Helga POV
A helga POV with a focus on the legs and butt! the paws could use a little work.
check out the high rez version.
https://tinyurl.com/szjaef6
A helga POV with a focus on the legs and butt! the paws could use a little work.
check out the high rez version.
https://tinyurl.com/szjaef6
Been working on this 2D animation. would love to know what you think. its rather rough as I have been picking on it and refining it to learn as a go.
check it out.
its a lot harder to groom and make longer fur look good. I like very much how the tail and the butt and legs came out, but I can't help but feel that the clumps on the chest look a little off. funny being that things that are farther away tend to become easier to make look good as you can hide odd details with distance, yet I find the closer par...
2020-01-09 00:16:34 +0000 UTC View PostA little afraid to do these close up shots because they can really who the imperfections in the fur groom but I think this one turned out great! I am rather happy with it. I want to work on another close up shot like this with my male wolf model. let me know what you think.
check out the full rez 2020-01-05 06:44:14 +0000 UTC
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2D animation! I want to start learning 2D animation to make simple loops. I am going to be using a program I am familiar with (blender). I am thinking I can enjoy using a 3D program and still practice my 2D skills more this way.
I also plan on switching back to blender to do most of my 3D renders, I don't want to focus on any new models t...
I really wanted to have a rein deer done for this Christmas, but I planned to work on it on the toon style, sadly the toon style was more trouble than I thought it would be and working on learning and fixing problems with the shader took some time, and I feel like the latest renders were sub par. I decided to polish up my fox model and pose her ...
2019-12-26 01:43:41 +0000 UTC View Postnot super happy with this one, together with the amount of time I spent on this I am disappointed with the result. this toon shader is a lot more difficult to handle than I anticipated and despite the quick render times it constantly crashes. My next reindeer project may be my last toon render project for the time being if I don't figure out how...
2019-12-19 21:27:33 +0000 UTC View Postthis project has been grueling but I think the worst is over. there are just many set backs to this new toon shader I have been working on, worst of being the hard crashes i experience but also, shading the real fur, not just the painted texture. most of my trouble has been blending the real fur with the textured fur. I have tried all sort...
2019-12-17 22:27:19 +0000 UTC View Postquick snip of my current project, had to redo the topo for my lion model and paint a new texture for her bits and all, right now I am trying my best to blend the more painty toony fur with the lion model. so far its going well.
2019-12-14 01:33:53 +0000 UTC View PostSo this is the new style I am going to be working on from now on, and the one I might just choose to animate in the future. I really hope you all like how these came out, I wanted to make this a trio of poses being that I spent so much time getting these shaders right to get the result I wanted that I missed an image for last month.
I re...
This month lacked a more provocative pose and a third render, and I am sorry for that. I just have been putting most of my time figuring out this 2D 3D cell shading style I want to go for. After much experimenting I think I have something that I can get ready for early next month. This is just the beginning of a texture I am going to use for the...
2019-11-30 03:57:45 +0000 UTC View PostI have spent alot of time figuring out how to achieve this drawing style with this 3D shader. at first I thought I would just sculpt the fur but the problem with that is in places like the tail and neck where there is a lot of thick fur, sculpted long fur would stretch and look odd. I then thought I would just use thick strands of fur however ma...
2019-11-28 01:43:34 +0000 UTC View Postso I spent a week modeling a wolf with sculpted fur by hand so that I could attempt a painterly render style but going back to the more famalier use of fur tools together with some shader adjustments I made a sample I really really like! the sculpted attempt I was going for I realized later on would not work with dynamic fur that needs to ...
2019-11-23 04:32:21 +0000 UTC View PostThis one took so damn long, I got the pose down pretty quick but I was not happy with the fur and did multiple test renders that took me around 2 days until I got the settings down to something I liked. I still don't like the fur too much and feel like it could be better and more realistic. I had to finish this project as I was taking to dang lo...
