Here are the results for March 2019!
Patreon Votes:
Demo/Tutorial:
- Creating complex visual effects using the Visual Shader Editor: 13.86%
- More examples on the way communication among nodes happens: 13.25%
Roadmap Priority:
- 3D Text support ...
2019-04-27 19:54:45 +0000 UTC
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There have been many tutorials added this week:
- Sync game with audio and music for rhythm games
- Using surface tool for generating procedural geometry
- Basic multi-threading
- AnimationTree and root motion
- Creating inspector plugins
- Using Bezier Curves (And theory behind)
- Android temp...
2019-04-27 19:19:10 +0000 UTC
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Voting for for March 2019 is up! Vote to your heart's content here:
https://forms.gle/qmXhk92t8MVKp4B16
Form closes in April 23
2019-04-16 18:16:45 +0000 UTC
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Here are the results for the February proposal voting. Apologies for the delay! (Very busy with GDC).
Patreon votes:
Tutorial / Demos:
- Using IK in 3D: 20.22%
- Change video options (resolution, full-screen, MSAA, etc) without restarting: 16.85%
Roadmap Priority:
Voting form is up for February 2019, including many interesting suggestions.
https://goo.gl/forms/WlCFsRXzslL5YRmk2
You have time until April 02!
2019-03-26 22:51:26 +0000 UTC
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Proposals are open for February! Voting will happen after GDC.
https://goo.gl/forms/Zi6xHuAGlv4FXeZh1
Form closes on March 23
2019-03-12 17:01:59 +0000 UTC
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Here are the results for January 2019 votes!
Votes by Patrons:
Tutorial / Demo:
- Synchronizing game and audio for rythm games (how to get audio output delay for animation compensation): 21.05%
- Using root motion in new AnimationTree to control character motion (like in Assasin's Cr...
2019-02-26 15:43:43 +0000 UTC
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Apologies for the delay (Too many meetings the past two weeks in Brussels, Amsterdam and Barcelona), so here is the voting for for January 2019.
https://goo.gl/forms/ZZLT5hdzzCu12xjI3
There is time until February 22!
2019-02-15 20:04:53 +0000 UTC
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Finally in 2019! Here is the form for the community proposals for this month. After months of bugfixes, Godot 3.1 is super close now, and will most likely come in February. Afterwards, will start working in the new rendering engine based on Vulkan where all the missing 3D rendering features will be implemented.
2019-01-28 20:25:04 +0000 UTC
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Here are the results for December 2018
Tutorial or Demo
- 1. Nature scene demo: 14.29%
- 2. Synchronizing physics objects in multiplayer: 14.29%
Roadmap Priority
- 1. Official terrain support in the 3D editor: 24.44%
Following is the popular vote:
2019-01-20 16:16:22 +0000 UTC
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Hi dear Patrons, and again thanks from the bottom of my heart for your continued support!
As you many know, Godot 3.1 is about to come out, focusing mostly on usability. We had to postpone most 3D work and features due to the problems we've been having with OpenGL/OpenGL ES drivers since Godot 3.0 came out.
As most products and...
2019-01-13 15:39:49 +0000 UTC
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Here is the voting form for December 2018! Have fun!
https://goo.gl/forms/8s9FVAYOjOifNBVh1
Voting closes next Tuesday 16th!
2019-01-09 22:32:14 +0000 UTC
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Proposal form for December 2018 is up!
https://goo.gl/forms/igBOVtJu5H0P568Y2
This form will close on January 4
2018-12-28 15:09:01 +0000 UTC
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Here are the results for the November 2018 voting.
Tutorial/Demo:
- 1. Using SurfaceTool and ArrayMesh to generate 3D geometry on the fly, as well as procedural content: 21.54%
- 2. Record from Microphone and play back: 10.77%
Roadmap Priority:
- Direction...
2018-12-23 16:28:08 +0000 UTC
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Hi everyone, here's Rémi!
My previous report on progress made in the master branch between Nov 1 and Dec 7 was well received, so here's another update on what happened in the last two weeks (which should match what will be available in the upcoming God...
2018-12-21 19:03:34 +0000 UTC
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Form for November 2018 voting is up, have fun!
https://goo.gl/forms/iMomwLkvE03z4yTX2
Hurry up because It closes on December 21!
