Im going on a holiday today, and ill be gone until the 16th ish november, so sadly I wont be able to upload any more content before I get back.
Ive been working on 3 ychs, and theyre all fairly close to done. 1 is rendered and posted as you know, but 2 of them are missing 1/2 small details(clothing details for the female character.)...
2024-10-31 16:34:56 +0000 UTC
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Some wip images from a commission ive been working on this month. I have done all of the textures for both of the models, and the topology for the wolf. + modeled the hairstyle on the gal.
Shes not fully done being textured yet, but I like how she looks so far.
2024-10-31 14:25:56 +0000 UTC
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2024-10-21 18:04:52 +0000 UTC
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Swap 118 is up https://liardart.com/swap-118/
2024-10-15 15:22:58 +0000 UTC
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:3
2024-10-13 16:19:08 +0000 UTC
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View post - https://liardart.com/swap-117/
Swap 2 of 3.
2024-10-12 10:59:42 +0000 UTC
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View post - https://liardart.com/twisting-the-knife/
Angle 4 of 4
Edit: The last angle is up!
2024-10-11 17:34:41 +0000 UTC
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The xalatath animation is finally being rendered, so its time to plan a new animation!
Edit: (Yseras daughter) was meant to be behind Merithra xD
2024-10-10 22:41:13 +0000 UTC
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https://picarto.tv/Liard/videos/895844
Ive gotten pretty far on the sex storymode ui.
I ended up making the soapbox sex mode ui integrated ish, so that it can be removed during storyline sex, but show on top of the new ui when soapbox sex is unlocked. (so...
2024-10-10 14:59:01 +0000 UTC
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View post - https://liardart.com/swap-116/
Swap 1 of 3.
I had some issues with my rendering pc that Ive finally fixed, so more swaps inc soonTM xD
EDIT: I fixed the missing video link
2024-10-08 12:39:00 +0000 UTC
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I have been working on the sex menu the past 2 days, and I have gotten far rewriting parts of it.
The uis background code has been updated to be easier to deal with / getting large overhauls and been simplified like all other codes the past 2 ish weeks.
This menu will be the soapbox sex mode as I call it.
2024-10-06 18:09:05 +0000 UTC
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Ive made a lot more progress today, added some missing features to the quest system. its almost 100% done at this point.
The quest tracker is 100% done, and works as expected. (unless people find bugs with it once i post the beta lol)
I looked over my dialog system again, and did shit tons of googling to see if there was an interfac...
2024-10-03 00:40:48 +0000 UTC
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TLDR I have updated the inventory, questlog, quest tracker and item systems more. I am now almost 100% done with these systems. They will work on a much larger scale once I get to doing other where I introduce more npcs these codes will work perfectly as is, and not need any changes.
Rant: I have spent the past 4 ish days just hamme...
2024-10-01 18:32:27 +0000 UTC
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Stream link - https://picarto.tv/Liard/videos/891880
More coding, but today I have rewritten my task system to be simplified, and made it so that the npcs tasks get saved when the game is saved, and loaded when it is loaded. I can now also overwrite the tasks pr...
2024-09-24 19:14:24 +0000 UTC
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I streamed game dev yesterday. I pretty much went ham and added in a personality system to the npcs, where they have traits like sims, where some traits are social, giving out social bonuses or penalties, depending on the reply that the player gives to their dialogue options (dialogue is multiple choice) These choices give or take points from 3 ...
2024-09-23 13:12:40 +0000 UTC
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Im about 60% done animating this one now \o\
base animation on the end of the animation needs to be done, then its mostly facial expressions, detailing and secondary motion left.
stream wip - https://picarto.tv/Liard/videos/890736
2024-09-19 21:33:31 +0000 UTC
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I have started to animate the xalatath animation!
sound will also inc soonTM to the latest commission animation.
I am semi back ish to working again :D
I bought a new pillow 4 ish days ago, and it has helped. I no longer wake up with an insanely tight neck/lower skull, and ive been waking up less sleepy, so thats nice.<...
2024-09-18 13:23:45 +0000 UTC
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So far I have rigged the tentacles, and almost fully rigged xalatath (although she needs some fixes here and there. especially to her hair.) Ive also started on the background before animating this time, due to: TL:DR tiredness all week due to chronic muscle pains. Once I feel a bit better/have a good ish day, Ill start animating this, and ad...
2024-09-11 22:59:47 +0000 UTC
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Im starting on the tentacles tomorrow :D
2024-09-09 01:19:48 +0000 UTC
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Im currently working on her body textures, and fitting some of her accessories to her body.
Her body shape and eye colour will be fixed soonTM
2024-09-07 12:52:54 +0000 UTC
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view post - https://liardart.com/golden-sun/
Angle 2 of 2
SOUND IS UP! :D
2024-09-03 13:11:28 +0000 UTC
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still working out the lighting and background
2024-08-30 23:50:16 +0000 UTC
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https://picarto.tv/liard/videos
my streams can be viewed here ^
Ive gotten to a pretty stable point for the save system, and inventory system, and ive added in a ''look at system'' for decorations etc + made the npc load in better locations when the game w...
2024-08-27 20:51:24 +0000 UTC
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I have just now made it possible to make yearly pledges. Ive been a bit iffy about this, but I figured id finally give it a try. I cant give too high of a discount at the moment, but it should be cheaper in the long run either way for those of you who know you want to stay pledged for a while.
2024-08-12 21:19:19 +0000 UTC
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Almost finished.
Some progress can be viewed here - https://picarto.tv/Liard/videos/881451
2024-08-10 21:36:24 +0000 UTC
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