As we'll be diving into something that uses this and strings etc alot, and I have been asked recently how to do it.
I thought I'd make seperate videos with easy to search names so we can just relook up the info for quick references for those that need a brief reminder!
Strings up next,
Then a long form video showing how to make ...
2024-01-14 18:06:33 +0000 UTC
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if you wanna test it out what i discovered you can but be forewarned it's the test build before any tweaking so any sim caught in it including the sims using it right now
will have a full interaction queue and will be trapped while it's on.
SO DON'T SAVE!
2024-01-10 21:23:21 +0000 UTC
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Huge thanks to Amanda for this one,
I'll be tweaking my notes and such but we'll be able to easily add our own interactions with buffs/ moodlets and broadcasters soon!
2024-01-10 21:13:35 +0000 UTC
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Happy Simming!
- pixipui
Remember to flip the Y Axis when taking from blender.
If blender has it as Pos Y make it Negeative
If blender has it as NEG Y make it Positive when you write your notes! x
2024-01-03 00:00:00 +0000 UTC
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MERRY CHRISTMAS XX
2023-12-23 20:22:42 +0000 UTC
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2023-12-20 19:28:41 +0000 UTC
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Happy Simming x
- pixipui
2023-12-20 12:00:01 +0000 UTC
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Allows you to specify where you want the light to appear and effect!
2023-12-15 19:39:23 +0000 UTC
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-------------
<U>
<L n="client_states">
<U>
<T n="key">100570<!--EmotionEnvironment_Enabled--></T>
</U>
<U>
<T n="key">100571<!--EmotionEnvironment_Disabled--></T>
</U>
</L>
<V n="default_value" t="referenc...
2023-11-15 17:05:58 +0000 UTC
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-------------
<U>
<L n="client_states">
<U>
<T n="key">100570<!--EmotionEnvironment_Enabled--></T>
</U>
<U>
<T n="key">100571<!--EmotionEnvironment_Disabled--></T>
</U>
</L>
<V n="default_value" t="referenc...
2023-11-15 15:53:18 +0000 UTC
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2023-11-08 12:00:02 +0000 UTC
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Happy Simming, Happy earlier new year and all that xx
-pixipui
2023-11-07 17:16:43 +0000 UTC
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2023-11-06 22:43:32 +0000 UTC
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Thankfully took less paper than the first one D:
This one is actually a lil simpler than the wall windows!
I should be able to do a video tomorrow x
*EDIT*
There's a few inconsitencies so it'll have to go back to the drawing board for now x
2023-11-01 23:09:57 +0000 UTC
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This is officially the last video of 2023 as it releases dec 27th!
Merry Christmas and happy new year in advance xx
-pixipui
2023-10-27 18:51:33 +0000 UTC
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2023-10-27 12:12:06 +0000 UTC
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Definetly a doozy to research,
But now it's been simplified we can all make cut outs!
Perhaps I can get the skyline window Version to work now that we have this ~
2023-10-26 21:16:24 +0000 UTC
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Worked it out!
Took over 72 hours BUT we've reached a success!
I'll make a video tomorrow!
I've also worked out what I can use the membership video section on youtube for!
People tend to ask me to make longer videos, and i feel that'd be the place for them as that's not the MO of the channel x
If you've suggestions tho...
2023-10-26 02:12:04 +0000 UTC
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Almost have the cut outs working!
Just a few more things to tweak till i get it fool proof then we're set!
2023-10-25 20:25:14 +0000 UTC
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2023-10-19 14:01:17 +0000 UTC
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2023-10-12 18:24:27 +0000 UTC
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2023-10-12 17:34:51 +0000 UTC
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2023-10-12 12:59:42 +0000 UTC
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2023-10-11 22:16:41 +0000 UTC
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2023-10-11 20:04:32 +0000 UTC
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2023-10-10 22:08:09 +0000 UTC
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Hello everyone!
I just wanted to give you an updated as it's been a while xx
I had been working on a 4 month long animation commission with random adobe deadlines in between which had severly halted my tutorial posts.
HOWEVER as I'VE JUST finished that huge project, from tomorrow onwards I can start back on creating...
2023-09-19 17:19:00 +0000 UTC
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[requested]
2023-08-25 21:17:07 +0000 UTC
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2023-08-16 19:04:00 +0000 UTC
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