Here is the after growth state of the new character coming next update.
Hope you like it ;)
If you haven't seen the first stage, I posted a bit back: https://www.patreon.com/posts/some-more-art-in-113417678
2024-10-12 09:54:41 +0000 UTC
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Here is a few screenshots on the layout and the currently made houses in the Academy city. Keep in mind this is a very early stage and there will be many more buildings. Sadly, as this update has taken way too long, I will release the whole city in two parts - outskirts (in the upcoming update) and the centre + Academia (the update after). This ...
2024-10-12 09:46:09 +0000 UTC
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Hello, Growth Connoisseurs! As you may have seen in the previous post, I have made a demo for you all to try! I hope you enjoy it! Here is a link to it:
https://mega.nz/folder/wi40SaZA
I will send a password for the folder to you all in a DM. The reason I am doin...
2024-10-05 15:26:43 +0000 UTC
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Hello everyone!
As this update will be probably the biggest the game has ever had, I want to have parts of it tested. With that said, I will release a few DEMO versions with new features until everything is done. You will be able to play them by pledging to the Growth Connoisseur tier.
I am well aware there won't be much people who w...
2024-10-05 15:23:01 +0000 UTC
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Hello everyone! As the update is coming closer to release, more art is getting done, so I want to share some more of it with you all. As you can see, Elaria has been remade. The blonde girl is a new character which is coming with the release. She will be encountered in the story and will have a growth sequence too, which I don't want to spoil as...
2024-10-05 13:31:51 +0000 UTC
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So here are the portraits for Fjora and Maya coming in the next update. Fjora has had a major outfit change, in order to fit the game's world better. Hope you like the!
2024-09-05 20:15:43 +0000 UTC
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Hello, everyone! There has been quite a lot of new stuff I have been working on and I want to update you all on how it is going.
I want the next version to have quite a bit more content, so I have begun implementing a new cutscene system as well as more story quests. There are also some new characters coming to the game so stay tuned!
<...
2024-09-05 20:11:11 +0000 UTC
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So, I am looking for someone who, wants to help with development a bit, by testing the game for bugs. As you know, I am the only programmer working on GE, thus I know the game inside out and it is hard for me to find bugs, as when I playtest, I just speedrun without much thought. Thus, if you are interested to help out with development, feel fre...
2024-08-19 20:39:02 +0000 UTC
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So as I said previously, I have begun working with Azazellz, to have an alternative to portraits. Here are some of the portraits already made. The first is of Veridia, the goddess of Growing Explorations's world and the other two are for Luna's stage 1 and the upcoming stage 2. These will be present in the next update so stay tuned!
2024-08-14 18:51:43 +0000 UTC
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I am sorry for this inconvenience! The dialogue bug should be fixed now. I had forgotten to change one setting so the buttons were unclickable :-<
2024-08-09 18:12:01 +0000 UTC
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Rejoice! It is time for an update! This time this is the full release instead of a teaser. It comes with a LOT of changes and improvements, which I hope you enjoy.
Here are the most important ones:
This is the goddess of GE's world. This is an early stage image and there will be a ton of changes to it, but just for a reference to you when voting.
2024-08-06 20:39:52 +0000 UTC
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For more info refer to the last post, but in short, as Vlision can't make renders for a while, would you like to see AzazellzAI's AI art be an alternative artwork style in the game?
2024-08-06 20:31:42 +0000 UTC
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As I have mentioned before, Vlision, the guy behind the renders of GE has had a problem with his SSD, and all the render files for the game are gone. He is working on redoing them, but as this will take a very long, I have decided to start commissioning a great AI artist, AzazellzAI. Here are his
2024-08-06 20:26:36 +0000 UTC
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Hello everyone! I have been working on Growing Explorations and I am proud to say, that by the 9th, the next update would come. There are a few things to polish left so it is reasonable to think of that as a deadline. Also, you might be dissapointed, but there will not be new growth in the next update. This is cause, as I mentioned before, Vlisi...
