Hey all, about halfway through the Alternate Barbarian: Expanded and wanted to share a page that I was particularly proud of the formatting for. Should be done later this week!
Also, Path of the Favored officially won the Patron Poll, and will be appearing in the upcoming Alternate Barbarian: Expanded!
2022-07-28 21:41:10 +0000 UTC
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Hey all! Currently working away on the Alternate Barbarian: Expanded, and I was wondering which new subclass you'd like to see the most!
It will include all the Primal Paths from my Barbarian Compendium as well: Path of the Deep, Inferno, Lycan, Mutant, Reaver, Titan, Warden...
and one of your choice!
2022-07-26 15:51:59 +0000 UTC
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Hey all, excited to share an update for my Alternate Barbarian class! For those that are unfamiliar with the project, the goal is to give the Barbarian more decisions to make in combat without radically increasing the power of the class (at least until around 11th level).
As always, I’m open to any constructive feedback you may have!...
2022-07-24 15:55:46 +0000 UTC
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EDIT: What the heck, why don't I make a new d20 Wild Magic table.
Hey all, I've got an update to the Alternate Barbarian coming soonish. Still, I figured I'd give my Patrons a preview of one of the big additions to the class - Alternate versions of both Primal Paths released in Tasha's Cauldr...
2022-07-21 15:10:44 +0000 UTC
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Hey all, excited to post my latest project, a massive overhaul for my Shaman Class!
This was the first homebrew class I created (way back), and it wasn't super creative in its execution. I had basically just taken the Warlock and Druid and shoved them together. This update looks to differentiate the Shaman more mechanically and thematicall...
2022-07-15 13:14:59 +0000 UTC
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Hey all, excited to post my latest project, a massive overhaul for my Shaman Class!
This was the first homebrew class I created (way back), and it wasn't super creative in its execution. I had basically just taken the Warlock and Druid and shoved them together. This update looks to differentiate the Shaman more mechanically and thematicall...
2022-07-14 17:21:33 +0000 UTC
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Hey all, I posted the 2.5.0 version of my Alternate Fighter class last week, so I thought I’d share the expansion with you all (and hopefully get some good feedback). For those who are unfamiliar, this is all meant to work with my Alternate Fighter Class: h...
2022-07-04 16:28:04 +0000 UTC
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Hey everyone! Excited to bring you another (maybe final?) update for the Alternate Fighter Class! Over the past few months the Alt Fighter has gotten a lot of attention, which has led to some (what I think) are changes for the better. As always, thank you to anyone who has given me feedback or play tested the class.
I’m open to any furth...
2022-06-27 17:36:06 +0000 UTC
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The goal of my Alternate Fighter project has always been to give the Fighter more significant decisions to make in combat while keeping the class balanced when compared to other options in the game. The easiest way to do that (in my mind) was to merge the Battle Master subclass with the base Fighter Class - this led to the creation of my system ...
2022-06-27 17:33:36 +0000 UTC
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Hey all, after posting the 1.1.0 update I got a lot of great feedback - mostly on two things. (1) The Barbarian wasn't giving up enough to justify adding Exploits into the base class, and (2) Indomitable Might was too strong late game. I've made a few changes based on the feedback I received, and now we have version 1.2.0!
As always, I...
2022-06-21 23:21:15 +0000 UTC
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Hey everyone, after the overwhelming amount of interest and feedback that I got for the 1.0 version of the Alternate Barbarian I decided to go ahead and make some updates to the class! Details are below, but thank you to everyone who read over the first version - I’m always open to any constructive criticisms and feedback you may have!
<...
2022-06-14 14:51:43 +0000 UTC
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Hey everyone! I’m very excited (and a bit nervous) to post my newest project for you all - the Alternate Barbarian! Of course (as with all my “Alternate Classes”) the Barbarian as presented in the Player’s Handbook is fine. However, if you’re looking for more options for your Barbarian in and out of combat the...
2022-06-09 14:33:34 +0000 UTC
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Here it is! I'd love to know what you all think about the balance.
Alternate Barbarian v0.5.0
- Rage // Added advantage on Constitution checks while Raging.
- Rage // Your Rage doesn’t end if you Dash your full speed toward a hostile creature.
- Rage // Now includes melee and thrown weapon attacks...
2022-06-03 23:04:55 +0000 UTC
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Hey all, after publicly releasing my 2.0.0 version of my Warlord class last week I got a ton of great feedback (and even a little bit of play-testing)! For the 2.1.0 update here, I've done my best to streamline things. The detailed changelog is below, but here are the big changes that summarize everything:
Academies of War.
2022-05-28 19:52:37 +0000 UTC
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Hey all, after publicly releasing my 2.0.0 version of my Warlord class last week I got a ton of great feedback (and even a little bit of play-testing)! For the 2.1.0 update here, I've done my best to streamline things. The detailed changelog is below, but here are the big changes that summarize everything:
Academies of War.
