Artemis - Valentine's Day
4K and Ultrawide wallpapers of Artemis
enjoy!
digi.B
2022-02-14 19:24:00 +0000 UTC View Post
4K and Ultrawide wallpapers of Artemis
enjoy!
digi.B
2022-02-14 19:24:00 +0000 UTC View PostHappy Monday!
It's been a great first week of development, writing out the outline for CH4 and working on various other areas that I prep for when starting the next chapter. I started to work on the main girl's costumes, which won't be shared as you'll be asked to guess their costume. Depending on your answers, you'll unlock a spicy render...
2022-02-14 08:27:09 +0000 UTC View PostGood morning!
Firstly, I apologize again for the bugs CH3 introduced! There will be a final patch coming soon that will correct the scene after the campfire (instead of a smooth fadeout, it cuts and the ambiance sound still plays). Corrects audio and corrects visual errors like clippings found in renders. As well as the re-render of the an...
2022-02-07 06:59:53 +0000 UTC View PostHappy Monday!
It's been a busy week addressing some things post-release. Taking in the feedback from various parts of this update and correcting the bugs it introduced. There will be another patch coming that resolves some of the clippings found in renders. Zoe's model will also be corrected then. I hadn't had time until recently to fix he...
2022-01-31 07:04:09 +0000 UTC View PostHey everyone!
Real sorry for those who downloaded the game earlier and ran into the bug. This is completely on me and not the beta testers.
I have resolved the issue and reuploaded both the update and full versions to Google. MEGA links will take some time as it is pretty slow with uploads.
Hey everyone! So sorry for the bug. I'll be pushing an update right now that corrects this issue.
Happy Monday!
Won't waste your guys' time yappin' haha.
Chapter 3 is now out for TARS tier and above!
Good morning, all!
It's been a very busy week but relieved to say I was able to get a copy to the beta team this weekend. Overall, great feedback, and of course with things starting to branch out...some bugs were found in this update. However, the majority of those bugs were resolved. Additionally, this update features a couple of mini-gam...
2022-01-17 07:54:49 +0000 UTC View PostHappy Monday, y'alls!
Another quick update.
All the renders have been inserted into the code. There were some re-renders that had to be done, but only a handful. Most errors I was able to correct with post work. I'm about halfway through laying down the soundtrack and foley. I suspect to be done with that today. All that remain...
2022-01-10 08:00:56 +0000 UTC View PostGood morning and Happy New Years!
I apologize for the lack of New Years render if anyone was expecting one. I stayed focused on working on the last two scenes that remained this last week. But I am happy to say I just sent the last batch of story renders to the queue. I crunched in 554 renders this week placing CH3 at 3,566 story renders. ...
2022-01-03 06:29:28 +0000 UTC View PostGood morning, everyone!
Might still be Sunday for some of you (it is for me :) ), I'm pushing this status update a little early so I can head over to In-n-Out and grab a quick bite to eat before they close, haha.
I wanted to clarify two things from last week's update. I had mentioned a compressed version. I wanted to clarify th...
2021-12-27 07:14:54 +0000 UTC View PostGood morning!
This week was a wild one. One of the scenes I worked on this week was one I've been glancing at as I came closer and closer to it. Mainly because the set I had to build for this is part of one of the downtown areas. Not only this, but one of the biggest critiques I got from chapter 1 was how sweat/water drops looked on the mo...
2021-12-20 08:07:34 +0000 UTC View PostEnjoy and have yourselves a great weekend!
digi.B
2021-12-18 23:49:11 +0000 UTC View PostGood morning!
Busier week than usual with development. With my list of to-dos gradually depleting, things are entering that hyper-focused stage where I'm constantly going over things and seeing what I missed (renders/animations/code/features/etc.) as I continue with the remaining scenes. This means I have put aside extra things as I'm tryi...
2021-12-13 07:39:03 +0000 UTC View PostGood morning!
This will be a brief update as the work done was mostly focused on renders. A couple of things to mention, however. I was working on the music room background. I'm sure most of you know who the "lo-fi music girl" is. I made an attempt to capture the essence of that backdrop. In the music room, you'll see a 20 second loop of K...
2021-12-06 08:03:01 +0000 UTC View PostAnd a good Saturday to you all!
Have a great rest of your weekend!
digi.B
2021-12-04 22:54:11 +0000 UTC View PostHappy Monday!
I managed to survive the week after all the laborious coding. I'm reminded how much this is tedious because I often mistaken 0's for 8s or 9s, etc. So, after completing a scene, I have to run through it to clean up mistakes I made. And there were a lot of renders to insert this time around. I also worked on the other part of ...
2021-11-29 07:39:35 +0000 UTC View PostHappy Monday!
I must say...working on the park scene has put things into perspective as far as how much the recent hardware upgrades made it possible. The park with the buildings placed in the background, I'm sure my PC hated me but I really love how the renders came out. There were tons of polygons crammed into this scene, so it does give...
2021-11-22 07:25:05 +0000 UTC View PostHappy Saturday!!
Go Central Pointe Hounds!!!
enjoy your weekend!
digi.B
2021-11-20 22:18:17 +0000 UTC View PostHappy Monday all!
What a week it's been. And I say that in a good way. There are a number of scenes I look forward to working on and this week I got to start on another one. But first I had to construct two of the sets. And one of the assets I purchased failed to mention "some assembly required" and another had me wrestle it just to import...
2021-11-15 07:28:36 +0000 UTC View PostHappy Saturday!
Another round of Chapter 3 previews!
have yourselves a wonderful weekend!
digi.B
2021-11-13 22:12:06 +0000 UTC View PostGood morning and happy Monday!
This week was another productive week and will be another short update since I spent most of my time focused on story renders and a couple of animations.
Something I forgot to mention a few weeks back was that I worked on refining some expressions for the characters. Below is an example. The left is the...
2021-11-08 08:03:01 +0000 UTC View PostHappy Saturday!
Here are more previews for Chapter 3!
have a great rest of your weekend!
digi.B
2021-11-06 19:00:56 +0000 UTC View PostHappy Friday everyone!
Pandaman is a developer who helped me obtain the new GPU I mentioned in a recent update. Because of him, I've been able to do so much more with Artemis development these last few weeks! To pay it forward, we're doing a cross-promotion of our games. Below you'll find details about his game Price of Power.
Price ...
2021-11-05 17:53:22 +0000 UTC View PostGood morning!
I hope you all had a great weekend and or recovering from whatever festivities were celebrated!
I have a number of scenes I have visualized over and over since I first conceptualized Artemis. Chapter 2 had a few favorites, one of them being how the sex shop played out. Being able to see MC be oblivious to his surr...
2021-11-01 07:03:59 +0000 UTC View PostGood morning!
There was a lot on my plate this week with Artemis work, the whole week flew by quickly. I did run into a small issue with one of the batches I rendered. Kindra's workshop is a pretty grand location. Several misc props, her roadster, and her bikes. Then MC, Kindra, and also Artemis really shot up the amount of ram used. I upg...
2021-10-25 07:08:07 +0000 UTC View PostI hope you all are enjoying your Saturday! Here are a couple preview renders.
Have a great rest of your weekend!
digi.B
2021-10-23 22:49:22 +0000 UTC View Post