A rare prey on Skiia till 1st of January, 2022, in the newest build here: https://www.patreon.com/posts/hunt-and-snare-56952704
HINT: Appears at night in one of the forests of Skiia and comes in all flavors you have selected in options <3
2021-12-23 02:00:07 +0000 UTC
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To answer all you require is a Google account. Do note that it is the only way to answer the poll at the moment too!
Thank you! <3
~Ruffleneck
2021-12-11 20:53:38 +0000 UTC
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2021-12-02 22:39:15 +0000 UTC
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You can get the build here > https://www.patreon.com/posts/56952704
r5.27h Changelist:
- Added new Halloween skins to Kizan (3) and Ful (1) that were missing skins, others had sets already
- Changed Seasonal event dates to b...
2021-10-28 13:33:41 +0000 UTC
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We sneaked in a small update to it too, with some small extras that were requested between then and now, like bigger maximum crew size (because kizan and ful kinda over crowded it) and a few bug fixes that escaped us earlier! ^^
Current version: r5.27g (for Windows / Linux / OSX)
Available here 2021-10-03 20:51:25 +0000 UTC
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Heya!
The r5.27 build releases to Silver Cohort and Steam on 4.10.2021 (lil under week from now)!
It is currently out to Gold Cohort as an experimental release here: https://www.patreon.com/posts/56688097 :3
2021-09-27 23:40:07 +0000 UTC
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Above is a gif showing some selector clickings. It’ll shuffle tails too, and Ful will be available in the next build properly. There’ll be more pattern options of course, but it’s showing the default one in the gif ^^
2021-09-15 20:40:28 +0000 UTC
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Above is one of the new NPCs on Kizan, she runs the Dancing Ferns tavern/inn; Basically Kess’ equivalent on Kizan, except not at all like Kess. Only functionally the same x)
2021-08-22 12:23:24 +0000 UTC
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Lil progress report coming up! Been a while since the last Snippet, not because work isn’t done or that development isn’t progressing, but because “end stages” of each build is largely just setting things up and it’s not a very visual process. So there isn’t much visibly new to show and screenshots would be about things already shown...
2021-07-28 19:49:11 +0000 UTC
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Comparison between Skiia (remade map) and Kizan (new island, and new map) ^^
The Kizan map is approximately the same “size” as the old Skiia map was in the map view, but Skiia map wasn’t really in “scale” with the island itself, so the new map of Skiia is made in same scale now ^^
2021-06-27 17:36:58 +0000 UTC
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(Same images in larger quality on Imgur, might be more readable there https://imgur.com/a/NwQNryP)
Currently working on intro cinematic screens. The player character is represented fully in the cinematic screens, so in this case it’s my black and yellow lizard but for yo...
2021-06-18 17:43:38 +0000 UTC
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Above you can see a quick presentation on a mod uploader for Steam Workshop. It’ll be inside the game itself, so you can easily test your mod and then upload the mod directly to Steam Workshop ^^
The visual look of the uploader is still largely wip, but functionality is basically showcased there, except for ability to require specific mo...
2021-06-11 20:56:37 +0000 UTC
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Above is showcasing the temporary “travel” between islands. Eventually it’ll be replaced, but till we get to it, that’s basically how it’ll go so that we can introduce new islands before the actual sailing gameplay is a thing ^^
Modding example of adding fishing spots as an example mod. It is fully driven by our conversation syst...
2021-06-01 21:30:24 +0000 UTC
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Basically this snippet is going to describe a much needed improvement to jiggles; It is now calculating and compensating for frame rate independence, instead of being dependent on the frame rate itself :3
The frame rate basically caused more jiggle to be applied to the tails the lower the frame rate was, basically it was just looking at th...
2021-05-19 00:30:54 +0000 UTC
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2021-05-14 19:28:45 +0000 UTC
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Above is another act preview for a lizard you’ll mea-.. Err, meet on Kizan later on :3 The lizard pictured is not the lizard you’ll meet though, he is just a temporary actor testing the act out! x)
Below is a gif showing “portals” that take player between locations and eventually between islands (until sailing itself will be added)...
2021-05-06 23:03:03 +0000 UTC
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More progress shots on Kizan ^^

The basic lighting is now warmer and tinted towards purple, to give a nice little exotic sheen to light and make the isl...
2021-04-28 21:27:27 +0000 UTC
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(First and foremost; If the video preview doesn’t work, here’s a direct link to the video itself: http://www.ruffleneck.com/HuntAndSnare/Videos/crewactprototype.mp4 x) )
Please watch the video with sounds before reading further. Y...
2021-04-24 14:45:59 +0000 UTC
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(Just a pair of cover wobblers for stuff below)

Been largely fixing jiggle effects as an ongoing task to improve Hunt and Snare characters in general; A...
2021-04-21 22:15:42 +0000 UTC
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Onfe’s been busy designing and painting us some new GUI things for the future; First of which is the logbook (above, the base template for different pages). The basic idea is that your logbook is your management AND information tool with a lot of things crammed in that you can browse, read, and manage in it ^^
The logbook is a long term ...
2021-04-18 19:57:47 +0000 UTC
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NEW PUPPY EYES BAWHG
At the same time subtle, and not so subtle changes to eye shaders. The old eye shader relied on environment giving enough reflections to make the eyes look soulful, but there were a lot of cases where it just didn’t work because there wasn’t any bright sources to reflect ^^
Technically it is really simple, it...
2021-04-16 15:14:31 +0000 UTC
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It is misty at the top, spooky jungle below!
Still very much WIP, lighting is largely similar to Skiia still, so the overall mood will go through many changes before it is “visitable” in-game ^^
2021-04-10 21:05:27 +0000 UTC
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Changelist r5.26.1:
- Changes to basic gunplay; Stinger (default rifle) now obscures less when shot by having more horizontal smoke, improved muzzle flash, a...
2021-04-06 23:51:30 +0000 UTC
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Well, to be honest, six means gunplay improvements right now! Above you can see some of the basic changes;
- The firing animation is now (well, next patch!) a lot less “kicky” so that it doesn’t ruin your second shot as easily.
- The smoke from firing no longer obscures your vision nearly as badly; It now basically ejects most ...
2021-04-05 20:08:15 +0000 UTC
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All fuls (foxes, for those who don’t know the in-game name for them) in game currently are just regular davh with fox colors. In short term (next build-ish) the fuls will finally get a proper davh subspecies morpher for them; That means, while they share a lot of davh features, they’ll be more fox like and will have more foxy features ^^
...
2021-04-02 22:19:16 +0000 UTC
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Changelist:
- NEW Major Character / FxM full act - Fleet-Admiral Horveek of the Dragonfire Fleet - A Skiirborn admiral who is second highest ranked member in th...
2021-03-29 23:22:26 +0000 UTC
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Windows / Linux / OSX:
https://ruffleneck.itch.io/hunt-and-snare-r526/patreon-access
Current version: r5.26.1b (for Windows / Linux / OSX)
Hotfix r5.26.1b:
2021-03-29 22:52:41 +0000 UTC
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I was doing something completely different when I suddenly noticed the perfect placement of windows xD
(Also if you look closely, you may spot something upcoming, not in this release though, spooky)
2021-03-25 16:41:29 +0000 UTC
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Ability to switch swap position in acts where it is applicable (generally MxM and FxF acts switching) ^^
When?
Next build!

Whaaat? Next Buil...
2021-03-20 23:39:25 +0000 UTC
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