2018-12-13 18:46:03 +0000 UTC
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Hi everyone!
It's Rémi behind the keyboard again. In my previous post covering our Patreon journey so far, I mentioned that I'd like to do (short) posts more regularly to give you some insights into Godot's day-to-day development. So here's the first one!
It wil...
2018-12-07 11:27:44 +0000 UTC
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Proposals submission form for November 2018 is up!
https://goo.gl/forms/50Siaq06YRbBxYeC2
There is time until December 8 to submit.
2018-11-28 14:47:30 +0000 UTC
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After a long discussion on how we can best use donations, the Patreon page and its goals have been updated.
I hope you help us reach the next goal, so we can hire Pedro J. Estébanez full-time. Pedro is a veteran generalist who can work on a...
2018-11-23 17:03:06 +0000 UTC
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Hello dear Patrons,
It's Rémi (Akien) writing to you for once -- it's been a while! Today's my birthday so I figured it would be the right occasion to spend some time off GitHub PRs and Issues and write to you instead :)
We haven't been very talkative on Pat...
2018-11-21 15:05:56 +0000 UTC
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Here are the results for October 2018!
Tutorial/Demo
- 1. Using Godot as a multiplayer server: 23.08%
- 2. Replay with fast forward (an article about it could be interesting): 17.58%
Roadmap Priority
- 1. Vulkan Support: 25.49%
Here are the popular vote
2018-11-16 15:22:59 +0000 UTC
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Happy voting for October! Closes on November 12
https://goo.gl/forms/P5WR3KrNOxIBhL942
2018-11-06 00:31:44 +0000 UTC
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Sorry everyone, I went to GiC/GodotCon the past weeks and forgot to bring tool I made to compute results. Posting results for September and opening proposals for October.
Tutorial/Demo
- 1. More C++ tutorials for outside contributors: 16.88%
- 2. Improve multiplayer explanation, add 3D and internpolation: 12.99%<...
2018-10-21 10:41:18 +0000 UTC
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Feel free to vote on the proposed tutorials/roadmap priorities for September 2018!
https://goo.gl/forms/SgjzHjx8wOrV29oj1
I noted for many months now that many roadmap proposals are already existing features. This may be a problem with our documentation (or just ...
2018-09-25 16:01:57 +0000 UTC
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Proposal form for September 2018 is up! Feel free to submit your proposals! Anyone can propose tutorials, demos and roadmap priority (Roadmap was updated a few days ago).
https://goo.gl/fo...
2018-09-18 15:24:55 +0000 UTC
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Sorry for the delay, got a flu these past weeks. Here are results for August 2018:
Tutorial / Demo
- 1. Basic multithread (mutexes, threads, semaphores): 23.23%
- 2. Using AnimationTree efficiently with root motion: 18.18%
Roadmap Priority
- 1. Texture and Mesh streaming (fo...
2018-09-01 13:50:29 +0000 UTC
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Here is the voting form for August 2018. Submit your votes before August 15! Plenty of nice options to choose from.
As the quality of Godot documentation keeps improving, I have noticed a shift from requests of documenting existing engine features, to request of how to...
2018-08-08 15:26:24 +0000 UTC
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July results are in!
Tutorial/Demo
- Tutorial on creating new inspector plugins: 14.13%
- Use Godot as dedicated server for multiplayer: 13.04%
Roadmap Priority
- Godot export plugin for Blender that keeps Blender materials and scene settings: 31.60%
Popu...
2018-07-23 20:41:53 +0000 UTC
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Voting form is up and ready for you to select your favorite tutorials, demos and roadmap priorities!
https://goo.gl/forms/NpaxXU2whccO711l1
Form closes on July 22.
2018-07-15 11:42:04 +0000 UTC
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Another month, another poll result! Thanks to all of our patrons for the continued support! Here are the June 2018 results:
Tutorial/Demo:
- 1. Large, seamless level streaming (using instance placeholders): 28.00%
- 2. How to use CSG best for quick 3D level prototyping: 13.33%
Roadmap Priority...
2018-07-05 15:18:58 +0000 UTC
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