Jan 27th - 5:30pm (CEST): Updated to beta6
Just a minor fix this time. Take a look at the change log if you're interested.
The beta is taking shape and almost with all probability 0.6 will be released tomorrow Monday.
Thank you for your help!
2019-01-26 00:50:09 +0000 UTC
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Hi there,
I've started today to close this month's developing cycle and I expect to wrap up everything for a beta testing period starting this Friday.
Apart of the three new brief scenes introduced, I've focused on refining the engine these past weeks. A lot of internal changes have been made so resources could be managed more effici...
2019-01-23 21:45:52 +0000 UTC
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Heya,
Just chiming in to tell you people what I've been up to.
For the most of the nine days since my last post, I've been revamping how the NPCs state machines are managed.
To be more accurate...:

Each cell in that table represe...
2019-01-13 00:32:10 +0000 UTC
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Happy new year, people!
I'm back from the place where I've spent the last leg of this holiday (after the worst hangover I've had in years...) and I've started to work on 0.6 proper. That means no more intermediate updates until we release new content.
Also, I've been thinking.
I know a couple of months ago I ran a 'strategy pol...
2019-01-04 13:23:49 +0000 UTC
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https://picarto.tv/Kuja
(let's see if my pc can handle BG streams!)
2019-01-03 21:19:00 +0000 UTC
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Hello there,
The last three days I've been focusing on trying to solve some bugs, new and old.
The most important one regards the map issues...:
- Being able to click through it.
- Getting both status and map screens opened at the same time.
None of those things were supposed to happen, of course, and ...
2018-12-28 01:35:39 +0000 UTC
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Ho ho ho! Merry Christmas, you horny naughty little boys (and Schrodinger girls)!
Version 0.5.4 is out! And this is a small content update. Although it probably won't be what you're expecting. ^_^
For seeing what's new, you only need to go to sleep at the adequate time of the year... which is now. ;-...
2018-12-23 23:58:45 +0000 UTC
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Hi there,
Here's another feature update for you to test if you want.
Public Downloads
Again, no new content, but it still be nice if you take a look.
The main highlight of 0.5.3 is the new zoom func...
2018-12-19 15:44:20 +0000 UTC
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Hi people,
I think I'm done for now with those performance optimization tasks, so I give you v0.5.2.
As always, all public downloads are in here.
There's no new content, but I'll be grateful if you test it all the same.
You still n...
2018-12-14 17:49:11 +0000 UTC
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Hi people, just some heads up on progress.
CPU and memory utilization are becoming a serious problem with development. I guess you're not noticing it because the compiled game runs smoothly and all, but I need to wait like 20 seconds just to run the game inside the editor and then it's still kind of choppy.
So, if the game is suppose...
2018-12-13 14:34:12 +0000 UTC
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Hi,
Asion (a patron) has uploaded a savegame with content up to 0.5. You can use this to play 0.5.1 without the need to start over, in case you don't have such a savegame yourself.
It goes to Slot 2 (upmost right slot). You need to decompress this file to:
"%username%\AppData\LocalLow\LOK Team\LOK Rebirth"
<...
2018-12-12 12:19:55 +0000 UTC
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Only four days to make this. It's a shame my laptop couldn't handle the game when I was overseas.
Anyway, I hope you have some fun with the remaining content and day dream a little about Keakrix has to tell you. ;-)
Downloads
<...
2018-12-10 14:58:49 +0000 UTC
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[Abelius] Hello again all,
I've just woke up from a 10 hour sleep after some serious jet lag. Chasing the sun for 15 hours on an airplane does funny things to you, I tell you.
About the trip... well, it's been interesting. It was a positive experience and I feel my path lies on going back to that region to live. I'll go to Cebu City ...
2018-12-06 08:42:15 +0000 UTC
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Stay with me while I draw... more arms at: https://picarto.tv/Kuja
2018-12-03 19:49:19 +0000 UTC
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[Kuja] Hey there. It seems a lot of people are unaware of all this, so I felt like sharing it:
I know that it looks like the development have slowed down on the past 3-4 months and I was already aware long before that, that some, if not most of you would think like that. The thing is, the development has INDEED slowed down. But not like yo...
2018-12-02 20:48:53 +0000 UTC
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The latest version 0.5 has become public here
Sorry for the delay. It should have been released yesterday but I was too distracted to realize.
Thank you all.
2018-11-18 12:21:09 +0000 UTC
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Hey guys,
I give up!
I've been trying to be patient and wait for the almost two minutes Unity takes to even start the game in debug mode every time I need to test something, but I can't keep looking at a screen while the laptop is blocked for any other task due to 99% CPU use. This is clearly not a m...
2018-11-12 08:56:35 +0000 UTC
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Hello there guys,
I've been in Bangkok for about two full days already... and I can't actually believe it's been just two days. :-P
This is not the kind of place I thought it would be, honestly. Or maybe it is and it's just me not adapting in a so small amount of time.
Anyway, I still have 12 days here and another 15 in Vietnam...
2018-11-07 16:53:59 +0000 UTC
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In 24 hours I'll be taking a plane and traveling for almost a full day. Tomorrow it'll be even busier for me and I bet the jet lag will be a coup of grĂ¢ce for my neural activity. Therefore, I expect like three days before I actually start again to get things done.
And... considering I'm going to focus on planning, refining and wr...
2018-11-03 23:22:58 +0000 UTC
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Hi people,
I'm flying in two days and I still have several (travel) tasks to do before that. Launching 0.5.1 was unlikely before, but now it's just an impossibility.
The best thing I can do is to prepare my laptop as best as I can, to continue working over there. Last time I did that was when I was still working in my regular job, mo...
2018-11-02 09:55:23 +0000 UTC
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Edit: Released for Peons
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Edit: Released for Hunters
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Edit: change log added
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Edit: Updated to 0.5b and rest of platforms...
2018-10-29 02:33:21 +0000 UTC
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Hi there,
This is to inform you guys about the issues I've been having with 0.5 debugging. I've changed some important things in the engine and testing didn't go as well as I wanted.
I expected to have released the official version three days ago but it's been impossible. Just as I thought I got it working well, another bug showed up...
2018-10-27 23:59:59 +0000 UTC
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Edit: Updated to beta3
https://bit.ly/2PaQPP5
Another bugfix build to address some game-breaking issues.
Changes:
- Skip/Reset day feature in Females' tent pitcher (use it to unlock the day flow)
Fixes:
- Thighjob repeating event now correctly ...
2018-10-21 23:42:23 +0000 UTC
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