Maggot Concept
My current concept for the Maggot enemy.
2022-01-14 11:20:10 +0000 UTC View Post
Fifth Progress Report for the Flagellant mod.
I have finished the "black shadows", which is the first step in the shading.
Made the scars slightly brighter because I wanted them to stand out a bit more.
2022-01-12 15:54:25 +0000 UTC View PostMy current concept for the Bone Courtier enemy.
2022-01-12 09:35:06 +0000 UTC View PostMy current concept for the Scarecrow enemy.
2022-01-10 09:38:02 +0000 UTC View PostFourth Progress Report for the Flagellant mod.
I have now added the color. The next step will be to add the shading.
Turns out adding a whole bunch of scars results in a lot of work to get it consistent between images.
2022-01-07 18:10:54 +0000 UTC View PostMy current concept for the Cultist Brawler enemy.
2022-01-03 08:54:47 +0000 UTC View PostMy current concept for the Swine Drummer enemy.
2022-01-01 14:21:55 +0000 UTC View PostHappy New Year! Here is the third Progress Report for the Flagellant mod.
The line-art for the nude version is now done. The next step will be to add color.
I decided to redesign the hair somewhat, so one of her eyes are now visible, mostly because I wanted her to be more expressive. I'm also showing off the idle sprite for the...
2021-12-31 19:15:46 +0000 UTC View PostMy current concept for the Deep Stinger enemy.
2021-12-29 10:12:15 +0000 UTC View PostMy current concept for the Bone Arbalist enemy.
Decided to get back to work on the concepts for the enemy replacers, since I am nearing the point where I am going to actually start working on them properly.
2021-12-27 16:01:36 +0000 UTC View PostSecond Progress Report for the Flagellant mod.
I have finished the base body for each of the different attacks and animations, which I will then use as a foundation for the rest of the work. The next step will be to add details such as the face, hair and clothing.
Sorry about this update taking a while, ended up being busy with holid...
2021-12-25 18:34:31 +0000 UTC View PostBack from my break, here is the first Progress Report for the Flagellant mod.
The first step I make with the mods, making very basic sketches to figure out the poses and general concepts of the different sprites and attacks, to then use as a guideline for the next step, which is drawing the actual body.
Decided to forgo the flail, an...
2021-12-13 18:56:21 +0000 UTC View PostPoll for which will be the next Darkest Dungeon hero I create a mod for after the one I'm currently working on (Flagellant currently).
Concept previews here: https://www.patreon.com/posts/class-mod-34862193
2021-12-02 19:46:31 +0000 UTC View PostThe winner of the poll is the Flagellant!
I will be taking a break for a few days, but then I will get to work on this lovely lady.
2021-12-02 19:46:14 +0000 UTC View PostResult for the thirteenth Darkest Dungeon Class poll on both Patreon and SubscribeStar.
2021-12-02 19:45:55 +0000 UTC View PostThe mod for the Bounty Hunter is complete!
This mod completely replaces the Bounty Hunter with a lewd, female version, with completely new animations. It has four different versions, clothed or nude with visible or hidden eyes, with four color variants each.
There is also a standalone version as a new class, called the Huntress,...
2021-12-02 19:44:46 +0000 UTC View PostAs a commission for SteakNatural I made a fully nude version of my Shieldbreaker mod. Posting it here too for you guys to enjoy!
This version uses a different skeleton than my normal Shieldbreaker mod, so they cannot be used alongside each other. I'm also pretty sure the standalone version cannot be used alongside the other standalone vers...
2021-12-01 13:42:08 +0000 UTC View PostEleventh Progress Report for the Bounty Hunter mod.
Alternate color variants are now done. Next will be to add some finishing touches such as the guild header, armor images, as well as making the standalone version.
2021-11-30 21:14:11 +0000 UTC View PostTenth Progress Report for the Bounty Hunter mod.
The Combat animation is now done, next step will be to make the alternate color variants.
2021-11-29 15:59:40 +0000 UTC View PostNinth Progress Report for the Bounty Hunter mod.
Walking animation is done, next up is the combat animation.
2021-11-25 14:57:11 +0000 UTC View PostEight Progress Report for the Bounty Hunter mod.
Idle animation is done, next up is the walking and combat animations.
2021-11-23 15:13:31 +0000 UTC View PostSeventh Progress Report for the Bounty Hunter mod.
The clothed version is now done! The next step will be to make the animated versions of the idle, walk and combat sprites.
2021-11-16 14:32:52 +0000 UTC View PostSixth Progress Report for the Bounty Hunter mod.
Shading is now done on the nude version. Next step is making the clothed version. Sorry about this one taking a while, ran into some technical issues on my PC.
2021-11-10 14:37:10 +0000 UTC View PostI have opened up five commission slots! This time around these commissions will be specifically for edits of my mods. See the image for the relevant information.
See https://docs.google.com/document/d/1yYDX8G...
2021-11-03 12:25:56 +0000 UTC View PostFifth Progress Report for the Bounty Hunter mod.
I have finished the "black shadows", which is the first step in the shading.
2021-10-28 13:53:07 +0000 UTC View PostFourth Progress Report for the Bounty Hunter mod.
I have now added the color. The next step will be to add the shading.
2021-10-26 14:12:22 +0000 UTC View PostI decided to redesign the Antiquarian concept based on some comments I saw criticizing it. I am curious what peoples thoughts are on it in relation to the previous design.
2021-10-25 10:50:39 +0000 UTC View PostThird Progress Report for the Bounty Hunter mod.
The line-art for the nude version is now done. The next step will be to add color. Since I decided to redesign it somewhat I'm also showing off the idle sprite for the clothed version.
2021-10-21 16:51:43 +0000 UTC View PostSecond Progress Report for the Bounty Hunter mod.
I have finished the base body for each of the different attacks and animations, which I will then use as a foundation for the rest of the work. The next step will be to add details such as the face, hair and clothing.
2021-10-12 16:16:24 +0000 UTC View Post