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Three Stars Bazaar

Three Stars Bazaar

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Three Stars Bazaar posts

Tricera Shield

Tricera Shield

Armor (Shield), Artifact, Requires Attunement

AC Bonus: +2
Damage: 3d4
Damage Type: Piercing

“An exemplary shield made from the fossilized skull of a Triceratops, an ancient beast that was known for its piercing horns, and defensive capabilities.

C...

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Ankylo Hammer

Ankylo Hammer

Damage: 1d8 (1d10)

Damage Type: Bludgeoning

Properties: Versatile (as a Warhammer)

“This powerful burgeoning weapon is made from the fossilized remains of the Ankylosaurus, an ancient beast that was known for its weapon-like tail and armored carapace. 

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The Prehistoric Era

The Prehistoric Era

Now that the Underwater theme is done we're moving on to our next theme, The Prehistoric Era!

We're going back to the past with this one and getting a glimpse into an ancient war that's been raging since the mortals races appeared.

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The Diver

The Diver

The Diver
Large Aberration, ???

AC 20
HP 243 (18d10)
Speed 20 ft, Swim 20 ft. 

STR: 26 (+8) 
DEX: 10 (+0) 
CON: 28 (+9) 
INT: 7 (-2) 
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College of Sirens

College of Sirens

Housed in a beautiful seaside resort, the College of Sirens acts not only as a place to hone your natural beauty and enchanting magic, but most of these mages' first real job. The College prides itself on both the hands-on learning experience as well as their luxury vacation packages.

The bards of this college are nothing s...

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Stonewall Shield

Stonewall Shield

Armor (shield), Legendary, Requires Attunement. 

“While its name is also quite literal, this immense tower shield is actually named for the Stonewall Tavern where the materials used in its construction were sourced from. Catering to several groups of minorities and ostracized people, the Stonewall Tavern became a home and rally...

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Merfolk Primma Donna

Merfolk Primma Donna

Medium Humanoid (Merfolk), Unaligned


AC 19
HP 104 (16d8)
Speed 15ft., Swim 40ft. 

STR:10 (+0) 
DEX: 18 (+4) 
CON: 14 (+2) 
INT: 13  (+1) 
WIS View Post

Garden of Eels

Garden of Eels

Level 6 Conjuration (Druid, Wizard)

Casting Time: Action
Range: Self
Components: V, S
Duration: Concentration, up to 10 minutes

You conjure dozens of small spectral eels that rise out of the ground around you in a 30-foot Emanation, for the duration. Upon casting the spell, choose one of the followi...

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Otodus Epsilon

Otodus Epsilon

Melee Weapon (Martial, Halberd), Rare, Requires Attunement

Damage: 1d10
Damage Type: Slashing
Properties: Heavy, Reach, Two-Handed

“The Emperor of the Western Seas has countless legions of soldiers ready to march at his command, but those of the Otodus Legion are special. These fierce, brutal war...

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Ryujin Hurricane Cannon

Ryujin Hurricane Cannon

Ranged Weapon (Martial, Cannon), Legendary (Vestige of Divergence), Requires Attunement

Damage: 2d8
Damage Type: Bludgeoning
Properties: Range, Two-Handed, Sap
Range: 40/120

“Forged in the heat of undersea volcanoes, this elaborate firearm is said to have been a gift to the mighty Dragon king of the E...

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Shakujo of the Drowned Spirit

Shakujo of the Drowned Spirit

Staff (Divine or Druidic focus), Legendary, Requires Attunement by a Cleric or Druid

“The Shakujo of the Drowned Spirit is an odd religious artifact originating from the Islands of the Eastern Seas. It looks to have been an oar that was damaged in a shipwreck that has been repaired by the addition of, now ru...

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Cod-piece

Cod-piece

Wondrous Item (Clothing, Codpiece), Artifact, Requires Attunement

“A codpiece that is possessed by some sort of aquatic spirit of intellect, this artifact was sealed away into a chest and locked into the deepest archives of the Western Empire of the seas.

The spirit inside makes the cloth fish head a wonderful companion along you...

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Nereid's Embrace

Nereid's Embrace

Wondrous Item (Clothing, Corset), Uncommon, Requires Attunement

“An enchanted corset that was made by a Nereid for one of its companions who could not share in the creature's watery adventures. The ocean spirit used its control over the seas to “freeze” a crashing wave and binding it to a metal frame.

Its beauty i...

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Akkoromantari

Akkoromantari

Wondrous Item (Clothing, Belt), Rare, Requires Attunement

“While the Kingdom of the Azure Dragon is the dominant political force in the eastern seas, his kingdom also extends above the waters to the island chains that are home to his citizens that can not breathe underwater. These people have a rich culture and worship many ...

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Razor Shell Shuriken

Razor Shell Shuriken

Ranged Weapon (Simple, Dart), Very Rare

Damage 1d4
Damage Type: Slashing
Properties: Finesse, Thrown (range 20/60)


“These aquatic ninja tools are used by the covert operatives employed by the Dragon King of the Eastern Seas as assassins and spies against his enemies. T...

