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Bellular

Bellular

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Daily Briefing: Tuesday 27th July

Activision Blizzard employees respond to handling of harassment suit

A group of Blizzard employees have penned an open letter criticising the company's "abhorrent and insulting" response to the ongoing sexual harassment suit. The letter, which has since amassed nearly 2,000 signatures from current and former Blizzard employees, calls on ...

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Daily Briefing: Monday 26th July

Halo Infinite's first playable preview could happen real soon

Developers 343 Industries recently confirmed that "hundreds of thousands" of players who register for the currently-live Halo Insiders programme will net an invite to the game's upcoming technical test - which could happen as soon as next weekend. According to their official d...

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Daily Briefing: Friday 23rd July

Dead Space really is getting that remake

Following on from a spate of rumours over the past few weeks, EA Motive's remake of the 2008 sci-fi horror classic was officially announced during yesterday's EA Play Live showcase. We unfortunately didn't get a release date, though it was confirmed that the remake is next-gen specific - meaning P...

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Daily Briefing: Thursday 22nd July

Activision Blizzard sued for harassment by the state of California

The lawsuit was filed by the California Department of Fair Employment and Housing this week following a two-year investigation into allegations of harassment, bullying, and unfair pay at Activision Blizzard. The lawsuit alleges that female employees (who make up around 20...

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Daily Briefing: Wednesday 21st July

Netflix confirm expansion into games

Following a spate of rumours to the effect last week, Netflix confirmed via their latest financial results that the company is "in the early stages" of developing a games offering. The expansion will apparently build on the foundation laid by earlier dalliances with games like Stranger Things and Blac...

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[EARLY ACCESS] The Superweapons of Azeroth

[EARLY ACCESS] The Superweapons of Azeroth

We're all a bit focused on Shadowlands, but back on Azeroth...
There's a huge list of world-ending (and beyond) weapons: Bioweapons, nukes, cannons, and more, all waiting to be utilised by bad actors or the Alliance or Horde military.

John put a bunch of time and effort into this video, so let us know what you think about our Blender-ma...

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Daily Briefing: Tuesday 20th July

Ubisoft's new Tom Clancy game is really colourful

Tom Clancy's XDefiant was revealed yesterday as a "high-octane" 6v6 arena shooter where "fast-paced firefights meet punk-rock moshpit." Despite surely being one of the most bizarre descriptions ever for a Tom Clancy game, XDefiant promises a mixture of realistic gunplay and special abilit...

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Daily Briefing: Monday 19th July

Nintendo deny plans for further Switch models

Rumours of another upcoming upgrade to the base Nintendo Switch have been knocking around since the OLED model was announced a few weeks back. The prevailing belief among those disappointed by the lack of a full Switch Pro is that the OLED model is a sort of stopgap update, with a more pronou...

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Daily Briefing: Friday 16th July

Valve reveal the Steam Deck

Following a spate of rumours in May, Valve have officially announced the Steam Deck - a portable gaming PC with a similar form factor to the Nintendo Switch. Set to release sometime this holiday period, the Steam Deck comes in three models with varying amounts of internal storage - the 65GB model costs $399, t...

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Daily Briefing: Thursday 15th July

Battlefield 2042 cross-play and cross-progression detailed

In a new official blog publisher earlier this week, developers DICE went into some detail on two of the Battlefield franchise's most requested features. DICE confirmed that both cross-play and cross-progression are features that they're "looking to build and test for Battlefield ...

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Daily Briefing: Wednesday 14th July

Ghostwire: Tokyo delayed into next year

Confirmation came earlier this week via the game's official Twitter account. A statement from developer Tango Gameworks reads that, while they want players to be able to "experience the unforgettable version of a haunted Tokyo" present in the game, they also want to protect the health of everyone a...

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Daily Briefing: Tuesday 13th July

Hideo Kojima isn't a fan of Sony's Director's Cut branding

The upcoming Death Stranding Director's Cut was a pretty interesting announcement to come out Summer Game Fest, but it turns out creator Hideo Kojima isn't too pleased with the title. In a series of tweets, Kojima very publicly voiced his displeasure at the insinuation that his v...

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Daily Briefing: Monday 12th July

Witcher 3 next-gen update detailed

New information on the upcoming next-generation upgrade came courtesy from this weekend's WitcherCon. Developers CD Projekt Red reiterated that the PS5 and Xbox Series X|S version of the 2015 epic will release later this year - though we're still waiting on a concrete date - and it'll be a free upgrade ...

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Daily Briefing: Friday 9th July

Suda51 and Swery65 are still working on that horror game...kind of

Goichi Suda and Hidetaka Suehiro (just in case you didn't know their real names) announced back in 2019 that they wanted to make a horror game Hotel Barcelona. They also mentioned that they wanted Devolver Digital to publish it, something Devolver had no prior knowledge o...

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Daily Briefing: Thursday 8th July

A live-service Assassin's Creed game is in the works

Ubisoft this week released a blog detailing a very intriguing future for the Assassin's Creed franchise. Rather than focusing on one specific time period, the currently-codenamed Assassin's Creed Infinity will act as a live-service title, offering an ever-expanding and evolving game wo...

