I have found two bugs that I haven't been able to recreate. The first one involves an animation playing in a loop and not transitioning causing her head to get stuck in that animations no matter how much you move her head around. The built in reset button is the only way to fix the problem for now, using the reset button shouldn't reset your pro...
2022-11-19 15:58:32 +0000 UTC
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It's that time again! Now she can react to your interactions with the brand new Mood Slider! I built a suite of custom expressions using AshAuryns amazing expression morphs. I signed up to his Patreon to get access to all of these morphs and you should to if you want to use them in your own scen...
2022-11-19 05:49:35 +0000 UTC
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I'd like to give something a try.
Likes and reviews really help motivate me when making content, I read everything. It also helps other people know if subscribing to my content is worth it or not. But even if you don't feel like leaving a reaction or review and just want to enjoy my conten...
2022-11-12 02:16:42 +0000 UTC
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Hey welcome to all of the new members! I didn't expect so many people to take a chance on my alpha build. I sincerely appreciate it and I hope you like where this scene is headed. I'll try to keep the updates pretty regular. Of course, thank you to all my OG members for sticking around!<...
2022-11-05 20:33:58 +0000 UTC
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Here is the latest version of BBB! Everything is coming together nicely, still rocking the same dependency list and and still having great FPS.
Check it out on the hub for a preview: https://hub.virtamate...
2022-11-05 05:58:45 +0000 UTC
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This will be my first iteration of the feature list. I'm sure I'll add more in the future.
No Stars - Not implemented.
* - Mechanics implemented, but incomplete.
** - Mechanics implemented with some animations.
*** - Fully implemented
Here we go:
Grab Interactions:
- **Her Idle Pose<...
2022-11-01 17:29:59 +0000 UTC
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Sorry for the sudden posting of a new interactive scene without much context.
October started off rough because I was working on the interactive components for Elustia's Chasm and I was really digging the amount of mechanics I was implementing but a big probl...
2022-11-01 01:46:28 +0000 UTC
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Happy Halloween Everyone!
So I know this is coming out of no where but I felt like the best way to show you what I was up to was to just release an alpha version of the interactive deepthroat simulator I have been working on for the past few weeks.
To see some previews check it out over on th...
2022-10-31 06:07:44 +0000 UTC
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Well what started out as an absolutely awful month turned into a down right awesome month. I'll elaborate soon! I've been getting things together and wanted you to know there will be a pretty neat content drop coming real soon! Definitely by the end of the month.You may know what I am talking about if you've see...
2022-10-29 23:57:48 +0000 UTC
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Here it is, the quick and dirty scene based on your recommendation! Remember you can watch this with or without a headset. Just remember to use VLC player if you aren't using a headset and turn the camera 90 degrees to the left or the right. This scene has lots of flashing lights and camera movements.
2022-10-04 17:07:57 +0000 UTC
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So sorry, but there was an error in a few of my renders, nothing serious but I will have to go back and record a few shots which takes some time. I'll still be working as quickly as I can but I'll also try to put on a little more polish. If you cancelled your membership this month and won't be around next month to get the video, I'll sti...
2022-10-01 02:17:10 +0000 UTC
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So I've been grinding away at Battle of the Baddies. Every time I set out to do something quick and simple I struggle to keep my ambitions under control!
Never the less, it is my intention to finish this thing up by the end of September before the next billing cycle, fingers crossed. I think I've finished all the animations. I just need to...
2022-09-27 22:00:49 +0000 UTC
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So now that the Polls have closed I have officially started work on the first episode of Battle of the Baddies series. It looks the winning character is Kait! However, it looks like we had a tie between Pile Driver and Blowjob but I think I know how to settle this ;)
2022-09-10 23:56:51 +0000 UTC
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Hey everyone! I just released my All the Way Through Collider Editor Preset Mk. 1 for free over on the hub. Hopefully you'll find it useful in your own VAM scenes!