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Cuirass of the Celestial Crustacean

Cuirass of the Celestial Crustacean

Armor (Medium, Half Plate), Very Rare, Requires Attunement

“A fine piece of undersea craftsmanship from the Empire of the Western Seas, this armor is designed to mimic the robust plating of the crimson crustacean known as the lobster. Infused with powerful regenerative magic, this armor is standard issue for the centurions that patr...

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Girdle of the Sun's Champion

Girdle of the Sun's Champion

Wondrous Item (Belt), Artifact, Requires Attunement

While wearing this belt, you gain Resistance to all types of damage, with the exception of Psychic and Necrotic. 

Additionally, your speed is doubled and you gain a flying speed equal to your walking speed. 

The Power of a Million Exploding Suns - View Post

Underwater

Underwater

We travel from the frigid fey Court of Winter to the oceanic depths of the sea this month.

We're dropping a bunch of items inspired by Mermay and creatures of the depths both big and small.

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Queen Mab, Lady of the Winter Court

Queen Mab, Lady of the Winter Court

Medium Fey, Chaotic Neutral 

AC 20
HP 225 (30d8+90)
Speed 30 ft., Fly 60 ft.
   

STR 20 (5) 
DEX 16 (3) 
CON 16 (3)
INT 22 (6) 
WIS 17 (3)
CHA 30 (10)

Saving Throws: Constitution +10, Intelligence +13 ...

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Asheling Risevinter, Knight of the Winter Court

Asheling Risevinter, Knight of the Winter Court

Medium Fey (Elf), Chaotic Neutral 

AC 17
HP 142 (19d8+57)
Speed 40ft. 

STR 10 (0) 
DEX 18 (+4) 
CON 16 (+3)
INT 22 (+6) 
WIS 14 (+2)
CHA 18 (+4)

Saving Throws: Dexterity +11, Constitution +10 Wisdom +11,  Charisma +10
Skills: Acrobatics +8, Arcana +12, ...

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Blessing of the Sacred Waters

Blessing of the Sacred Waters

Eldritch Invocation

Prerequisite: Level 15+ Warlock, Archfey Patron

If you would drop to 0 hit points as a result of taking damage, you may use your Reaction to drop to 1 hit point instead and teleport 120 ft away from the source of the damage.

(Sorry about the wait y'all, the art was not coope...

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Frost Heart Sorcerer

Frost Heart Sorcerer

“The magic that infuses your being originates from the primordial cold of the universe allowing you to call upon frost and snow as if they were extensions of yourself. Your command over these elements is unparalleled.

This keen control over the cold hints at your connection to another of these manifestations of the universe's fr...

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April Update

April Update

Christian here, I just wanted to give you guys an progress update. I'm finishing the art for the last two things for the Winter Court stuff but got a little snagged dealing with some Adobe bs.

here's some WIP stuff for our Frost Heart Sorcerer to hold you over while I work through to the finished pieces.

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Arctic Circle

Arctic Circle

Level 4 Evocation

Casting Time: Action
Range: Self
Components: V S M (A sliver of blue sapphire worth 200+ GP)
Duration: Concentration, up to 10 minutes.

Classes: Druid, Sorcerer, Wizard

The temperature of the air around you drops significantly, creating a 25-foot emanat...

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Holly Crown of the Brumal Queen

Holly Crown of the Brumal Queen

Wondrous Item (Crown), Artifact, Requires Attunement

“The crown of the Fey Lord of the Winter Court, Queen Mab. This brilliant crown is a symbol of the cold lady, and her command over all frost, air, and darkness. Forged on the highest peaks of the Midnight Mountains by the smiths of the Winter Court, this artifact ...

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Moroznaya Kuvalda

Moroznaya Kuvalda

Melee Weapon (Martial, Maul), Legendary, Requires Attunement

“A massive maul, with a head crafted of magical ice that is said to be harder than any metal known to man or fae. A gift from Queen Mab to her husband, Ded Moroz, this hammer never leaves his side. Despite his outwardly jolly demeanor, Moroz has left more broke...

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Band of Frozen Brambles

Band of Frozen Brambles

Wondrous Item (Gauntlet), Rare, Requires Attunement

“This wicked looking gauntlet was created in secret, using Living Ice and dark magics, by Far Doirich, the Knight Commander of the Winter Court. Cruel and jealous, Doirich has used this ring both to control and humiliate those he considers his enemies, of which there are many......

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Grimalkin's Murderous Bell

Grimalkin's Murderous Bell

Wondrous Item (Bell), Very Rare, Requires Attunement

“A tarnished bronze bell, worn with age, and featuring the visage of a murderous feline. It’s said a person who hears the tinkle of this bell often doesn’t live to tell the tale.”

As an Action you may jingle this bell targeting one creature who can...

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Fractal Buckler

Fractal Buckler

Armor (Shield), Rare, Requires Attunement

“A snowflake shaped buckler forged of wyldsilver. At its heart, a small shard of Living Ice has grown into a multifaceted crystal on its surface that is always regrowing itself after being damaged, creating new and unique facets each time.”

While holding this shield, you have a +...

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Night Scepter

Night Scepter

Staff (Arcane Focus), Legendary (Vestige of Divergence), Requires Attunement

“This staff is a symbol of the pact between the Brumal Queen and her mortal knight, its presence striking both fear and respect from anyone of fey heritage or with knowledge of the fey courts.

The Night Scepter exudes both the harshness ...

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