It was just yesterday that I came to the realization that Krys is basically nude underneath that bodysuit.
And being cute panties a personal turn on for me... well, it only made sense to add this, if only for ripping them apart a nanosecond after the tease show them to us! ^_^
There will be more colors, but these are my personal fav...
2018-01-26 16:30:33 +0000 UTC
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I'll be doing this thing for a while, just in case you want to take a look: https://picarto.tv/Abelius
This will be used for more scenes, not only foot jobs. ^_^
2018-01-25 10:04:07 +0000 UTC
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Took me a while to finish it since it's another animated character and a bit more complex/detailed than the current ingame controllable model. Welp, I guess it was worth it.
2018-01-23 20:32:44 +0000 UTC
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[Abelius]: So here it is, the final version of the males walking animation.
And as there aren't raging erections in this version, so I can show it to you all in the open.
Well, if you ignore that hanging thing that swings back and forth, that is... ^o^
2018-01-17 17:53:56 +0000 UTC
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Long time we don't publish a GIF, right?
This has been surprisingly easy to do, in just some hours. I'm getting better at this shit, I guess.
Or it could be that males don't need to be sexy and I can get away with just doing this. ^o^
It still needs some love in the form of free form deformation and a different right foot so it...
2018-01-13 17:23:40 +0000 UTC
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[Abelius]: Hi there,
Just a heads up that I'll be on Picarto for the day.
https://picarto.tv/Abelius
As always, mind that I'll most probably ignore the chat feature while I'm working.
2018-01-13 11:20:49 +0000 UTC
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Hi there,
I'm back to my hometown and starting to work again on the tasks for 0.2.
If you're curious about our model configuration (boring) stuff, take a look here: https://picarto.tv/Abelius
Please be advised that I don't chat on the channel though, to keep foc...
2018-01-10 14:29:56 +0000 UTC
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[Abelius]: Hi there,
A short 'report' is better than nothing at all, so here we go.
I'm still outside home, so my resources to continue the work are not that great. And I'm referring mainly to time, as the precious commodity that it is nowadays... my little girls want their dad to throw them high inside the pool, a...
2018-01-04 23:15:20 +0000 UTC
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Hi there people,
This is a feature update only. That means there are no new content to see. However, you need to start over due to a lot of variables changes.
These past weeks I've been optimizing the code, mainly. It was good at first, seeing so much manual code going nicely into automated state mac...
2017-12-22 22:45:38 +0000 UTC
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So what more could be said...? Everyday is a show with these people.
We didn't lost many of you guys, but this is a joke. Have these guys get their awesome ideas when they're high on something, I wonder?
The funny thing is that they take back this, but not the censoring crusade against many of us that are creating legal (but apparent...
2017-12-13 20:00:23 +0000 UTC
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[Abelius]: Hi there,
Kind of ironic that I never cared for project management when I was in my old IT company... but now I've had a good time reading a lot about the subject these past days. ^_^
And among the things I've learned, there's that one notion I didn't quite realize...: the "Iron Triangle" of software development....
2017-12-10 00:26:44 +0000 UTC
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Hi there,
As I imagine most of you will have received an email from Patreon today, and I know perfectly well how fancy wording is the recipe for misunderstandings, let me explain to you what that message actually means in one short sentence...:
Patreon is transferring payment handling fees from us creators, to you patrons.
2017-12-07 23:22:55 +0000 UTC
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So here it is, for all your lazy needs. ^_^
Talk with Nesi to get it. Old savegames are allowed this time.
Funnily enough, the hardest part has been making sure you can't bring it up when you're not supposed to. So, if you find some strange behavior, please tell me.
And now for the actual v0.2 content update planning...
<...
2017-12-05 17:19:29 +0000 UTC
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Hi there,
I actually wanted to release this today, but it won't be possible without rushing it too much without some decent testing. And it's pretty late around here already.
Mind that there will not be new scenes on this, but I'm positive you'll like the new feature.
Cya!
2017-12-05 00:47:26 +0000 UTC
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[Abelius]: Hi there!
Just a quick info post to inform you that fast travel will be ready sooner than expected.
I've coded the much needed feature in record time and it's working nicely with a placeholder map image for now, so as soon as Kuja creates the real one we'll release it.
I'm also trying to implement an 'alway...
