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Scavengers’ Deep – Map 5

Scavengers’ Deep – Map 5

The Scavengers’ Deep is a reminder of the amount of work that went into underground structures during the great war. Generally, the elves only built underground when hiding their breeding and research facilities, whereas the forces of the kingdoms, assisted by the dwarves, were constantly building underground as the elves were unrelenting and ...

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Ierades’s Isle

Ierades’s Isle

(this post includes a version of the map that wasn't in the backstage pass - the no grid variant)

The standing stones tended by the centaur Ierades sits on a small island just detached from the shore of Summer Lake. Ierades is small for a centaur, but still an imposing figure with a full set of antlers set with charms and fetishes...

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Goretooth's Grotto

Goretooth's Grotto

A very small subterranean lair, Goretooth’s Grotto is home to the eponymous Goretooth, a hulking goblinoid warrior to whom the three goblinoid tribes in the region pay tribute and look to for the occasional aid when the going gets tough. The main entrance is a reminder that this was once some sort of temple or worship site, with stairs leading...

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Sister’s Ford

Sister’s Ford

A small ford across the Boasting Run, Sister’s Ford doesn’t see a lot of use as most traffic runs significantly further south along the major roads and not this far into the lands that have been slowly retaken by the wilderness. The Ford is used by rare travellers, rangers, and those who have some other reason to avoid the main roadways and ...

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Backstage Pass - March 2024


Here's this month's Backstage Pass, containing all ten maps to be released over March. We've got the colour promo, and two (sometimes three) B&W versions.

Thanks again for your support. YOU make these maps possible.

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Iseldec’s Drop (Levels 1-4)

Iseldec’s Drop (Levels 1-4)

Iseldec’s tower is nothing more than a circle of stones scattered around a field now, practically highlighting the wide entrance to the dungeons that sit beneath the ruins. But the dungeons promise to be at least as deep underground as Iseldec’s tower once reached above the lands – a vertical shaft connects untold small dungeon levels that...

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The Kraken, Released!

Here we go, this month's Kraken Release.

These two maps are being released under the free commercial use license exclusively to patrons. This month we've got The Minotaur's Maze (from 2020) and The Monolith Of The Ghost Dunes (from 2021).

Bo...

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Cartography Collection - February 2024

Here we go! This month's Cartography Collection has arrived. This patron-exclusive collects all ten maps released this month along with the text supporting the maps into a 16-page booklet for your archives.

It is available in two versions - in spr...

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The Cathedral at Andasrael Ford

The Cathedral at Andasrael Ford

There was once a cathedral near the small ford a few miles north of where the Sunny Run joins the White Foam River. A small hill between the cathedral and the Sunny Run became home to “support businesses” for pilgrims and clergy and gradually this became the small town of Andasrael Ford. The Andasrael Cathedral burned down in the night in a ...

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Kraken Voting - February 2024


Every month I put together a short list of maps that we pick from - the top two voted maps will be packaged up and re-released under the free commercial-use license exclusively for patrons.

This month's list is ready, and voting starts ...

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Scavengers’ Deep – Map 4

Scavengers’ Deep – Map 4

The Scavengers’ Deep is a reminder of the amount of work that went into underground structures during the great war. Generally, the elves only built underground when hiding their breeding and research facilities, whereas the forces of the kingdoms, assisted by the dwarves, were constantly building underground as the elves were unrelenting and ...

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Graxworm – Map 1 – Graxworm Gate

Graxworm – Map 1 – Graxworm Gate

The main entrance into the Graxworm megadungeon is not at the base of the mountain, but the top. The Graxworm is a massive dead dragon of mythic scale, fully miles long and large enough to contain a town in the mouth. Creatures have set up here to “mine” the massive corpse for its valuable materials – leather, scales, ichor, tendons, and m...

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The Scorched Vault

The Scorched Vault

The worship of Kelnak Kur is rarely allowed in civilized areas, and even the places where it is more widespread are restrictive about where the temples are built. The demon of incandescent fires, patron of fires, purity, and destruction is not a welcomed guest but is worshiped nonetheless. The Scorched Vault is a shrine to Kelnak Kur found outsi...

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Rathenau’s Lakeside Tower

Rathenau’s Lakeside Tower

Today we have a small tower on a lakeside hill, with an attached wooden structure used as a small barracks.

A thaumaturge of some renown, Rathenau maintains this quiet retreat near enough to Winterspire to be able to run errands there and to be in the safe zone around the major urban centre, but far enough away that they don’t deal with ...

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Grey Waters Cave

Grey Waters Cave

A stream bearing grey silt enters Deep Lake about a day from Dreamer’s Reach. Following the stream to its source in the Goblin Hills, one finds that the stream emerges from one of the hills before winding its way to the lake and uphill from the cave is a set of somewhat impractical stairs leading to a tall stone door inset into the hill, watch...

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The Tower of Mourning

The Tower of Mourning

The Tower of Mourning tapers up to its peak about 70 feet over the ground, but is nowhere near tall enough to pierce through the canopy of the forest that has grown up around it. Built specifically for the funeral rights of a great queen, the tower was also used as a watch tower but was never home to much of a garrison. Over the years since it w...

