Working on butt and leg
Adjusting deformations on butt, hip, knee, calve etc.. with extreme poses
Also tested physics on butt and hips, feels a little damped.
Dont mind the rest of the skin tissue hanging around, this way it simulates faster.
Adjusting deformations on butt, hip, knee, calve etc.. with extreme poses
Also tested physics on butt and hips, feels a little damped.
Dont mind the rest of the skin tissue hanging around, this way it simulates faster.
Current state of Lara´s almost complete body without tits, privates, hand and feet.
Todo-list:
Finished the upper body with all tissue layers, left with some issues here and there. Dont know yet, if i include hands to the sim or do them the classic way in the future, since simulation time is getting pretty high right now.
Head/facial setup will be done with an additional tool later on.
Starting with development of the lower body...
Hi everyone, hope you doing well.
Got the credit card and full version at last before almost 2 weeks ago.
Started immediately working on it... its kinda getting addictive running the sims and seeing the results. Wasnt really able to relax anyway.
The full version had a couple of example scenes which gave me a much better understand...
Still has some flaws here and there, but its stable incl collission with objects etc.
Was complicated to build this with muscle and fat/skin tissue since breasts have no muscles.
Will develope it further after getting the rest of Laras body done, but today was the last day of the demo and now i have to wait until the credit card arrives t...
Trying to get the right behaviour of tit physics, after making it stable.
They should be heavy, but not stretchy and keep their volume even during stress-testing (last clip). This just the breast tissue without the skin/fat.
Also need to find a better way to attach them to the chest so they can move more freely, but anatomical correct.
Done developing cock with muscles, flaccid and stiff + scrotum with balls. This will be of course not the final look. Tested lots of settings to make it stable and behave appropriate, like the skin tissue sliding on the muscle.
Also started to test collissions with it for penetration for pussy, ass etc., but it has some issues as you can see....
Testing skin/fat tissue settings of cock and scrotum without muscles and nuts. Running 2 types of simulation solver. Second one seems to be too much boing boing.
Next is adding muscles and balls to make the cock hard and stiff and the sack heavier.
Due to conversations through dm with a couple of you guys during the last months regarding my choice of voice actress for Lara, i feel the need to make this poll.
You happy with the current VA lending her voice to Lara or would you like to hear someone else?
Got the anatomic muscles and bones done, they still need more refinement though when starting to simulate.
After that comes the hardest part, the fat and skin layer. Combination of all these will be pretty time consuming, due to finding right settings for the tissues and testing stability and so on...
That said, i suggest you pause yo...
This is the simulation tool that will drive the whole body of Lara and future characters. What you see is a simplified version of the collision shapes on the right. Im still studying all the features of it. So far i can say:
It is more advanced then the system over at the old 3d program, but it still has some flaws. Also it feels like and al...
Just a quick visual of progress with the new tools in maya.
Demo of anatomical arm so far, the muscle deformation...
The purpose is to have not only the softbody physics, but also the right joint deformations.
Edit: this tool will also simulate boobs, ass, private parts, the sex etc... hope it turns out well
Full ~1min video incl:
Pubics - naked walk - cum leaking walk - close-up cum shower - 4k
Enjoy!
Already started for the xtra content of LU1.1 (has no fog yet, rendering right now) and will have 2 more scenes incl. Lara having pubics.
As i mentioned in earlier posts, i will start to work with a professional tool for Physics-based character simulation. My simulation system has too many flaws, was obvious in the last project and the vi...
Would you like to see extra stuff from this episode, for example Lara walking from a different angle+naked.
There are more ideas, but you decide...
1k and no watermark
Enjoy!
4k and higher fps
Enjoy!
Apologies for delaying the release, but im still waiting for the sound work of the VA.
I´ll release it as soon as i have it.
The renders will be finished this night it seems.
After that im starting with post process incl. the VA track, which isnt much and i dont have yet.
Overall it shouldnt take long to release it. Approximatly before this weekend.
Couple infos to this project:
Title is: Lara Unleashed 1.1 Back from the Prowl
Update regarding status of rendering, which is going as scheduled.
It should be done in 1 and a half week.
I´ll be also getting in contact with the voice actress and sound editor after couple days, to see if they can also start working on it with the current state of the animation. Should speed things up i hope.
Just to let you know, that the final render of LU1.1 has started and will approximately take about 2-3 weeks.
Will keep you informed in a week again, if ETA changes.
Apologies for the late udpate, my occupation demanded my full attention the last one and half week.
But there wasnt much new content, only detail work on LU 1.1, which is almost finished. Therefore i can start with the final render-go within the next week.
This wasnt planned to be a bigger project, but the ideas for it came one after ...
Took longer then expected to render it.
Not happy with the fog and its dynamics on the second half. Same with the lighting effecting it, too much detail loss...
And dont mind the weird black edges around Lara etc., will be gone when rendered in higher quality.
Added again a higher frame rate version to the folder. Enjoy!
Looks like the volume needs more time to render. Will upload whole version tomorrow, so this folder has the base version without fog/smoke.
Sorry for that ;(
Like mentioned, this is still WIP and low quality render to get a quicker impression of what to adjust in regards of motion, timing, texture, lighting, face expression etc...
...
Rendering pre-animations right now for Tier5, which will be uploaded tomorrow.
Fixed a lot of motion of the sims and there are couple adjustments to the base animation, like fingers, face expressions etc. left.
This update will also include the dynamic volume effect surrounding the scene, too. But its still WIP.
The e...
This one cost me some nerves to accomplish: Cum gushing.
Did something similar in LU1, but this version has more force and amount and therefore alot more complicated.
Also figured out how to do the ending of this episode and started with the work on it, where the partially revelation of the possessing entity is shown incl. fire sims. IÂ...
2023-02-18 18:34:39 +0000 UTC View PostPostponed this release to now, because i found it inappropiate due to the devastating earthquake yesterday...
This is the basic simulation of Laras ragdoll. There will be couple improvements and adjustments, like for the hands/fingers etc...
Smoke, fire and fluid simulations will be next on the list. E.g cum will gush out...
Rough animation for "LU 1.1 Back from the Prowl" is finished, maybe will extend it a bit more.
But its mainly done and next step is to adjust ragdoll and softbody simulations. After that comes the fog/smoke and fluid sim. Smoke sim i already started and i´d like to add a fire sim to this project, too.
Will post visuals in the next ...