Hi all. Apologies for not being very active the past couple weeks. I had a death in the family and because of the whole global pandemic was generally very very busy until I put myself into full quarantine a few days ago. I figured I should update on this though. Her arms are almost finished. I now have more time to work on this as my day job mor...
2020-04-02 04:17:44 +0000 UTC
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She finally has feet. A lot going on with the pandemic and all. Stay safe everyone. I might have some more free time soon for working on things like this.
2020-03-17 09:43:10 +0000 UTC
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I was hoping to get to her feet too, but I didn't. I'm happy with what I got done though. Here's some blender renders looking way crispier than VAM could ever look, and some raw shots of the model. I think this model will make an amazing normal map, and thus allow me to make her look really good in VAM regardless. We're almost there. 頑張り...
2020-03-10 08:45:11 +0000 UTC
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Made good use of the time I had to work on her this week. Why did I have to choose such a labor intensive character for my first? I hope you all think the detail is worth it. I just wish I had more time to spend working on this. If you wanna help me put more time toward this, maybe give me a sub. It would help a lot.
I finished her butt a...
2020-03-03 09:46:33 +0000 UTC
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Things have been kind of crazy this past week so I haven't had much time to work on this, but i managed to get her butt mostly finished. I thought I'd post a render since I haven't posted anything this week yet. Enjoy the cyborg butt. サイボーグの臀部は楽しみなさい。
2020-02-28 10:23:14 +0000 UTC
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In the last week I managed to finish up everything for both the front and back of her torso. Only things left are her arms, legs and butt. Then onto baking and texturing. Oh boy. Here's some Blender cycles renders I did of the model as it is. Again, these are renders of the high detail model. I will be baking textures from this model that will b...
2020-02-18 09:22:30 +0000 UTC
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The front and sides of her torso are nearly complete. Now to finish up her back and do her limbs. I'm really happy with this progress. I got rid of the dynamic lights and went to HDRI for the renders because it's just faster. Bonus is it looks a lot better.
Sorry for the slow grind, but again it's all to make the best possible end result,...
2020-02-11 09:26:36 +0000 UTC
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I had hoped to finish her by the end of the month, but I hadn't realized how much I still needed to learn about all the different software I'd be using. Through a lot of trial and error I think I figured out the best way to go about getting her in VAM at the highest quality that will still work well with the software. The move to Blender has bee...
2020-01-31 19:02:20 +0000 UTC
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In my quest to create the best possible models I can for VAM, I have learned more of what my tools can do, and have stopped relying on ZBrush to do everything. Being able to incorporate Blender into the pipeline and using substance painter to bake textures allows me to produce a model with a much higher level of detail, with greater precision in...
2020-01-18 06:24:41 +0000 UTC
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I know I already posted earlier, but I have since finalized the morph for her face and also made one for her body. After everything I'm really glad I decided to revisit the sculpt for this. It turned out a lot better this time.
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2020-01-06 08:26:49 +0000 UTC
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After learning a lot, and learning a lot of things I did wrong, I decided the best way to move forward was to completely redo the ZBrush sculpt from scratch. It payed off too. I wasn't getting anywhere with the last model, but now her face is on point I think. I need to make a new sculpt for her body, as well as get working on the high res and t...
2020-01-05 18:48:31 +0000 UTC
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