Dropbox has a download limit, apparently. Here's an alternate link for version 0.72. Sorry for any inconvenience everyone!
(direct links are being removed, sorry!)
Looks like I need to upgrade my upload files account. At least it's only $5 a month.
2017-08-09 21:27:18 +0000 UTC
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Game Download:
(direct links removed. Sorry!)
Patch Notes:
https://www.dropbox.com/s/l5j2wd3s155cipo/FSA%20Patch%200.72.txt?dl=0
<...
2017-08-09 12:19:58 +0000 UTC
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I keep thinking of things I want to include in the next update, while avoiding others (like classroom stuff). I guess you could say I'm pretty lazy when it comes to writing dialogue. >.>;
I think the update is coming along pretty good though, and I'm glad I have taken the time to test things out, as I have fixed several serious issues ...
2017-08-07 09:18:24 +0000 UTC
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Almost there! I just finished testing some of the latest additions and they seem to be working pretty good. There are some ugly placeholders, namely portraits, but it is what it is. They'll be replaced in due time. :)
There are just a few key things I want to take care of before uploading the next release. Basically fixing some messy stuff, ...
2017-08-01 09:13:46 +0000 UTC
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Art by Mavis: http://www.mydirtydrawings.com/
It's good to have Mavis back from his vacation. Here's the last fairy snuggles piece. I'll be commissioning more trait pieces soon as well. :D
2017-07-31 11:32:19 +0000 UTC
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Well the penitentiary boss fight is complete. I also fixed Sienna's mailbox up. There was a slight issue with it altering the chapter index, but I've got that fixed now. I added/fixed some character dialogue (including the cat girl). It's hardly complete, but it'll do for now. :)
I also finally got around to play testing some more, to make s...
2017-07-28 08:41:30 +0000 UTC
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Artwork by Bebecake: https://www.patreon.com/bebecakeart
A few events aside (non-combat stuff), Adivia's new sprites are all now in the game. Thanks Bebecake!
2017-07-26 13:25:27 +0000 UTC
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Well I have the new Penitentiary boss in place and functioning. I still need to test some things and tidy up a bit (namely, adding in new trait images). I'd still like to work on the classroom stuff but I may hold off on that until after the update. I do need to make sure the classes work properly.
I've finished overhauling the merchant, at ...
2017-07-24 06:00:48 +0000 UTC
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Hey everyone! I hope you're all having a great month. Sorry about the lack of updates lately. Mavis has gone on vacation this month, so there probably won't be any new art to share until later in the month (or possibly until August).
But, speaking of art, Bebecake is hard at work on Adivia right now. Here's her progress so far: 2017-07-15 21:31:15 +0000 UTC
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I just figured out a way to have block puzzles in RPG Maker. So many possibilities. :D
Example A: Push boulder onto pressure plate.
Example B: Align blocks so that they form an image.
2017-07-06 12:15:19 +0000 UTC
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I'm reposting this because there were no comments on it previously. I'm not sure what to make of that. Maybe it's an uncomfortable subject?
At any rate, it would really help a lot to know what players prefer as the "output" when Sienna and the cat girl are getting it on.
I'm really unsure of how to go about it. I wish RPG Maker was ...
2017-07-02 09:39:14 +0000 UTC
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While writing the text for the makeout sessions with the kitty, I realize that I don't really want it to turn into TiTS or CoC.
Maybe I can leave the text descriptions for now and replace it with images later on? I was thinking of leaving the text in, followed by the images as I can get them, but I believe most players would appreciate a vis...
2017-06-30 08:44:32 +0000 UTC
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The new dungeon is finished! I just need a few new sprites, but for now there will be placeholders (ugly flashing squares) as it will be some time until I can get appropriate sprites.
Here's a list of the other things I still need to work on.
A: A boss fight from the Penitentiary.
B: Add some classroom sessions, fix Sienna's m...
2017-06-29 10:24:19 +0000 UTC
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The newest dungeon is nearly complete, including the third boss there. I just need to add some dialogue for after the fight, figure out how to prevent one character from entering the dungeon (basically make them unavailable until the last boss is defeated), and some other complicated event stuff.
Also, it wouldn't really make sense for the ...
2017-06-28 12:49:03 +0000 UTC
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I'll have to scale it down a bit to use it in-game, but here's the final image with full resolution.
Warning: Amputee stumps, chains in flesh, and a really sad cat girl.
http://i.imgur.com/uPPh1JO.jpg
Art by Ikelag: 2017-06-27 13:59:10 +0000 UTC
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I just finished working on several new enemies, including a couple bosses, for a new dungeon area. I'll wait until I get to the story elements to fix up the third boss. I'll probably have a lot of dialogue to deal with, among other things, but eh~ I'll worry about all that when I get to it. :)
In the meantime I'll just focus on the other two...
