More Like Circle Tools of Hell [Extras] Because there was a…
More Like Circle Tools of Hell [Extras]
Because there was a lot going on in this week's art, here's everything pulled out separately.
2020-10-29 01:25:00 +0000 UTC View Post
Because there was a lot going on in this week's art, here's everything pulled out separately.
2020-10-29 01:25:00 +0000 UTC View PostWhich would be a far more appropriate title if I had done inflation. Anyway, I'm gonna rapid fire some stuff.
There it is. Not much to say about this update, mostly speaks for itself. Need a few more frames in there for certain shape transitions and getting that jiggle in there, but it finally feels like the animation actually exists!
slosh.
2020-10-22 04:48:00 +0000 UTC View Post
There's a tabletop campaign I'm running. One of the antagonists in that campaign enjoys over-indulgence in sweet treats, and to avoid the consequences she had contact with a beautician with the power to remove excess fat. Long story short the protagonists of that campaign sent that beautician to jai...
2020-10-22 00:19:00 +0000 UTC View Post
And there's frame one! And only frame one. I was hoping to have more to show by now, buuuuuut I did run into some troubles. First of all, I tried switching to a line with a consistent width. I had problems drawing certain features that way, and had to switch pressure sen...
2020-10-15 03:49:00 +0000 UTC View PostBut just from what I recall, I can say for certain that if a rambunctious cat-monster-witch was invading my home, I would just train them to not be so rambunctious.
Anyway, the prompt said 'bigger in some way', and tbh this isn't even that much bigger than the cha...
2020-10-15 00:43:00 +0000 UTC View PostHere we go. This isn't a voting-type post despite it looking a bit like one. Just a quick update of where things are at, and what developing this stuff looks like. I wanted to do some interaction between the character and the background elements in this one, which A didn't allow ...
2020-10-08 06:38:00 +0000 UTC View PostNobody suggested anything last week, so I went with my fallback plan. Ever played Code Vein? The boss designs in that game are mondo horny.
Also I've been wanting to hit this kink ever since Marrazan followed me on Twitter. It's a pretty alright kink, and I do love that guy's work. He won't know that until a...
2020-10-08 00:48:00 +0000 UTC View PostOkay, so remember how I said I had a theme lined up for October? I changed my mind. I was going to draw a bunch of bosses from Code Vein since some of those designs hit that perfect pitch of spooky and lewd for October. But I feel bad about how self indulgent I've been at the end of this month with dra...
2020-10-01 01:25:00 +0000 UTC View Post
Hey! Hey there!
Since the new animation isn't going to be based on a previous work like the last one, there's a unique opportunity to ask you guys for the direction it should take. All that's been decided so far is that it'll be a quickly paced, simple in style, public inflation sequence....
2020-09-29 03:19:00 +0000 UTC View PostOh, one more thing. I'm going to add some additional pricing tiers at the end of October. I've noticed that some people like to spread their support around several artists, and the current price is a little too steep to give people that option with me. I'll be adding a budget option that only grants art access, and a higher tier...
2020-09-23 05:24:00 +0000 UTC View PostOkay, so here's an explanation for today's lateness. See, I keep lining things up so I'm finishing them on the exact day they're due. But the problem is I work at night. And night means it's essentially morning of the next day. It makes my posting a little weird, but I'm at least going to hold myself to week t...
2020-09-23 04:39:00 +0000 UTC View PostAh! There we go! Finally. This one comes in both Deeply Concerned and Enthusiastic Consent versions. Also I simplified my shading methods for this one a bit. Let me know what you think, if you prefer this look or the more detailed look of my other art so far.
Anyway, here's Glu Mae on the right a...
2020-09-16 05:53:00 +0000 UTC View PostGood news and bad news.
The bad news is that the Weekly art is going to be delayed again. Not sure by how much, possibly a day or two. However, it will not set the overall projected schedule for September back, partly for reasons related to the good news.
Which iiiiiis.... that the lines for the current animation are finished! Lo...
2020-09-14 23:59:00 +0000 UTC View PostAh, one last text post before I call it a night.
What sorts of tags do people think would make it easier to sort through post history? What kind of filters would people be interested in? Better to establish that now before there's too many things to go back and tag.
2020-09-07 07:14:00 +0000 UTC View Post
Ah, there we go. A little later than expected, but she finally got the second half of that four letter word out.
Whenever I go into these things I always feel like I've forgotten how to draw spheres. Still kind of do feel like that.
Anyway, next week I want to introduce, and reintroduce, peo...
2020-09-07 07:08:00 +0000 UTC View PostCurrently working on the Weekly art. Doing a followup to the Kim picture because I feel like it warrants one, and for the rest of the month of September I think I want to focus on my OCs [I also have a rough theme lined up for October]. This week's art might end up posted tomorrow at the latest, so I figured I should mention that instead of keep...
2020-09-07 03:20:00 +0000 UTC View PostOkay! We're on the finishing stretch for the lines, but it might still be a few weeks. That's because filling in these frames is a bit of a fiddly process. These inbetweens exist to smooth things out, and one has to be careful that they actually do that without introducing in...
2020-08-30 02:31:00 +0000 UTC View Post
Two things.
First of all, I think I've figured out how this power-up works. There has to be some kind of universal law that keeps the number of balloons in a given dimension constant. Pop one, you have to take its place.
Secondly, I tried to do a thing. Like, when a character becomes round near-in...
2020-08-29 22:42:00 +0000 UTC View Post