2022-09-02 21:53:19 +0000 UTC
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Okay now we vote on the position you guys want to see. If you have an suggestion for a position that I didn't include on this list, leave a comment and I may make an executive decision to take a patron's idea and run with it.
You can vote for multiple positions.
2022-08-31 17:39:37 +0000 UTC
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I have an idea I want to try out but first a little context.
So we are now two months into my patreon and I've learned a lot. There is a certain level of quality I want to achieve with my projects and often my ambitions steer me into crazy directions that require a lot time and effort. Cas...
2022-08-30 20:39:39 +0000 UTC
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Hey everyone! I've been hard at work testing and trying out new systems for both the VR rendering and interactive scene portions of my next project. I threw together this little character showcase and teaser trailer
2022-08-29 17:02:25 +0000 UTC
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Hey everyone! I've been hard at work testing and trying out new systems for both the VR rendering and interactive scene portions of my next project. I threw together this little character showcase and teaser trailer
2022-08-29 17:00:37 +0000 UTC
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Sorry just another teaser for now but I'm quite happy with progress I am making, more to show soon! This is the first glimpse of the high fantasy set! It utilizes some of my favorite creators like VamSlesar, Xstatic and Hazmhox. I also made an attempt at a parallax background of an Elven City under siege for some added depth to ...
2022-08-10 18:51:12 +0000 UTC
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I told myself to take a break for a few days but I didn't listen. I decided to get some of the boring stuff out of the way to make my life easier when I start animating. I wanted to find a way to cut down on dependencies so I spent a little time dabbling with creating textures, normal maps and morphs. I also didn't have a lot of choices of resou...
2022-08-05 23:38:05 +0000 UTC
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This is officially the release of the Interactive Version of the Stiffening Z! I updated it from the unofficial release and fixed a few bugs. The full dependency list can be found either on the hub or on my Release Blog Post ...
2022-07-30 05:48:50 +0000 UTC
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Man oh man, what a relief it is to have this thing done! Not going to lie, the process was long and tedious and every time I ran into a problem I thought there was no way to fix it, luckily I was wrong every time. I'll never have to go through anything like that again thankfully because now I have a full grasp on how to make a scene releasable a...
2022-07-27 01:47:25 +0000 UTC
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I really wanted to have it done by this weekend but I'm just wholly against releasing a piece of crap that doesn't work and I keep coming up with new animations and tweaks that I want to add. I seriously need to stop messing around and just add on the finishing touches. There is plenty of scene here already. I don't think I'll be done with it ev...
2022-07-25 04:52:29 +0000 UTC
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I posted a video over on my blog of me messing around with The Stiffening Z in desktop mode. Everything works in VR mode as well! I don't know why patreon forces me to use vimeo or youtube to post a video, otherwise I would just post it here but go check it out on my website and let me know if there are any more features you'd like me to add!
2022-07-19 23:48:30 +0000 UTC
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Hi, still cranking away at the TSZ conversion but I'll be moving on to making a new video soon! I'm not saying any of these themes will make it into the next video but I was brainstorming potential settings and I wanted to see if any of these interest you guys.
2022-07-15 23:27:45 +0000 UTC
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We're back in business boys! This time, I created a clean install and worked this conversion through 10 iterations to make loading the scene as simple as possible. I wrote extensively about it on my blog.
https://www.bonervisionvr.com/p...
2022-07-14 02:09:23 +0000 UTC
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Turns out I uploaded the old dependency list. I'm pretty sure my entire VAR library is in there (not really, but so many that I know for a fact aren't in my scene!) I think I rushed this release. My bad if anyone was legit trying get all those. I still think people will really enjoy this so I will continue my efforts but give me a few days. I am...
2022-07-12 05:22:04 +0000 UTC
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Give me some time to get this release right.
https://www.bonervisionvr.com/post/well-i-ve-gone-and-done-it
2022-07-12 01:29:29 +0000 UTC
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Okay, Quick Question: Out of all the worlds you have seen so far, which ones do you think are the most worth returning to?
2022-07-11 14:57:47 +0000 UTC
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