I finally got past the planning stage and solved all the remaining problems I had with this update's progression. Phew! I don't think there's anything else like this for the rest of this game's development, so I'm glad to get it over with. This is the least fun part of making LLtP, honestly. Lots of work and very little to show for it.
...
2020-08-23 18:47:14 +0000 UTC
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Looks like Patreon added another new feature recently: annual memberships. I have just enabled it for Long Live the Princess, with a 2-month discount.
What is an annual membership? It's for when you are feeling extraordinarily generous (or have a ridiculous amount of faith in me as a creator) and want to support me for a full year in...
2020-08-19 16:15:09 +0000 UTC
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Do you know that feeling of smashing your head up against a wall repeatedly? No? Well, I do. It's what I've been doing for the past week.
You see, I got utterly stuck trying to untangle an unexpected snag in my plans for 0.33. See, this is the reason why I map everything out in such detail. Even if I feel like I have everything under...
2020-08-16 16:03:50 +0000 UTC
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Well, that's the end of my summer vacation for this year. After two weeks of taking things relatively easy, it'll be back to full speed now. The roughest part of any vacation is when it ends. Oh well.
I have been fiddling with the overall layout of 0.33 since last time, setting up the major plot points that need to be reached and asking my...
2020-08-09 18:20:42 +0000 UTC
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Hi there!
Not much progress to report this week, I'm afraid. I took a little time off to recharge my batteries after working my ass off to finish 0.32 before July was over. Instead, I've been interacting with the community, advertising the game, and listening to feedback. One rather significant omission that one player discovered is that I...
2020-08-02 14:06:20 +0000 UTC
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If you're just visiting my Patreon or are a $1 patron, this post is for you.
Version 0.32.0 has now been released for patrons at the $5 level and up. Because Long Live the Princess is moving away from a monthly schedule, this version will become publicly available once version 0.33.0 is out for patrons. Basically, the public version ...
2020-07-26 16:41:23 +0000 UTC
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Update: Added a hotfix for those having trouble triggering one of the new sex scenes.
Update 2: Re-uploaded with a different Evelyn story to comply with Patreon rules.
Long Live the Princess version 0.32.0 is now available for download.
The darkest hour is just before the dawn.
The time has c...
2020-07-26 16:34:27 +0000 UTC
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Oho, it's another week? You know what that means.
Yup, it's another progress report. Luckily, this one is more uplifting than the last one. Progress this week has been remarkably good, so much that I have finished all the renders for the sex scenes in 0.32 and have written the main path through these scenes with AI's help (more on th...
2020-07-21 18:04:22 +0000 UTC
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Another week, another report.
This week, I've been focusing on one of the new sex scenes in this update. I'm almost done making the renders for it, though there is still a little bit left. It's going to be a quite fun though short scene that offers the opportunity to do something to a particular character that we haven't been able to do so...
2020-07-14 19:33:21 +0000 UTC
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Well, that's it for the first of the two big, dramatic scenes in this update. I'm done rendering, writing, and coding it, though I haven't tested it yet. It's so satisfying to finally put all of this in the game since I have been working towards this moment for literally years. Anyway, I won't say much more about it for fear of spoiling it. You'...
2020-07-07 08:46:49 +0000 UTC
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Ah, real progress at last. It sometimes can feel like I'm spinning the wheels when I'm preparing the groundwork for an update like this, and that can be frustrating. It also makes it doubly satisfying to move on to more substantial development, which I have definitely done this past week.
The groundwork, in this case, consists of the big m...
2020-06-30 10:11:16 +0000 UTC
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I'm melting! Seriously, the weather has been too hot and humid lately. It makes it harder than usual to concentrate.
Anyway, enough excuses! What have I been doing for the past week? I've mostly been focusing on writing the opening portions of the update. This is one of the parts that branches the most based on earlier choices, so ma...
2020-06-23 18:31:45 +0000 UTC
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The outline is done, and good riddance! This kind of work really drains me, but it has to be done.
What you see above is a blurred version of my current outline of the endgame. It currently features very little of what will happen in 0.33, so this is mostly just 0.31 and 0.32. As you can see, the potential paths through these updates...
2020-06-16 14:21:53 +0000 UTC
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Aaah! Another week has passed already? What's happening? *panics*
My primary focus has been on outlining the story paths through this update. There are tons of them, but what I realized as I mapped them out was that there was very little choice this time around. The way I had set it up, this update would feel quite linear because ...
2020-06-09 15:03:55 +0000 UTC
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Hi there!
It's the first progress report for version 0.32. How exciting! Actually, not that exciting since I don't have much to share. Anyway, let's get to it.
Getting you version 0.31 before the end of May was the top priority for me last month, so much so that I overworked myself a little. As a result, I've been taking a l...
