So I've decided to make some updates to the membership tiers finally. It's something I had been meaning to do for a while but it took me a while to decide what to actually do with it.
The Rookie tier no longer has early access to releases.
The Veteran tier remains unchanged.
The Champion tier now has two week early access...
2023-09-29 19:18:54 +0000 UTC
View Post
Great news this week as I've officially completed all of the renders for part four!
Now the bulk of the writing process can begin, and while it can sometimes be a little tricky to guess how long that will take, I'm hoping to be done within the next few weeks.
So stay tuned for future updates because we aren't far away now...
2023-09-28 17:03:07 +0000 UTC
View Post
In this week's preview, not everyone likes scary movies it seems!
I started posing and rendering the match for part four this week, and as you know by now that's typically the largest and final scene for each update. It's a whopper so it will probably take some time to finish but we're officially closing in on part four. After that scene i...
2023-09-21 18:48:55 +0000 UTC
View Post
In this preview you can see a bit of Slater's makeover, it's not dramatic but I think as I've developed Going Over and learned a lot the visual style continues to evolve, and he needed a touch up.
I'm actually a bit ahead of schedule currently, so if that carries on we might be ready for next release sooner than I thought. Stay tuned...
2023-09-15 02:25:58 +0000 UTC
View Post
We're back again with another update, and despite Starfield trying to claim my every waking hour progress rolls on. Seriously though the game releases this year are nuts.
The scene I finished this week was very fun and different, a movie that the characters are watching in another scene. I'll talk about it more when we get there in the pre...
2023-09-08 06:12:37 +0000 UTC
View Post
I finally managed to finish these optional side scenes this week, I hope you like them because man it took forever!
This puts us about three quarters of the way through update four, with some really fun scenes to go.
Stay tuned as progress continues for more updates as always!
2023-09-01 04:52:00 +0000 UTC
View Post
Another scene done this week and progress continues. I wanted to make sure to still do an update this week but there's something else I want to mention as well.
This week we lost two of the best to ever step into a wrestling ring back to back, Terry Funk and Windham Rotunda (Bray Wyatt). They were far apart in both generation and sty...
2023-08-25 00:38:22 +0000 UTC
View Post
Another week down and another of these optional character scenes finished, this one (not pictured) was shot at night and man that complicated things!
When I decided to do this section I underestimated just how much I would have to do in order to set it up, it's been a ton of work. That being said this whole game has been a learning e...
2023-08-17 21:46:56 +0000 UTC
View Post
Despite Baldur's Gate trying to eat my every waking hour, it's update time again.
I'm working through another of the optional scenes for this release, so I thought it was a good time to show off the new characters. They'll probably only have one appearance, so I wanted them all to be different from anything we currently have.
As alwa...
2023-08-10 19:26:18 +0000 UTC
View Post
More good progress this week as I finished one of the optional scenes for the update, it was a pretty big one so I'm really pleased with it.
I chose this shot as the preview because I wasn't at all confident about doing an ocean shot, but it came out much better than I expected!
Next week will be more of the same as I work through th...
2023-08-04 18:08:03 +0000 UTC
View Post
It's the big four-o and after the restructuring last week we're back to making progress at good speed.
The scene I was working on this week (not the one pictured) had more characters on screen at once than I've ever tried before, and by a pretty significant margin. It's only through everything I've learned up until this point that I can ev...
2023-07-27 18:31:47 +0000 UTC
View Post
Normally when working on Going Over I start each new part by writing up an outline of each scene I want, and over the next few months I stick to that outline pretty strictly.
This time was no different at the start, however this week I decided that some scenes needed expanding, and there were a few additional scenes that needed to be...
2023-07-20 18:54:57 +0000 UTC
View Post
More good progress this week, which puts us finished with about 1/3 of the renders for part four. If the smooth sailing continues from here on out then we're looking good for the future.
As always thank you for the continued support, and stay tuned for future updates.
2023-07-13 17:27:44 +0000 UTC
View Post
This week made pretty good progress with some new assets and another scene finished.
This is despite Street Fighter 6 threatening to eat my whole life up currently. That leads to another question this week, what have you been playing recently and how's it going?
2023-07-07 04:06:03 +0000 UTC
View Post
This week we got part four well underway and as long as nothing else explodes I'm set up to make great time on this one.
I think this might end up being one of the more sex scene heavy releases so far, we've got some more choices coming up, and the match this time will be with Riley.
I hope you're looking forward to it as much ...
2023-06-29 21:45:31 +0000 UTC
View Post
My post release break was extended due to some hardware issues that have thankfully been resolved.