2017-06-23 07:17:20 +0000 UTC
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I just finished up the last tidbit of updating the enemies (incrased exp and experium for those with critical hits and offensive damage spells).
Possible Spoiler:
There were only a few of those left, so I decided to work on Adivia and she now has two additional events that will unlock after a certain number of classe...
2017-06-22 08:15:48 +0000 UTC
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Remember the image that shows when you first meet the catgirl? Well I've been wanting to replace that for a while and Mavis doesn't do sad stuff, so I've been constantly harassing a variety of amputee specialty artists to see if anyone would be interested in doing it. :D
I finally found one! Well here is the WIP sketch. If all goes according...
2017-06-21 04:32:11 +0000 UTC
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I've just finished adding alternative monsters for The Vinery (levels 6+). I've also adjust exp and item drops for more of the monsters. I'm at roughly 192/200, so that's just about done now. :)
Once that's out of the way I'll get back to the storyline stuff. Namely the classes and a few things I want to update/add before I release the...
2017-06-20 00:34:16 +0000 UTC
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While adjusting enemy exp and drops I got a little stuck on Asparaga. I knew I needed to go ahead and fix up her encounter before moving on down the list. At any rate she's different now and the action sequence there has been completely done away with. I did use her animated objects in her fights.
I also removed the Door of Perversion (it's...
2017-06-19 05:03:57 +0000 UTC
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I just got artwork from Mavis for another Sienna trait, and I've been working on balancing the game a bit.
As I said in a previous post, I do want to give enemies with offensive spells an exp boost, so they'll now give 500 more exp, as well as dropping 1 experium. More offensive spells and they'll give an extra 1000+ exp (depending on the p...
2017-06-15 09:00:36 +0000 UTC
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I don't know about this. I believe if something ain't broke, then don't fix it. xP But that's just my 2 cents. I suppose I'll have to get used to all the changes.
2017-06-14 16:24:14 +0000 UTC
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Art by BebeCake: https://www.patreon.com/bebecakeart
Bebecake just finished making the new artwork for Charlene's in-game sprite. Here are the results. I'm quite happy with the end result. I hope ya'll like her too, because she'll look like this in the next release (...
2017-06-11 05:53:33 +0000 UTC
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random Crow, one of my patrons (and a creator on Patreon as well) just posted a flash animation featuring Sienna. Be sure to go check it out.
https://www.patreon.com/posts/fairy-spoted-11663099
2017-06-10 18:46:40 +0000 UTC
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Lenny's currently mostly useless, but I'm going to give him a bunch of dialogue full of hints and advice. It should take a while to fully exhaust everything he has to say. Maybe I'll even give players a reward for doing so? :D
Well he's not completely useless. He does have a storyline purpose. I won't tell what, but it should become clear in...
2017-06-10 12:30:35 +0000 UTC
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Artwork by Mavis: http://www.mydirtydrawings.com
Almost finished with all of the fairy snuggles series. Just need Clarinda now, I think. Well there might be more but we'll see. :)
Sorry about the lack of updates. I have worked on the classroom stuff a bit an...
2017-06-07 17:48:46 +0000 UTC
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I won't name names, but one of my "patrons" keeps coming up as "fraud" in the list. The game is free and there is really no need for you to continue with the $5 support selection. I kindly ask you to switch to only "follow" instead.
You have until July 1st, at which point I will begin to block any patron that shows up as "fraud" at the begi...
2017-05-29 11:55:32 +0000 UTC
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I just finished getting through chapter 3. Not many issues, I think. The witch on level 8 of the vinery is a bit underwhelming, so I definitely want to give her a makeover (remove the action sequence, since it's fairly sucky, and make her fight a bit more formidable).
In Chapter 4 I set about tackling The Penitentiary, and discovered that t...
2017-05-26 20:29:59 +0000 UTC
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I've finished The Dungeon levels 1 to 10 (killed almost everything), and currently taking a stab at The Vinery. I'm noticing that, after a certain point, the enemy groups are all pretty much a pushover. My little group is mowing them down like they're nothing.
To a certain extent I believe this is a good thing. There is a mild difficulty cu...
2017-05-25 10:41:30 +0000 UTC
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Good morning everyone! In my playthrough I'm just about ready to enter Chapter 3 (The Abyss). The only problem is that the clothing system needs a complete overhaul, so I need to take care of that first.
I know I've already mentioned the clothing system and working on it before, but that was the menu display stuff. Now I need to set up the ...
2017-05-18 10:13:40 +0000 UTC
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