Hey everyone, with version 0.09 just about finished I want to show you what we've been up to. We're aiming to get version 0.09 out before the end of the month but still have a couple of big ticket items left on the to-do list so there's a chance we could overshoot. We should have a clearer idea by this weekend so I'll keep you posted...
2021-11-25 00:19:22 +0000 UTC
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Final poll results were:
Eryn: 24
Raisa: 13
Lucine: 10
Rithe: 10
Lena: 9
2021-11-01 01:50:46 +0000 UTC
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Hey everyone, we've been hard at work on version 0.09 and have a lot of things planned that I'd like to go over. First up I'd like to welcome all of the new patrons with a recap what the next couple of versions are going to include. The first 6 days in the game are a short prologue chapter that we plan to complete by the version 0.10...
2021-10-16 23:36:11 +0000 UTC
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Hey everyone, just want to give a quick update on the final release of version 0.08 which is set to replace version 0.08a. The artist has moved on to the upcoming version 0.09 renders while I finish implementing the last of her new and improved character sprites into the game. I'm still on track to get this update released tomorrow w...
2021-10-09 17:06:15 +0000 UTC
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Hey everyone, Just wanted to let you know that we're on the home stretch for this release. If all goes well it should be coming out Sunday evening, but if we hit any snags we'll wrap it up by Tuesday. There's still some more optimizing to be done, so we're going to split this into a main release followed by a small hotfix shortly aft...
2021-09-25 19:05:50 +0000 UTC
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Eryn drying off at the creek
2021-09-06 23:39:05 +0000 UTC
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Here's the process that we went through to create the animation for Lucine's H-Scene.
2021-09-04 22:59:44 +0000 UTC
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Hey everyone, it's coming up on the end of the month so it's about time for a progress update. Version 0.08 is just about done with one and a half renders left to complete before release. This is a pretty massive update that adds in some additional events for day 3 as well as the complete events of day 4. Before I go into the o...
2021-08-29 21:32:26 +0000 UTC
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Hey everyone, version 0.08 is underway so it's about time to let you know what we're working on. First up in terms of story we'll be adding a scene with Raisa to the existing events of day 3, then finishing up day 4 of the prologue which will have 2 rendered scenes. As far as artwork goes, we're going to continue improving our sprite...
2021-08-03 20:12:56 +0000 UTC
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Scratch that last post - We have one last render and a few more face animations to finish up and will have the release out midweek. In the meantime enjoy some artwork!
2021-07-19 04:09:51 +0000 UTC
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Hey everyone, just wanted to let you know that we'll be releasing the new version this weekend. Since we overshot the release we decided to add a couple more things, including a fixed render and a set of pregnancy morphs for Eryn that can be seen in the Sprite Viewer for now.
2021-07-16 14:36:38 +0000 UTC
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2021-06-28 22:41:05 +0000 UTC
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Hey everyone, just wanted to give you all a quick update on our 0.07 release. By the end of tomorrow we'll be down to our last two renders. We're aiming to drop the new version before the end of the June, but it looks like we may overshoot by a day or two.
Biggest things you'll notice in 0.07:
-Completed Lucine H-Scene &...
2021-06-25 00:03:50 +0000 UTC
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Hey everyone, just wanted to update everyone with our progress on the upcoming 0.07 release. In the last post I mentioned some major tweaks to the character sprites, and I'd like to show you what those look like. In previous releases the bodies of our sprites were treated as a single layer which has a lot of limitations. For ex...
2021-05-30 23:45:26 +0000 UTC
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Here's a recap of our art process for the render where Biorn helps Lucine with her fence.
Also - We did some tweaking and beautification to Biorn & Eryn's character sprites while we were adapting them to our new and improved layered image system, and it really is a massive improvement. Their new sprites will be in vers...
2021-05-24 17:51:55 +0000 UTC
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Here's a time lapse video showing our final render for behind Biorn's house.
2021-05-17 20:07:46 +0000 UTC
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Hey there, with 0.06 released I figure it's about time to update everyone on what to expect in the next version. First and foremost, we didn't want to hold up version 0.06 any longer but we still have a bit to finish up on Lucine's H-scene. To do that we're going to render a bit more detail as well as complete the finishing animation...
2021-05-15 20:25:43 +0000 UTC
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Here's a time lapse video showing how we made the two renders of Biorn working in the market alone and helping Lucine set up her cheese stall.
2021-05-10 17:23:39 +0000 UTC
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Here's the time lapse showing how we drew the scene where the player character buys a drink for Raisa.
2021-04-26 16:10:59 +0000 UTC
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2021-04-01 20:13:17 +0000 UTC
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Hey everyone, just wanted to give you all an idea of what we're working on for the next release. Version 0.06 is going to start moving into the events of day 3, and will be our first release with a fully animated h-scene. After making a list of all of the artwork required and estimating the time, we decided that we're going to split ...
2021-03-31 20:07:28 +0000 UTC
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Here's a time lapse showing how we drew Baylor, a side character who will be popping up for a short scene in the release this weekend.
2021-03-25 00:50:28 +0000 UTC
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Hey everyone, with version 0.05 just about done here's what to expect. In addition to a few minor tweaks to day one, we have doubled the play time by adding in all of the events of the second day. The first day was all about introducing the world and main characters, but now in day two your choices will begin to have an impact on which story pat...
2021-03-18 21:57:26 +0000 UTC
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Hey, just wanted to drop a quick update on our progress on version 0.05. We're starting on our final big render this weekend and should be ready to drop the release towards the end of next week at the latest. I'll get some timelapses posted ...
2021-03-17 19:13:34 +0000 UTC
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Since two of our renders in the next release are going to be taking place around here, we went ahead and updated the placeholder background we had for the marketplace. Here's a timelapse video showing our process.
2021-02-06 18:18:48 +0000 UTC
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Here's a time lapse showing us creating Rithe, who will appear in the next release along with one more side character.
2021-01-26 21:58:28 +0000 UTC
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This was the final and biggest render that we added to version 0.04, when we introduce Raisa in the blacksmith's shop.
2021-01-20 14:46:41 +0000 UTC
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All of the artwork for Lena's intro scene is now wrapped up. With that taken care of, we're finishing up the last render for Raisa and getting ready to launch the updated version.
2021-01-17 02:25:06 +0000 UTC
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Here's another quick process video showing a time lapse of us creating Lena's intro scene, this time a simple falling animation. It looks like we'll be ready to drop the new release by this weekend.
2021-01-14 18:07:35 +0000 UTC
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I have some great news, it looks like we just found a way to double the number of h-scenes that we can produce in a set amount of time. With AI frame interpolation, we can get smooth animation loops with just 6 drawn frames. Doing this at full game resolution takes way more VRAM than we have access to, so we still need to overcome th...
2021-01-09 21:08:57 +0000 UTC
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