2024-08-05 19:04:46 +0000 UTC
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So, here we go! Another 'release'! I will begin with saying, this version is very buggy, as I rushed it for release near the game's anniversary. I will release the full version when the new tileset is done and I redraw the map.
So what is new? To be honest not a ton has changed. This update contains mostly QoL fixes and reworks of the prev...
2024-07-14 10:28:29 +0000 UTC
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It has been a year! A year since the first release of Growing Explorations! As such there is a need for celebration. Sadly, as I am currently away from home, I cannot release what I have prepared for the occasion. I will be back by the end of the week, so expect something to come!
As for progress on the game, there has not been too much. I...
2024-07-10 18:25:10 +0000 UTC
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So, as you all seemed to not like how the new combat worked, I have changed it yet again. It is quite a dramatic change yet again, but it should feel better at least. The main thing is that now you need to charge the attack in order to hit. Basically you can't just click, you need to hold the attack button. With this, continuing to press the att...
2024-06-02 21:28:56 +0000 UTC
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Some people have complained about combat being too unfun, I want to gain feedback in order to know if a change needs to be made. Thus, I would like to know if you like the new combat or not?
2024-05-30 15:39:30 +0000 UTC
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I want to talk more about the new game I am developing, about which I talked in the last post. Because of this, I advise you read it first.
The game centers around the Adrenae, a human-like race living in a deep, lush forest. The most notable difference between Adrenae and humans is the physical disparity between genders: males are general...
2024-05-27 15:05:17 +0000 UTC
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As I have mentioned in a previous post, I have begun work on a new game, which will be patreon exclusive! I want to talk a bit more as to what this game will be like.
First of all, unfortunately, Vlision's PC suffered an SSD failure, which resulted in the loss of all GE's render scenes and slowed down development. Since he will be recreati...
2024-05-27 14:46:33 +0000 UTC
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With version 0.5 out now, work on the next update, 1.0 begins. That said, I want to talk about what will be coming with it. I would also want to mention, as I will be busy for the whole month of june, the next version will be a bit smaller in content compared to the last few. So here are some of the stuff coming:
World gen rework -...
2024-05-15 16:59:21 +0000 UTC
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Hello, everyone! After yet another long wait, the new version of growing explorations is out! There have been many major changes to different game systems as well as a ton of artwork. Here is a breif overview on what has changed:
So, yet again, I want to talk about the delays. This time, I want to say, that we are actually really close to finishing the update. Most of the coding has been finished, only thing now is the renders for the orc race. I am hoping they would be done by the end of this month, so by early May, I am hoping we would be ready for a release. I am rea...
2024-04-19 14:59:11 +0000 UTC
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Here is a little sequence by Vlision! I know it has been a while since the last one, but I hope you like it!
2024-03-22 20:14:25 +0000 UTC
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After quite a bit of development, on the special occasion of a 1 year of development, here is a demo of the coming version!
Here is a brief synopsis of the changes:
· Levelling rework
· Attack speed stat
· &...
2024-03-21 22:01:51 +0000 UTC
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One year ago, on 22 March 2023, I and Vlision decided to start developing Growing Explorations (not since release). It has certainly been a bumpy path, but as we acquired experience, we made this little game project larger and larger with each update. I know updates have been very slow and I am very sorry for that. This is mostly because of my a...
2024-03-21 21:56:22 +0000 UTC
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So here are a few backgrounds for a cutscene coming in the next update. They are all AI generated, but I hope you like them!
2024-03-11 15:37:48 +0000 UTC
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Here are a few sneak peaks of the new version:
1) The slime's sprites are getting updated! I hope you like them!
2) New leveling system! Here is a screenshot of how it looks right now. The whole UI as you see it now is very WIP so things will change, but if you have any suggestions I will be glad to see them!
3) An updated stat...
2024-02-21 14:07:16 +0000 UTC
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It has yet again been a while! I am sorry for not updating you on how development is going! Honestly, for the past month, I haven't really worked on the game, because of my exams. With them now gone, I have the time to push out content for the next version. I will also make more posts on here as it has been pretty dry.
Now that I am back, ...
2024-02-21 13:55:17 +0000 UTC
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