Hey all :)
In-between brainstorming my next render idea, I went ahead and made a quick Jill version of the recent Ada wallpaper. This render features Jill in her iconic RE5 battlesuit but with her RE3R hairstyle and without the P30-injector chest piece.
This wallpaper might not seem like anything really noteworthy aside from the po...
2024-01-18 23:00:04 +0000 UTC
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Hey all :)
Today I have for you a wallpaper with the RE4R version of Ada Wong, which is a model swap variant an older Jill render by the same name (although I changed up the pose to try and give it a bit of new life also).
I decided to go this route for my first render back because it was something quick and enjoyable to do to eas...
2024-01-13 23:00:04 +0000 UTC
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Hey all :)
Hope 2024 has been treating you well so far! Just wanted to post a quick update to let you all know that things on my end have been getting back to normal, and I should be able to start finding some free time each week for Blender work. My holiday break from Blender was a great and much-needed respite that definitely helped to ...
2024-01-10 23:00:05 +0000 UTC
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Hey all :)
Here's the refreshed MEGA archive link for January! This link will be good until it's refreshed at the start of next month in February, and any new renders between now and then will be added to the archive as they're released. The embedded images in each render release post are the downscaled versions (due to embedded image upl...
2024-01-01 16:55:33 +0000 UTC
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Hey all :)
I know in my last post I pretty much signed off for the year, but I realized I forgot to check whether a certain render played well with stylized color grading when I revisited the previous renders — Daylight (2023). Daylight was one of my favorite renders this year, so I really wanted to see how it would lo...
2023-12-29 23:00:04 +0000 UTC
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"What would you like to unwrap first?"
Hey all :)
Merry Christmas!
Here's a quick Christmas-themed render with Claire that I threw together. Despite the limited time I had available to work on this, I'm really happy with how it came out.
I used a few effects in post to give this render a very subtle "soft" fe...
2023-12-25 16:30:02 +0000 UTC
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Hey all :)
I went through more of my renders using the stylized color grading technique I recently learned, and I really liked how these looked as well. There's still a few renders I haven't experimented with, but I don't feel like they're a good fit for this particular post-processing aesthetic, so this is probably the end of the color g...
2023-12-21 23:00:04 +0000 UTC
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Hey all :)
Hope you've been staying safe and healthy so far this Holiday season! Unfortunately, I myself fell ill shortly after finishing and publishing Morning (my most recent render). Setting health concerns aside, to be completely transparent, things have been incredibly busy for me lately (as I mentioned might be the case in ...
2023-12-19 23:00:05 +0000 UTC
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"Morning."
Hey all :)
After the overwhelmingly supportive feedback on my most recent render, Desire, I decided to make a sequel to it. I wanted to change things up a bit, though, so this render is done in landscape with a different backdrop (same bedroom, though), different lighting setup, and different pose. Keep...
2023-12-04 23:00:04 +0000 UTC
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Hey all :)
Here's the refreshed MEGA archive link for December! This link will be good until it's refreshed at the start of next year in January, and any new renders between now and then will be added to the archive as they're released. The embedded images in each render release post are the downscaled versions (due to embedded image uplo...
2023-12-01 16:40:52 +0000 UTC
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Hey all :)
Today I have for you another Claire Redfield pinup, this time in portrait style. I had a ton of fun working on this one, and I hope you all enjoy looking at it as much I as enjoyed making it!
This render came about a bit differently than my works normally do — it wasn't really born of any particular inspiration. Instea...
2023-11-20 23:00:03 +0000 UTC
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Hey all :)
Today I have for you another Claire Redfield render, this time showing off some back and butt since the previous render showcased Claire's front. I also did something a little different with this piece, making a true ultrawide render for the first time (instead of a fake ultrawide render that just overlays letterbox cropping in...
2023-11-13 22:00:03 +0000 UTC
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Hey all :)
Here's the refreshed MEGA archive link for November! As a reminder, this link will be good until it's refreshed at the start of December, and any new renders between now and December will be added to the archive as they're released. The embedded images in each render release post are the downscaled versions (due to embedded ima...
2023-11-01 16:39:38 +0000 UTC
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"B.O.W.s inbound. Suit up."
Hey all :)
Despite everything going on this month (which I covered recently in my previous post), I still wanted to make at least one render for you all before October was out. I've been long, long overdue for a Claire Redfield render, and decided to do something that combined my love of sci-fi ...
2023-10-28 22:00:03 +0000 UTC
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Hey all! Sorry for the radio silence since my last post and the lack of content this month. Unfortunately, October has just not been a good month for me, and I've been struggling with a "death by a thousand cuts" scenario of different issues eating up all my free time:
• I switched mobile carriers this month due to issues with my now-ol...
