comes first, and this is all for super little things that won't affect the main drawing, and until I get better at drawing them myself). Anyway, I tried to make a passable natural background (large open natural places are the worst things I can do so far). I can tell you right off the bat that it wasn't very good, but I was still able to cut out some of the best parts. Still, it was a lot faster than if I had tried to torture my modest skills in that area.
It will be interesting to hear later from people who play the test scene what they notice.
In the end, I can say that no matter how the passing year tries to make our lives harder, we are not upset and continue to work even harder for the benefit of our favorite game.
P.S. Well, and of course to the delight of our fans, how could you be forgotten.
rasswar
2024-12-30 17:11:54 +0000 UTCDaBestTNT
2024-12-29 21:20:58 +0000 UTC