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DiBS 0.6.3 Progress Log - Gradients for Final Cinema Draft

What's Worked On

Gradients to Final Cinema Draft

Here's more work on the final cinema! Exploring the color space for how the lighting is going to be.

2023-07-31 19:30:01 +0000 UTC View Post

Art Post - Scrunch

Here's a quick test for the lighting featuring Noodles Mox. View Post

DiBS 0.6.3 Progress Log - Draft for Final Cinema

What's Worked On

Draft for Final Cinema

Working on composition a bit more, but here's a draft how it'd look like!

Proper Combine Ammo

2023-07-15 23:00:04 +0000 UTC View Post

July Dev-cycle Review - Roadmap and Schedule Restructures

It's the end of the dev-cycle, so it's time to see what works and doesn't!

Here are a couple major restructures.

TLDR:

  • Final cinema tape goes first,
  • Barebones-boss (no art) for Nov 30 release,
  • Companion posts are combined into one,
  • Public releases are at the end of the dev-cycle.

De...

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Surprise Post - June Art and Scribbles

Finally got to sketch those ideas and designs!

There won't always be a surprise post after a break, so this is more of a treat.

2023-07-03 20:00:03 +0000 UTC View Post

Reminder - June Break

It's the start of the June break! Patrons were not charged this month (June 1).

There might be bugfixes, but there won't be any progress logs or its companion post.

Billing will resume again on July 1.

After the break, dev-cycle news and review in July!

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DiBS 0.5.4 Release - Save Feature

Downloads

Companion Post - Compiled Sketches

These are a compiled collage of sketches while working on this release.

I love the suit+dress combo. Thanks Mr. Bean. 

Generally fleshing out ...

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Companion Post - Ideas

Focused more on the save feature. Here are a few ideas I'd like to explore though.

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Update - June Break

Hi all, will be taking a small break. Patrons will not be charged for June.

There might be bugfixes, but there won't be any progress logs.

Work on the game will continue in July. See you then!

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DiBS 0.5.4 Progress Log - Save and Controls

What's Worked On

Saving and Save Indicators

(A small indicator at the bottom right that quietly tells when the game is saving.)

Saving is tested and fully implemented now!

Saving will on...

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Companion Post - Noodle


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DiBS 0.5.4 Progress Log - Snack

What's Worked On

Quick Overview of Boss

Still not much to show for the boss. Although, here's at least what the boss is like.

Mox can give certain items (broom, the newspaper) for an interaction that can affect the fight. It's like a callback to the interactions of the Koubold and Woof.

Flashl...

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Bun Nun Gamejam Attempt

Here was the (attempt at) bun nun game jam!

Sadly, with how buggy it was (as well as forgetting how long it takes to setup a new project), it couldn't be released in a state that best represented the idea in time.

It was worked on from April...

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Companion Post - Another One


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DiBS 0.5.3 Progress Log - Neat Save Feature

What's Worked On

Not much to show for now, mostly coding and drafting.

Neat Game Start

The game will start from this point after entering the mainhub for the first time!

Misc Features

Companion Post - after and before dark

ah crap she has the tripod

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DiBS 0.5.3 Progress Log - Drafting Stage

What's Worked On

Not much to show for now, mostly coding and drafting.

Drafting and Coding Save Feature

  • The game will automatically save after entering or exiting a room.
  • If Mox has walked into the mainhub, the game will start from this point.

Final Refineme...

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Companion Post - Casual Mox

Simplifying office Mox for animation

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DiBS 0.5.3 Progress Log - Drafting Features

What's Worked On

Not much to show, just planning and drafting.

Slight Schedule Rearrangement: Save feature will be worked on this March, while Bun nun will be in April instead.

Drafting Boss Mechanic

Here's a quick animatic for how one interaction in the boss fight would work.<...

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Upcoming Bun Nun Mini-Game!

Upcoming Bun Nun Mini-Game!

Here's the upcoming bun nun!

How It'll Work

What: A small game experimenting with a new gameplay mechanic featuring bun nun. It will be worked on for a few days, then back to DiBS.

Slight Schedule Rearrangement...

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Companion Post - Mox Meetup Refinements

Here's a little animated comparison between two!

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DiBS 0.5.0 Release - Koubold Hug

Downloads

Companion Post - Shopping Mox

Trying a more loose style with the lineart


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DiBS 0.5.1 Progress Log - Koubold Hug

What's Worked On

Mostly focused on fixing bugs, as well as another interaction for Mox Meetup.

Koubold Hug

Someone help the poor lad.

Changelog

  • Mox Meetup gives a newspaper.
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Patreon Name Change!

Patreon Name Change!

Here's the patreon name change since last late October and later reminders!

Patreon name will be MoxieLoaf. It came from a realizati...

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Companion Post - Shoes


This was the one in the sketch post, but now as a standalone!


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DiBS 0.5.1 Progress Log - Meetup Refinements

What's Worked On

Not much to show since it's mostly scripting and bugfixes, but here's a few things to show!

Meetup Value Refinement

Been looking at different color schemes for the meetup cinema, and few of them ar...

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Sketch Dump - Krita Mox and More

Here's the sketch dump! 

These are sketches that were too undeveloped to post on their own, so here there they are.

Office Mox

Prob shouldn't wear white shoes when commuting

2023-01-26 03:30:01 +0000 UTC View Post

Reminder - Patreon Name Change + Incoming Sketch Dump

Lookit, it's just a small reminder of the upcoming Patreon Name Change.

This was announced at the end of last October in the Dev-cycle Review + a Decembe...

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