2023-10-21 17:00:06 +0000 UTC
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Hey all :)
I'm going through some of my older renders that I'm still happy with (or happy enough, at any rate) and this Claire Cyberpunk Nightclub render has aged pretty well relative to how limited my skill sets were at the time. Back when I made this, I hadn't yet added DaVinci Resolve to my workflow, so I took the base render and did s...
2023-10-06 00:00:03 +0000 UTC
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Hey all :)
Here's the refreshed MEGA archive link for October! As a reminder, this link will be good until it's refreshed at the start of November, and any new renders between now and November will be added to the archive as they're released. The embedded images in each render release post are the downscaled versions (due to embedded imag...
2023-10-01 19:50:12 +0000 UTC
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September 28th. Daylight...
The monsters have overtaken the city.
Somehow...
I'm still alive...
Hey all :) Happy RE3 Day! If you're not familiar, September 28th is the date of Jill's "Last Escape" from Raccoon City. Among classic RE fans such as myself, it's a fairly well-known and pop...
2023-09-28 12:00:04 +0000 UTC
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Hey all :)
Today I have for you a quick Ada Wong render inspired by the recent announcement (and subsequent release) of Separate Ways for RE4R. The model maker whose models I use hasn't gotten around to porting RE4R's Ada model yet, so this render was made with RE2R's Ada model.
As for the render itself, I post-processed i...
2023-09-23 21:00:03 +0000 UTC
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Hey all, just a quick update. I wanted to apologize for the lack of content so far this month. My original plan was to dive back into Blender after a short break at the start of the month, but I had some personal stuff come up during that time that I'm still dealing with. I do have some ideas that I want to explore, it's just a matter of finding...
2023-09-20 01:00:03 +0000 UTC
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Hey all :)
Here's the refreshed MEGA archive link for September! As a reminder, this link will be good until it's refreshed at the start of October, and any new renders between now and October will be added to the archive as they're released. The embedded images in each render release post are the downscaled versions (due to embedded imag...
2023-09-01 15:59:07 +0000 UTC
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Hey all :)
Not too much to say here, just some quick S.T.A.R.S. variants of S+ Rank to complement the S.T.A.R.S. beret that was already in the scene. These were requested by a long-time supporter, so I was happy to oblige. Like with the initial release, you'll find the native full-rez versions alongside alternate post-processing ...
2023-08-26 18:00:03 +0000 UTC
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"S+ Rank" Release
Hey all :)
Today I have for you a render I'm really excited to share. This concept originally started out as a tightly-cropped portrait render, with the idea behind it being either a picture Jill had sent to you or just a provocative pinup in general. The flavor text would've been something along the lines of "I'l...
2023-08-23 21:00:04 +0000 UTC
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Relax, I'm not infected. See for yourself.
Hey all :)
Today I have for you another Jill render to enjoy. In light of the overwhelmingly positive response to Descent into the NEST on Twitter and DeviantArt, I decided to embrace a similar approach with Outbreak and take some extra time to add details, etc. ...
2023-08-15 21:00:04 +0000 UTC
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Hey all :)
Here's a quick SFW variant release of Descent into the NEST for you all, if you'd like to use it for a desktop wallpaper or anything. I tweaked the NSFW version and then rendered this on the side in-between working on my next render idea, which I've already started!
As usual, these embeds are the downscaled vers...
2023-08-10 21:00:04 +0000 UTC
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Hey all :)
Working on the recent Mansion Incident and What Lurks Within renders put me in the mood for more in-universe Jill content, and I've been wanting to make a render set in the RE3R NEST Culture Tank Room for awhile, so... here we are! I made Mansion Incident and What Lurks Within rather quickly,...
2023-08-08 21:00:04 +0000 UTC
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Hey all :)
Here's the refreshed MEGA archive link for August! As a reminder, this link will be good until it's refreshed at the start of September, and any new renders between now and September will be added to the archive as they're released. The embedded images in each render release post are the downscaled versions (due to embedded ima...
2023-08-01 20:30:06 +0000 UTC
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Hey all, just a quick extra render to close out the month. This is a wallpaper conversion of Mansion Incident with adjusted lighting, post-processing, and scene materials. Typically, I don't give render variants their own unique title, but I felt like it was fitting in this case, due to how the shot is framed.
Like with Mansi...
2023-07-28 21:00:05 +0000 UTC
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July 24th, the Mansion Incident...
The nightmare was just beginning...
Hey all :)
I mentioned in my post on Saturday I'd try to have another render out for you all before the end of the month, and here is the result! This is actually one of the fastest renders I've ever put together — I made it in a single s...
2023-07-24 21:00:03 +0000 UTC
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Hey all, here's the variant for Hartbreaker that I mentioned in Thursday's post. While I was working on my original vision for this piece (an underground race meet, inspired by the Fast and Furious film franchise), I drafted this alternate concept. I really like how removing the other cars and changing the backdrop to an outdoo...
2023-07-22 21:00:03 +0000 UTC
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