Now that I'm back in action I'm charging into part four all steam ahead, and I'm hoping to write the outline and start on the first scene this week.
Now that part three is out I want to know, have favorites changed? And what are y...
2023-06-22 19:52:40 +0000 UTC
View Post
The time has finally come, part three of Going Over is officially complete!
I've learned a ton during the making of this update, tried a lot of new stuff out, and it really paid off. This is the biggest update so far and everything is running more smoothly than ever. I can't wait to see what you all think about it, so make sure to let me k...
2023-06-01 03:22:30 +0000 UTC
View Post
This week was a busy one, and I finished almost all of the writing. I'm hoping to get the rest and the coding stuff done in the coming week, so we're closer to release than I expected.
Stay tuned for future updates as we close in on the finish line of part three!
2023-05-26 03:23:13 +0000 UTC
View Post
Update thirty three coming in hot with the good news, I've officially finished all of the renders for part three!
That means that writing is up next followed by coding, and as I've mentioned in comment replies I'm shooting to get all that finished within the next three to four weeks.
Now you never know what can pop up so I don'...
2023-05-18 16:58:49 +0000 UTC
View Post
I was hoping to really get a lot done this week and luckily I think I even exceeded my own expectations. The match scene is looking good and I'm really tearing through it. I'm excited to see what you think when it's released, because I think it's the best one yet.
I can't say enough how happy I am with the progress of the quality and...
2023-05-11 19:42:49 +0000 UTC
View Post
Great progress this week as I'm starting in on the match for part three. These have a lot more images and take more time posing than other scenes, but with my new method and set I'm hoping to move through it much faster than previous matches.
After that it's on to the writing and code so we aren't far away from completion now, stay t...
2023-05-05 02:49:26 +0000 UTC
View Post
Update number thirty and we're moving along at a good pace now. I got a lot done this week and I'm hoping to carry that momentum on into next week. There are only a few more scenes to render but they're big ones, then it's on to the writing.
I'm happy to still be going after thirty updates, and despite a few rough patches here and there it...
2023-04-28 01:04:19 +0000 UTC
View Post
One more week in the bag and more progress made towards the next release. Some personal hurdles put me just short of my goal this week, but I'm looking to make it up next week.
Question time once again, this time I'm curious about your favorite female wrestler. A classic stunning diva? An innovative Joshi? Maybe you're impressed with the w...
2023-04-21 01:26:35 +0000 UTC
View Post
Progress marches forward this week with more scenes in the bag. I've completed one of the optional hookup scenes and stared work on the next, they're looking pretty good so far.
My computer rendering heats up this little room with no air conditioning to an oppressive degree as the weather outside gets warmer. There's no point to be made th...
2023-04-14 00:16:28 +0000 UTC
View Post
Update twenty seven and things are coming along smoothly on the next release. This time around I'm happy to give some characters we haven't gotten to see much a little more screen time.
I enjoyed seeing some of your favorites last time, and I plan to revisit that question in the future to see how it changes.
Part three will als...
2023-04-07 02:24:59 +0000 UTC
View Post
More rendering progress this week, which puts us a little over halfway to finishing part three.
Another question this week, I'm pretty happy with all of the characters in Going Over so far, but I'm curious who is your favorite?
2023-03-31 02:29:19 +0000 UTC
View Post
Another week and more steady progress continues on part three. Some scenes fly by and others take a lot of grind, but much of the later involve things I couldn't have done before.
This preview is from an especially difficult scene. It has five characters on screen at once, in a parking garage with city buildings outside, all with night tim...
2023-03-24 00:48:07 +0000 UTC
View Post
I made more good progress on renders this week, and even managed to get through some shots that probably would have crashed my computer before.
In weeks like this where I don't have much else to say I might start asking you all some questions. So let's try it out with this, what are some of your favorite adult games and what makes th...
2023-03-16 22:17:06 +0000 UTC
View Post
Made really good progress this week, up to roughly a third of the total renders for part three.
It really feels like I've come a long way with the speed and quality of renders since I started, and I hope everyone agrees.
Stay tuned as I keep rolling through towards the next release, and as always if you have any questions...
2023-03-09 20:53:52 +0000 UTC
View Post
I got off to a good start with the scenes for part 3 this week. My new way of doing things worked out great and has made rendering scenes with multiple characters much easier and faster than before.
Stay tuned for a lot of "I did more scenes" updates in the future while I work through the content for this release.
2023-03-02 18:45:11 +0000 UTC
View Post