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The Temple of Love (2024 Remix)

The Temple of Love (2024 Remix)

This temple complex is dedicated to the local deity of love and war who is the patron of the city; giving the temple a prominent position just down the hill from the lord’s citadel. The temple complex combines the roles of temple, administrative centre, library, and also provides housing for clergy and paladins of the order.

On the left ...

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The Sleeping Goat Inn

The Sleeping Goat Inn

A lovely two story inn with a significant tavern on the ground floor (complete with bar, kitchen, and a decent menu), the Sleeping Goat Inn is a lovely escape on the outskirts of the nearby hive of scum and villainy. The place bustles with activity and has contracts with a nearby stable for client’s horses (at no additional fee). The second fl...

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The Temple of Lost Ormus

The Temple of Lost Ormus

Something is wrong at the Temple of Lost Ormus. The front doors are not just closed, but no one comes to open them when the gong is rung. The side entrances show signs of violence, and the wind blows between the 12 Pillars of Discovery with a decidedly desolate sound.

Oddly staggered columns frame the entrance to the Temple of Lost Ormus. ...

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February Backstage Pass


A new month, a new backstage pass, thanks to your support!


Attached is a zip file with all ten maps being released on the blog this month (32 files in total, each map has 3 variations - the 300dpi promo jpg, and the 1200dpi P...

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The Edge of the Desert

The Edge of the Desert

This hex map was drawn for David Flor’s “The Mosidian Temple” based on an old hex map he sent me to work from. But while we wait for the adventure to be released, let’s extrapolate a whole mini setting just based on the map.


The Edge of the Desert, as the name implies, is a liminal area where mountains provide enough rai...

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January's Kraken is here!


Thank you once again for your support.


You will find attached to this post this month's Release the Kraken maps.


As a patron, you have a commercial license to use these maps (as per the terms of the license a...

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Cartography Collection - January 2024



Here we go! Here's the monthly collection of all the maps posted to the blog this month in a pair of convenient PDFs for your enjoyment. 


But wait, I hear you saying, the month's not over and there are only ni...

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Scavenger’s Deep – Map 3

Scavenger’s Deep – Map 3

The Scavengers’ Deep is a reminder of the amount of work that went into underground structures during the great war. Generally, the elves only built underground when hiding their breeding and research facilities, whereas the forces of the kingdoms, assisted by the dwarves, were constantly building underground as the elves were unrelenting and ...

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POLL: January Kraken Release!


It's that time again!

Every month, Patrons (that's you!) vote on which maps from the back catalogue we will re-release under a patron-exclusive commercial use license. The top two maps voted for on this poll will be re-released under th...

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Beneath the Temple of Qón

Beneath the Temple of Qón

The basements beneath the Temple of Qón were repurposed from another structure during the last Ditlana (a tradition of tearing down and rebuilding the city in order to make room for change – especially important for the large temples and clanhouses as they fall in and out of favour). At one time this was the heart of a massive set of smelters...

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A Temple of Qón: and Guardian of the Gates of Hell.

A Temple of Qón: and Guardian of the Gates of Hell.

Qón protects the soul against the perils of the hereafter and aids those attacked by the powers of the Dark. This small temple dedicated to the Cohort of Belkhánu provides “escorts” for funerals conducted by the associated temple, guarding against those who would disturb the righteous slumber of the dead (yes, they are looking at YOU, serv...

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Rhovan House

Rhovan House

While nothing huge by any stretch, Rhovan House is obviously a well-to-do estate with stone foundations, ground floor, and supports at the corners on the second floor to hold up the slate roof. Off the side of the building is a single-story wooden expansion on a stone floor that now serves as the main access to the building.

Two staircases...

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The Sanctuary of Lament

The Sanctuary of Lament

PATRONS: Please note that the files for this map are slightly different than the ones in the Backstage Pass. I realized I had missed a bunch of gridlines on the left side of the map and fixed them this afternoon before posting it.

This is one of the few remaining churches of the Lament of the Silver Lord ...

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The Lame Barghest is a drinking establishment of significant size – one of the better places to get a drink while in the City of Blue if you get along with the gangs that provide “law enforcement” in the neighbourhood. The bar is tended by Joseph the Elder (rough, scarred, likes to talk but quick to judge) during the days and Joseph the Younger (unrelated) (long-haired, vibrant, wears a lot of simple jewelry) in the evenings – but the business is the property of Pakha Vouk (lean, weathered, has few words

  The Lame Barghest is a drinking establishment of significant size – one of the better places to get a drink while in the City of Blue if you get along with the gangs that provide “law enforcement” in the neighbourhood.  The bar is tended by Joseph the Elder (rough, scarred, likes to talk but quick to judge) during the days and Joseph the Younger (unrelated) (long-haired, vibrant, wears a lot of simple jewelry) in the evenings – but the business is the property of Pakha Vouk (lean, weathered, has few words

The Lame Barghest is a drinking establishment of significant size – one of the better places to get a drink while in the City of Blue if you get along with the gangs that provide “law enforcement” in the neighbourhood.

The bar is tended by Joseph the Elder (rough, scarred, likes to talk but quick to judge) during the days and Joseph ...

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