First look at Furgeon Interface
Basic, but a good start none the less, not bad for a few hours work.
2016-04-02 06:07:36 +0000 UTC View Post
Basic, but a good start none the less, not bad for a few hours work.
2016-04-02 06:07:36 +0000 UTC View PostSo work begins on a small decision runned furry novel where choices play an integral part. This game will be flash based.
2016-04-01 10:26:09 +0000 UTC View PostJust an early vid of a few of the spells in action, hope ya'll enjoy, also don't forget I still need beta testers and an donations are greatly appreciated!
Destruction:
-Shade Cannon: A quick minigun, hold down the left mouse button in mouselook and watch as it charges up and fires shadow balls with increasing velocity the longer you hold it down.
-Shadow ray: Alot like the shade cannon only with KFM bullets that'll push avatars and only avatars away even through shields.
-Shade Spike: F...
2016-03-15 22:31:01 +0000 UTC View PostShade Spell Hud for Second Life, mesh design, already 75% completed, 4 categories, 7 spells per category and a shadow themed assortment of magic.
2016-03-15 22:01:24 +0000 UTC View Post