2019-11-19 03:37:57 +0000 UTC View PostI have been for a while interested in animation, the only thing keeping me from attempting it is how taxing animation with not just fur, but enough fur to make a creature look realistic can be. I recently got interested in cell shading and thought that do to its lack of any real fur I can attempt to first create some interesting more paint...
2019-11-09 23:28:49 +0000 UTC View PostFreaking naked Sue Andy!
https://tinyurl.com/y3ss6u6g
Clothing is hard!
check out the full rez version, there will be a nude version soon too!
https://tinyurl.com/y378fv3z
More work with fabrics, the simulation for this seemingly simple fabric took almost 2 hours as I had to drop the model on the sheet itself to more realistically have it cover her shape. I wanted this render to be a big improvement from the last Lion render, so I reworked all the fur and made a fancy Venetian blind lighting look to wash over her....
2019-10-26 21:17:12 +0000 UTC View PostI am so sorry, but once again, I am having trouble with this painting, I am just not feeling it. even if so far it is looking alright, I just don't have the drive to continue for too long. I just can't get myself to get into the background and picture the colors and details needed. not sure what it is. maybe since I am not used to backgrounds I ...
2019-10-17 03:48:22 +0000 UTC View PostRefind the sketch much more to get a better idea of what I want to do with the image. thinking I might work on the sketch a little more tomorrow to be absolutely sure I have the image in my mind but I also want to get started painting so I don't tire of the image.
2019-10-16 02:33:55 +0000 UTC View Post https://tinyurl.com/yxwmc9fb HD link
upping the complexity on my renders, fabrics are a must now! they give a simple picture with one model so much more interest without to much clutter. I increased the poly count on Helga without changing the topo...
I am afraid of this one. this is the most complex painting I have done. I am used simple pin ups but thought I would give this one more of a spook theme by having some sort of back drop. I am simply not used to more than just a model in the frame and am rather concerned that this one is going to give me a lot of trouble. more so I am worried tha...
2019-10-12 04:07:45 +0000 UTC View PostThought I would just finish up the skunk and racoon painting but as more of a spit paint. I put everything in one layer and filled color up quickly and messy. Not something I would put in my main gallery but thought I might as well finish this.
also redoing the groom on helga. there is some odd bug with the fur that makes the side of the ...
This one is an idea so far. I want to make a painting for October of a cute spooky cabbit. this one is feeling a little iffy to me, I will keep refining this sketch until it feels right, if not I will work on a more conceptual standing pose and give this one more thought.
2019-10-09 02:09:54 +0000 UTC View PostI did not have a NSFW render of this character so I thought I would make one. I learned to use Maya's Ncloth system to make some nice royal purple velvet fabric to frame Baijanthi nicely!
https://tinyurl.com/y4hhhhtx HD
So these are my current WIP images for the moment. I plan on making a full render of my red panda model after a few tweaks as my first project for the month 2nd is my 3 concept paintings of my arkkin creature I will be working on to get a better idea of what I want to do with the creature. Finally it's the raccoon and skunk pinup that, honestly ...
2019-10-02 22:48:35 +0000 UTC View PostIm back and connected and moved to a new location, for GOOD this time! I am still settling in to this new location and there is plenty of work to do in my new home. its a bit of a fixer upper.
at the very least I am connected and free to work. During the move I had some time to consider some future plans. for the the near future, I am pla...
More progress on the duo project but I once again am not feeling this particular painting. I don't know what it is. it might just be this whole move, or simply that I am not used to these sort of settings. I have some what lost interest in this particular image, and I may move on to another project if I lose enough steam.
I will be mo...
This month has been rather awful, I have not had a moment of peace since I moved to this new place and it has been effecting me greatly. before the months end I will be moving again to a more stable and private location where I can work without interruption. It is likely that I will not finish another full project before the end of the month as ...
2019-09-20 02:58:28 +0000 UTC View PostI was planing on refining the sketch even further until I was confident to paint, but I got a bit of inspiration and thought I would fill in some rough color. I really want to experiment with a cooler natural spot light and warm shadows with warm defused lighting to fill most of the scene.
I am used to looking at the color of...