2022-05-28 19:39:21 +0000 UTC
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Hey all, the bad news for me is that I've been home sick for the last few days. The good news for you all is that I've had a ton of extra free time to work on D&D homebrew. Enjoy a first look at my take on the Alternate Barbarian!
Rage: Some quality of life changes to keep you Raging longer, and look! now you get. to r...
2022-05-23 00:25:51 +0000 UTC
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Hey all, as per usual I'm excited to share my latest update with you all. I finally buckled down and read the entirety of Warlord material from 4e, and I gotta say, I can see why people loved this class so much - the concept is awesome!
This 2.0.0 update was my attempt to bring my Warlord closer to what the Warlord was in edition...
2022-05-22 14:28:50 +0000 UTC
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Hey all, as per usual I'm excited to share my latest update with you all. I finally buckled down and read the entirety of Warlord material from 4e, and I gotta say, I can see why people loved this class so much - the concept is awesome!
This 2.0.0 update was my attempt to bring my Warlord closer to what the Warlord was in editio...
2022-05-21 22:18:52 +0000 UTC
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Have you ever thought, “hey the wizard could use way more than the 13 subclasses it already has”? Well, then I’ve got a treat for you today! TEN additional Arcane Traditions for (probably) the most powerful class in 5e. As always, I’m open to any constructive criticism that you may have, especially for the new s...
2022-05-13 01:38:22 +0000 UTC
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Hey all, I'm excited to publish my latest update to my compendium of subclasses for the Wizard! Such a simple class, but such a classic archetype. Which makes it simultaneously fun and difficult to design evocative subclasses for. Enjoy!
Hedge Magic, Ritualist, Schools of Biomancy and Hexcraft - No updates here, I feel lik...
2022-05-12 03:04:00 +0000 UTC
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Hey all, I wanted to preview something that I've been working on behind the scenes for a bit - rules for creating "heroic characters". AKA more powerful PC's. Here I've got two of the rules from the upcoming compendium: Heroic Saving Throws and Class Expertise!
Heroic Sav...
2022-05-11 17:40:52 +0000 UTC
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Hey all, been working on the Vessel Class a bit this weekend and was wondering what everyone thought so far.
Obviously, this is a Beta version so it is pretty rough (I'm reluctant to even post this), but feedback is always helpful when designing something from scratch.
2022-05-07 16:20:41 +0000 UTC
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Hey all, after my last public update to the Savant I got some really great feedback so I've made a few changes in order to make the first few levels of Savant feel a little smoother and more impactful in-game. (No changes to the Patron subclasses or to the Savant: Expanded document, just the base class).
Changes in 4.6.0
2022-05-02 14:03:42 +0000 UTC
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Hey all, back with a L A R G E update to my compendium of Warlock goodies! Some new and updated content here with a Patreon exclusive Patron, Alternate Pact Boon, and set of Eldritch Invocations!
The Archmage (Updated) - Pledge yourself to the service of a powerful wizard (or sorcerer ...or warlock ...or even a bard?)
<...
2022-04-30 18:15:37 +0000 UTC
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Hey all, back with a L A R G E update to my compendium of Warlock goodies! Some new and updated content here with a Patreon exclusive Patron, Alternate Pact Boon, and set of Eldritch Invocations!
The Archmage (Updated) - Pledge yourself to the service of a powerful wizard (or sorcerer ...or warlock ...or even a bard?)
<...
2022-04-30 18:03:08 +0000 UTC
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Hey all, currently working on a rather large update for my Compendium of Warlock Otherworldly Patrons, Pact Boons, and Invocations, so I thought I'd give a you preview of the first four updated subclasses!
I plan to add a few new subclasses: the Mummy Lord (desert-themed undead), the Throne (service to a King, Queen, or Emperor), the Unbl...
2022-04-24 14:29:56 +0000 UTC
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Hey all, as promised, I've been slowly working on the development of my newest unique class - the Vessel!
Still in early stages (obviously), but I wanted to give my loyal Patrons a sneak preview!
(weird style question, what do you think of the orange theme? I was trying to go with a color that I hadn't used for a class yet - an...
2022-04-22 13:02:25 +0000 UTC
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Hey all, no promises, but I'm thinking about possibly converting my content into VTT compatible formats and was wondering which (if any) VTTs you all use. I'm not super familiar with them as I play in person, so let me know what you think!
2022-04-19 15:46:21 +0000 UTC
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Hello everyone! I am very excited to post a fairly major update (and expansion) to my favorite homebrew project- the Savant! After collecting over 6 months of playtest feedback from Reddit, my Patrons here, and my growing community on Discord I am happy to reveal the 4.5.0 update for the Savant!
CHANGELOG v4.5.0
2022-04-18 13:12:31 +0000 UTC
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Hey all! SUPER excited to post a massive update for my favorite piece of homebrew that I've ever created - the Savant Class!
Savant Class
Changelogs are below, but I've made a few small changes to the base class (renaming Unyielding Mind to Intellect Dice, giving you more of them, and making more abilities u...
2022-04-17 03:33:33 +0000 UTC
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