Tales of Lewdia | The Earth Elemental!
Hey there! Here are the sprites of the new enemy: the Earth Elemental!
She will be found on the middle floors of the Giant Tree. Three more enemies to go!
2020-11-28 01:28:57 +0000 UTC View Post
Hey there! Here are the sprites of the new enemy: the Earth Elemental!
She will be found on the middle floors of the Giant Tree. Three more enemies to go!
2020-11-28 01:28:57 +0000 UTC View PostHey there! It's been a rather long time.
Here's a new sprite, this time for a field enemy: The Mandragora!
She'll be pretty much like the Green Mushroom, blocking your path until you solve a certain puzzle to get past her. Right now the enemy count for this area is up to 5, that means 4 more to go!
Hey there!
Here's another update, but no sprite this time :(
I just finished drawing all the sprites for the Fairy, the new enemy in the Giant Tree area. Although I chose to not show it here (you'll know why if you know how sensible this platform is).
The next enemy is going to be a color variation of the same Fairy, so that me...
2020-11-14 02:07:14 +0000 UTC View PostHey there! Here are the sprites of the new secret enemy: the Butterfly!
I'm still thinking on how she's gonna be found in-game, but it will probably have something to do with Caterpillars!
2020-11-10 20:20:44 +0000 UTC View PostSo, here's the first common enemy you'll find in the Giant Tree area! As you can see, it's a Caterpillar. A rather *big* one.
But don't let her size intimidate you! She's in fact the weakest enemy in the whole area. You can't say the same thing about her "evolved" form, though... the Butterfly!
2020-11-07 21:21:33 +0000 UTC View PostHey there!
I'm now working on the Giant Tree area, which will have approximately 6 enemies (including the secret ones). I hope to finish all the animations in less than a month, since for v0.1 it took me two entire months, mostly because I'm not much of an artist ;(.
This version will also h...
2020-11-05 20:31:17 +0000 UTC View PostHey there!
Here's a hotfix for v0.1.5b. Now the save converter actually works ;)

Hey there! Zachy here.
Here's the public release v0.1.5! It took me longer than I'd like, but it really was a pain to test the save converter @_@.
Changelog:
Hey there!
Here's another update on the game. I'm very happy to announce that I was able to code a save converter from v0.1 to v0.1.5, which means you won't have to start over when playing the new version.
In fact, there may even be secret rewards when converting from a specific version (!?) 2020-10-31 00:11:34 +0000 UTC View Post
Hey there!
Here's another update on the game's progress. Right now I'm working hard to make savefiles compatible over versions, since it takes a lot of coding and there really aren't any devs who have done this before, so I don't have anything to use as a guide.
But...! If I succeed, I'll make special rewards for tho...
2020-10-28 03:12:01 +0000 UTC View PostHey there!
Here's another update on the progress of v0.1.5. This is about the new Teleportation feature, available by buying a Lewdia Fragment from the Rabbit Merchant. This way, you'll be able to travel more easily!
I hope you like it!
2020-10-24 20:42:38 +0000 UTC View PostHey there!
Here's the finished sprite of Lucky, the owner of the Smithy Shop in the Village. She'll have a crafting option similar to the Rabbit Merchant, except that you'll be able to use recipes from any area!
v0.1.5 will be dedicated to improving the Village and redrawing old sprites like Lizzy's or Celle's.

Hey there!
I'm glad to announce the first public build of Tales of Lewdia! This one features a fully explorable Forest area, with approximately one hour of gameplay.
Download link: 2020-10-17 15:44:36 +0000 UTC View Post

Hey there!
This post is exclusively for ZachyTemp's patrons. You may be asking, what is this new page?
I've had a lot of issues in my life that have made me abandon a lot of projects in too little time, and I simply...
2020-10-17 15:35:02 +0000 UTC View Post