Here is the heart of game idea (at least part of it ... lewd smile)
The mechanic of capture is pretty stable and don't get me any pain in the ass. Also here some early UI which is will definitely be redone. So now I'm going to focus on station part, who will require some 3d modeling work so next update will show new content, at least I hop...
2019-07-20 19:24:30 +0000 UTC
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Tweak joints a little wasn't a really good idea.
Spending evening to fix all as it was
2019-07-18 19:31:29 +0000 UTC
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Here is interactive objects system I've just finished. It's need for puzzle levels and to water down top-down shooter gameplay. But for some interactions you will need special item or password. Station management will also provided with this system and some UI-overlay elements.
2019-07-17 17:40:37 +0000 UTC
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Moving confidently 😎 to the alphabuild.
To be precise for now I'm working on main topdown shooter game modes - shooting and interacting with interactable level objects
also remodel ✂️✂️ base haircut
2019-07-14 21:26:31 +0000 UTC
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2019-07-11 17:37:08 +0000 UTC
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