2017-12-02 21:43:35 +0000 UTC
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Hi there,
First of all, here you go...:
LOK Rebirth v0.1 Bugfix 2
[Win64]
2017-11-30 18:46:18 +0000 UTC
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[Abelius]: Hi people!
Well, first of all, thank you for playing 0.1 and giving us your valuable feedback. I won't say your two main concerns took me by surprise... ^_^
Player speed is indeed frustrating at the current state of the game. The village will be a far more busy place in the future, with people moving around and b...
2017-11-29 22:21:27 +0000 UTC
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The infamous second HJ scene lockup is fixed, along with two other less likely instances where you could also get the event frozen if you skip-click really fast.
In fact, I've tested it with an auto-clicker program that is capable of sending 1000 left-click events per second, so I'm pretty sure you won't have more problems...
2017-11-27 23:05:26 +0000 UTC
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Lesson learned...: never touch your code at the last minute, even if you're fixing another issue.
I'll also add some messages about event progression and end of current content.
2017-11-27 07:53:10 +0000 UTC
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So... here you go! ^_^
But before you put your hands on the thing, please let me give you some instructions for not hurting yourselves while using this...
First of all, a little reminder... LOK Rebirth is entirely mouse-controlled:
- Right click = Examine
- Double left click = Run
Ea...
2017-11-26 21:08:17 +0000 UTC
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With v0.1 launch, happening today, I won't have time to send messages to all of the new Blood Bound patrons from these past days (thank you!).
So, if you want your name listed in the v0.1 Credits, please send me a message in the next hours.
Thanks!
2017-11-26 11:11:40 +0000 UTC
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Just a very short post to say that debugging came along so nicely that we'll be launching the 0.1 public version tomorrow.
I'm pretty sure a public release will uncover more issues to solve, but the fact that I've finally been able to keep my word for once, fills me with joy. ^_^
Oh, and many thanks to all the Blood Bound patrons tha...
2017-11-25 23:59:16 +0000 UTC
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LOK Rebirth v0.1 (pre-release beta) [Win]
[Abelius]: So...
This is a buggy pre-release of v0.1, so play it at your own discretion. I'm launching this now, so the ones of you that want t...
2017-11-24 15:43:40 +0000 UTC
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[Abelius]: Hi guys,
I'll be giving myself until Friday to try adding more stuff to the village. Things like examine actions, small dialogues and anything that I feel could convey some sense of personality to the place.
Then I'll send that beta version to our Blood Bound patrons as part of the beta testing "reward" (work for...
2017-11-19 22:59:21 +0000 UTC
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Alternate link
[Abelius]: Hiya,
Among other things, this is what I've added today to the waterfall...
Keep in mind this is still a 2D game. It was a pain to sort and deform all those layers... :-P
Anyway, t...
2017-11-15 20:32:21 +0000 UTC
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Hi guys,
Just a little reminder (in case you didn't receive my message) that, as BloodBound patron, you can have your name (or another of your choosing) in the Credits section of LOK Rebirth.
This is an opt-in process, so we won't include anybody's name who doesn't give their confirmation with a private message.
If you...
2017-11-12 13:34:34 +0000 UTC
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[Abelius]: Hi there,
If you are a regular visitor of our Discord server, you'll already know it but I'll make it official here: we're releasing this month.
I guess most of you won't be particularly excited about the news, considering how we've been working on this for five months since I took over coding, and even before wh...
2017-11-10 20:18:28 +0000 UTC
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[Abelius]: Hello there,
I've been debating with myself if spoiling you guys with a video of actual v0.1 gameplay...
I hate spoilers. And taking into account that 0.1 will be small in playable content, I have even more reasons to not do that.
But I guess I should let you decide what's best for you. And I also didn't pu...
2017-11-07 21:30:14 +0000 UTC
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[Abelius]: Hey there,
As many of you will have already noticed we've opened our Discord server to Hunters and Warriors.
Also, BloodBounds are getting permanent membership so, if you've donated at that level in the past (or your lifetime pledges amount to $25), drop us a message to set you up with that role.
It's a big...
2017-10-31 14:27:40 +0000 UTC
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[Abelius]: Hi there,
If you are, or have been at some point, a BloodBound-level patron, please take a look at your email and search for one message from me. It's about the credits section in the upcoming v0.1 launch.
You may need to look into the Spam folder as I've been forced to use my own email account instead of Patreon...
2017-10-31 10:41:00 +0000 UTC
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