2020-06-02 17:34:14 +0000 UTC
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Hi there, patrons!
This is one of those exceedingly rare shoutout posts I seldom make. If you have been following me for a while, you know that this practically never happens. If I promote another dev's game, it's because I really like it, and it's never part of a behind-the-scenes business arrangement.
Today's game is somethin...
2020-05-31 07:14:15 +0000 UTC
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If you're just visiting my Patreon or are a $1 patron, this post is for you.
Version 0.31.0 has now been released for patrons at the $5 level and up. Because Long Live the Princess is moving away from a monthly schedule, this version will become publicly available once version 0.32.0 is out for patrons. Basically, the public version ...
2020-05-26 08:19:13 +0000 UTC
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Update: Added the latest walkthrough.
Long Live the Princess version 0.31.0 is now available for download.
The Beginning of the End
Welcome to the endgame! This is it. This is what we've been working our way towards for the past three years. All these story threads are about to come to...
2020-05-26 06:40:40 +0000 UTC
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Hi, everyone!
I'm happy to report that I'm starting to get very optimistic about releasing version 0.31 before the end of May, which means sometime in the next week.
Just before writing this post, I tested every possible path through the available endgame that I could think of. It all seems to work (not that it did while I test...
2020-05-24 14:44:08 +0000 UTC
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Hi there!
Things are progressing at a steady pace. I have finished writing 6 out of this update's 7 scenes, so I can definitely see the light at the end of the tunnel. This final scene is a big one, so it will take a little more work to finish than most others. Regardless, I have already started creating the renders for it, so it is lookin...
2020-05-17 16:35:48 +0000 UTC
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Hi everyone!
I bet many of you are getting impatient for a new release by now. I definitely understand, but I've still got a lot to do. I'm always surprised at how much work is involved in creating these scenes, but I keep making substantial progress.
Right now, I have written two out of five diverging scenes in the middle of t...
2020-05-10 12:29:40 +0000 UTC
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Hi, patrons!
I'm sure half of you fell asleep just reading the title. I understand. This is important, though, at least for some of you. You might already have received similar updates to this from other campaigns you support. If not, you most likely will very soon.
Here's an edited version of what Patreon wants me to tell you....
2020-05-07 07:30:41 +0000 UTC
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Well, the first scene in this update is done, finally. That may not sound very significant for such a massive update, but this particular scene is the most challenging one to write of all of the new ones. Many of the other scenes also don't require new renders, so I can churn through them much faster.
In fact, that's what I'm doing r...
2020-05-03 12:58:15 +0000 UTC
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Greetings!
Man, the endgame is looking to be a lot of work. I'm accustomed to almost being done with my updates at this time of the month, but I'm still far away from finishing this one. I've barely completed the map over all the routes through it, and I've finished the renders for one of the new scenes. Most of the other scenes will be ab...
2020-04-26 08:45:04 +0000 UTC
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Oops, I forgot to post this yesterday. Sorry. Oh well, better late than never.
So, I've been doing several things since the last progress report. One of those is to continue mapping the entirety of the endgame. This thing is enormous, so it's taking a while. There are a great many pieces to this puzzle, and I want to make sure I know every...
2020-04-20 18:55:32 +0000 UTC
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Hi everyone!
Even if you don't usually read my progress reports, I strongly recommend that you read this one. It contains essential information about changes to the campaign going forward.
Let's get the first piece of information out of the way immediately: With the upcoming version, we're officially starting the endgame. What does t...
2020-04-12 11:01:05 +0000 UTC
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If you're just visiting my Patreon or are a $1 patron, this post is for you.
Version 0.30.0 has now been released for patrons at the $5 level and up. Since patrons are given a 1-month head start, that means this version will become publicly available on May 5th. This release will include any hotfixes that may be created before that t...
2020-04-05 04:20:59 +0000 UTC
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Long Live the Princess version 0.30.0 is now available for download.
Ooh, that's a nice round number. It sounds like the ideal time to round off and wrap up the final content before the endgame.
If you already glanced at the patch notes below, you might have noticed that they are shorter than usual, especially when compar...
2020-04-05 04:15:01 +0000 UTC
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Hi, everyone!
Strange how quickly things change in the world, huh? I've been stuck inside for two weeks now, and it's looking like it'll be at least two more. Who knows if it even ends then?
I have noticed a lot of dropped or reduced pledges recently. This is perfectly fine. The health of my Patreon and SubscribeStar campaig...
2020-03-26 17:56:53 +0000 UTC
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Ever have that feeling that you've bitten off more than you can chew? Well, that's not what's happening with me right now since I can chew just fine, but it's taking quite a while to get to the point where I can swallow.
The scene I've spent the last two weeks working on is in the game and is fully working already. I've played it from star...
2020-03-19 17:50:44 +0000 UTC
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