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Daily Briefing: Wednesday 7th July

Codemasters' CEO and CFO depart following EA buyout

EA confirmed this week that CEO Frank Sagnier and CFO Rashid Varachia are set to leave Codemasters at the end of the month. The pair leaving a full four months after EA's acquisition of the racing giant was finalised is a little curious, though EA's statement confirming the departures e...

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Lorewalking #003: The Caverns of Time

Lorewalking #003: The Caverns of Time

This time, we talk about.... time!

The Bronze, the Infinite, Chromie, all of WoD, Elisande. Time is a difficult one to wrap your head around, but I think we managed to do a decent job!

Not to spoil the episode, but.... we come to some pretty strong realisations for how the future of the WoW story could unravel in a way that could ti...

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Daily Briefing: Tuesday 6th July

New Switch system update makes juggling system storage a little easier

The recently released version 12.1.0 update lets players free up space to install new patches by first removing existing data from the game. This means that if a player wants to install a patch but their Switch storage is full, they can simply opt to jettison unneeded...

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The LOOT! July 2021

The LOOT! July 2021

Hey hey!

Here's the sweet loot that Jess & the art team have cooked up for this month. 'tis cozy!

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What To Do THIS WEEK In 9.1: A Season 2, Week 1 Checklist

https://www.notion.so/bellular/Research-c7d2281edf91419ea57a9a8fcbc0b049

We have a video guide scheduled for Tuesday on the BG channel - everything you need to do in the first week of season 2 of Shadowlands.

To make that ...

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Daily Briefing: Monday 5th July

Doom Eternal's Invasion mode is no more, long live Horde mode instead

id Software's executive producer Marty Stratton confirmed over the weekend that Doom Eternal's Invasion mode, where players would sneakily invade other players' campaigns as demons, has been officially shelved. Instead, id will focus their efforts on a new Horde mode a...

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Daily Briefing: Friday 2nd July

Hideo Kojima x Xbox collab reportedly takes another step forward

Rumours pointing to a collaborative project between Xbox and Kojima have been swirling around since April, and this week VentureBeat reported that Kojima has signed a letter of intent confirming that his studio will work alongside Microsoft on a new Xbox game. The supposed ...

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General Chat #002 - Michael's Playing Survival, A New (Associate) Director For WoW & Matt's Realisation

General Chat #002 - Michael's Playing Survival, A New (Associate) Director For WoW & Matt's Realisation

Welcome to General Chat episode 2! This is technically the third, but the second one just wasn't good enough for you guys - our bad!

In this ep, we talk about Michael playing Survival Hunter, class design stuff, the launch of 9.1, Blizzard hiring a new associate game director to help Ion out... and a bit more! As an example, I completely ...

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Daily Briefing: Thursday 1st July

Blizzard show off more Diablo IV details

A new blog post published earlier this week sees the game's art director, lead character artist, and associate art director go into some much-requested detail on the game's classes and enemies. The content on display is reportedly "pretty polished" and "a good representation" of the final product ...

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Daily Briefing: Wednesday 30th June

Remedy's Control is getting a spin-off and a sequel

Remedy this week announced plans to partner with publisher 505 Games on a number of additional Control-related projects. One is a co-op multiplayer shooter of all things, while the other is a "bigger budget Control game" that is intended to "further expand the Control franchise." So tha...

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9.1 Special: Literally Everything About The Patch On One Page

Hey everyone! As we've said a few times, we have a new full-time member of staff: Dackor.
He joined on a full-time basis so that he could lead our 9.1 content, and he has done a stellar job. He created a document that contains EVERYTHING that editors and writers needed to understand and create our content, and it's expansive.

...

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Daily Briefing: Tuesday 29th June

Smash Bros. Ultimate's next DLC fighter is definitely its last

During the recent showcase for new fighter Kazuya Mishima, Smash Bros. game director Masahiro Sakurai reiterated that development work on the game will conclude once the next DLC character releases. Kazuya (of Tekken fame) is the fifth of the six fighters that make up Smash B...

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Losing Our Marbles #01: Patreon, Hires & 9.1

Here it is! An episode of Losing Our Marbles! General Chat 2 out tomorrow, and Lorewalking 3 soon after.

This episode is about our soft Patreon relaunch has went, the new hires, how 9.1 prep is going and even some talk about marketing a game at the end - including when our game will be revealed to the world, and why it's going to be a bit...

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Daily Briefing: Monday 28th June

CD Projekt Red are now happy with Cyberpunk 2077's performance

The confirmation comes courtesy of studio CEO Adam Kiciński who, speaking during a recent conference, outlined that the game's performance has now reached a "satisfying" level following six months of patches and updates. Kiciński also suggested that the studio now feel comf...

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Daily Briefing: Friday 25th June

Pokémon GO fans aren't happy about a reversed pandemic change

Last year Niantic made a number of changes to Pokémon GO to make it still possible to play in the middle of a pandemic. These included extended Incense duration and new features like Remote Raids - but one of the most useful pandemic-era changes was the ability to interact w...

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