afcombat posts
Humpday Roundup!
Playing around with an attic gym set, tweaked Jackrabbit Jules so that her proportions were a little less exaggerated, and finally moved one of my earliest characters, Ellen "The Killer Rabbit" Turner, to a revamped G8 model.
2022-11-16 19:16:24 +0000 UTC View PostSummer Of Punch, Pages 31, 32, & 33!
And that wraps up the Summer of Punch... Just in time for Winter.
2022-11-13 02:40:32 +0000 UTC View PostFrisky Friday Night Roundup!
Still feel like the Raunchy Rumblers set is taking too long to render. May try building a new version of the studio from scratch in Blender and seeing if I can get it to speed up that way.
2022-11-11 23:44:10 +0000 UTC View PostThursday Roundup!
Going back through and tweaking the Raunchy Rumblers set: Swapping the ring out to the compact strip club ring I made last month, changing out the lights, and trying some setting adjustments to get it to render faster.
2022-11-10 19:03:07 +0000 UTC View PostNOW ON SALE: The Heavenly Bodies, Volume 1!
https://afcombat.booth.pm/items/4306346
or:
https://www.lulu.com/shop/a-f-combat/the-heavenly-bodies-volume-1/e...
Election Day Roundup!
Testing lighting in the corners and outside the ring...
2022-11-08 14:58:04 +0000 UTC View PostPre-Fight Warmup...
...Or maybe the first round's already started?
2022-11-07 20:25:00 +0000 UTC View PostSunday Afternoon Roundup!
Felt kind of out of it the last couple of days. Doing a bit better now, and thought I'd revisit the "Bottom Rung" set and play around with some ideas.
2022-11-06 18:14:45 +0000 UTC View PostHDR Experiment
Tried combining a light, dark, and regular version of the same render to create a final product with more detail.
2022-11-04 14:22:41 +0000 UTC View PostThursday Roundup!
Had a mini-breakthrough last night with a story idea, going to play around with it some more today.
Bulletgirl's another public domain character, like Madame Muscle from a few days ago. Original look here:
First November Roundup!
Some Twitter promos and test ideas...
2022-11-01 19:37:17 +0000 UTC View Post




























