SamuKata
slaen
slaen

patreon


More monastery intro work

Finished the character presets for the named characters in the monastery. I also have their intro dialogues written out. Next I'll need to write out their generic everyday dialogues and set their schedules and spawn points.

Also got the monk robe body types, rig, and setup done and in game. There is a slight weighting issue I need to fix on the hanging rope belt still.

And did the growing stages for tomato plants. Farming and cooking will be an optional way of playing the game but I don't think it'll ever be required. Also figuring out the growing stages and setup I'm going to apply to other crops and plants going forward and I'll bring back those lewd plants that were only in the sculpting phase still once I get the process nailed down.

The monastery is coming together! I'm going to try and get some more dialogue work done tonight and also setup the spawn points and waypoints for the guard patrols in the monastery exterior.

Oh and I still need to write the night time encounters. I'm thinking I'll use the male and female imps? And maybe let the player choose which one they want to interact with during a dialogue choice right at the beginning? I'd also like to get some extra anatomy options in there for them too. The female imp won't be too bad but the male imp... I lost his source files a long time ago when my old computer blew up. So there might be some Macgyver type kludge work to give him an anatomy variant. We'll see and those will all require more animation work so they'll come a bit later down the road.

More monastery intro work More monastery intro work More monastery intro work

More Creators