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Dino Run 2 Update! (Good News)

Hello Patrons,

TL;DR: Dino Run 2 is going to have a much better 2021 than 2020.

Now onto the actual message...

It's probably obvious that 2020 saw very little progress on the game. So, we're excited to share some very good news about the project: we are finally in a financial position to put a team of people on...

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Dev Stream Summary - September 2020

Here is a summary of the work we've done on the game over the past few months via our weekly development streams on https://www.twitch.tv/pixeljamgames

Here we are sketchi...

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Dino Run 2 Dev Stream Archives

Our weekly dev streams are going very well - work continues on certain foundational parts of the game that we honestly should have tackled a while ago, but... better late than never!  All backers can access them at: https://dinorun2.com/streamArchives/...

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New Dino Run Dev Streams

We are making solid progress on the new animation system.  Come check it out:

https://youtu.be/it0CB3taw7c 

https://youtu.be/4kLPJZHEKhA 

These videos are unlisted and only ava...

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Dino Run Dev Streams - Past And Future

Our first 2 Dino Run development streams went very well and are now available to view on Youtube.  They are only accessible to backers and patrons, so here are the links:

https://youtu.be/teVvlJndvFc

2020-05-29 15:56:31 +0000 UTC View Post

Weekly Dino Run Development Streaming Incoming

Hello Patrons,

I am committing to re-invigorating the Dino Run development effort by doing a weekly stream at https://www.twitch.tv/pixeljamgames- each Wednesday at 10 AM EST. It might be a Q&A, it might be me dissecting the original code and seeing how it can ...

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Dino Run / Pixeljam Update

Hello all, it's been a while since we updated everyone - sorry about that!  Time keeps on slipping into the future, apparently.

First of all, Dino Run.  I posted a note to the patrons-only discord channel (#dino_run_2_patrons) recently explaining where we are at and why things are going so slow.  I could paste it here but it...

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New Stegoball Alpha Ready To Play!

New Stegoball Alpha Ready To Play!

Hello all, 

We just delivered an update to the playable alpha of Stegoball , codenamed ALPHA(R). With this update we made some major under the hood improvements that set the stage for an accelerated schedule of future updates to Stegoball and Dino Run 2 at large.

Go here to get it:  pi...

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The Pixeljam Complete Megabundle Has Launched!

The Pixeljam Complete Megabundle Has Launched!

We compiled everything we've ever created into a massive bundle...  20+ games & soundtracks, prototypes & alphas, art, wallpapers, comics, music & more:

pixeljam.itch.io/pixeljam-complete 

We are...

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New Treat Delivered, New Dino Run 2 update

We just delivered a new treat to the Itch.io Supporter Page for all the 5$/month patrons - Pizza City!  One of our older favorites for Adult Swim, this is the first time it's been available full screen with controller support. Access to the game (and the supporter page) can be found in a previous post just for that tier. &n...

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Stegoball + Pteropocalypse Update (And Stepping It Up)

Yikes!

Somehow we did not update Patreon with our latest progress on various things.  So here's a big backlog...  but first:

We are actively working on stepping up our Patreon updates and rewards for all of you wonderful (and mostly silent) supporters.  We promise some really great things about to come your...

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Stegoball / Pteropocalypse Update

STEGOBALL:

We've been experimenting with incredibly small terrain chunks, like 20-40 pixels wide even, to see if that produces interesting results... but mainly it's produced a lot of very uneven terrain.

We're going with more mid / large sized terrain chunks, but a large variety of them to get the SWOOPINESS that st...

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STEGOBALL UPDATE!

We’ve been picking away at stegoball, but have been silent about it… mainly because I got swallowed up by Pixeljam's latest published game Nova Drift. That’s finally released though, so I am free to swing back into the dinoverse.<...

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January Development Update

Hello patrons!

After some unexpected technical difficulties at the end of 2018, we are back in active development of Stegoball.  Our next milestone is to produce ALPHA+, which includes:

  • Parallax scrolling
  • Random arrangement of terrain (a different path every time you play)
  • Additional anim...

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First 2019 Update (Important!)

Hello all,

2019 is upon us, as you probably noticed.  Here is what's going on in Dino Run 2 land:

- If you didn't get the notification before, the funding strategy for Dino Run 2 (aka how we get to the finish line) has changed a lot.  Dino Run will be a free game when it comes out, but we will continue to crowdfunding withi...

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Dino Run 2 - We Need Your Opinion!

Hello Lovely Patrons,

We are working out the details of how "in app crowdfunding" will work in Dino Run 2, and we need your voice to be heard.  The best way to do this is joining discord:

https://discord.gg/JM2MMUf

And going to the dino_run_2_patrons View Post

A Special Treat For Our Patrons!

Hello all,

I know we've been silent for a while about Dino Run 2.  The plan was to start a new round of development and crowdfunding last month, but something intense and unexpected popped up in my family life (a new baby & a prolonged hospital stay), that caused me to lose quite a bit of time with my work.  

I'm basically the...

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Development Report!

Hello all, been a while since we updated you.  Lots of news all around... get comfy.

New files are available to view in the 'deliveries' folder:

dinorun2.com/deliverables 

user: dr2patron

pass: d1...

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PRELUDE TO AN UPDATE

Hello All, 

We have a major update for Dino Run 2 that we'll share soon, but it's going to take a while to prepare.  And since the guy that writes the updates (me - Miles) is about to be out of town for 2 weeks, I figured I would send out this mini-update to let you know that a BIG update is coming soon, in about 2-3 weeks.  The up...

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-Playable Stegoball Alpha-

Here is hard evidence that we didn't spend your patronage funds on just chips and beer - a fully playable alpha of Stegoball!

Keep in mind this is only an alpha, which basically means a nice-looking prototype.  The final version will control better, look better, be different every time you play, have plenty of particle effec...

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STEGO BALLIN'

STEGO BALLIN'

What you see there is actual footage from the playable alpha, coming to $3+/month patrons early next week! :O

Also we're sharing many more updates today on Twitter, aggregated by the #DinoRun2Friday tag.  Check THIS TWEET...

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Shirts and Posters ready to mail! Playable Stegoball Alpha almost ready to... play!

Shirts and Posters ready to mail!  Playable Stegoball Alpha almost ready to... play!

I know we've been slacking on the updates, sorry about that. Lots of things going on around here!

We got the first playable from our coder today and it's pretty cool, but very basic... you know, just a placeholder stego rolling down a big hill. But it's starting to feel like Dino Run already!  Something you can check out should be in your ha...

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May Dev Update!

Hello all!  We're making this update public so everyone can see how we're doing.

We're through the heavy research and experimenting phase, and have moved into regular development of the first playable, undertaking weekly sprints / iterations on the core Dino Run 2 / Stegoball engine.

The full report is available at 2018-05-18 19:38:18 +0000 UTC View Post

Dino Run 2 Development Update + Alpha Game Design Doc

Here is where development stands on Dino Run 2:

We have completed the initial research phase and are now entering a 5-6 week coding sprint to get an alpha done for the Stegoball minigame.  This game serves as a blueprint for the systems for the larger Dino Run 2 game, but it...

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Dino Run 2 March Development Report

Okay!  The dust has settled from the Kickstarter campaign, we had a small break to recover right after, and much progress was made in March but most of it wasn't anything you can actually see, so let's review what was done.... get comfy, this is a long one :)

Almost all of the games we have made have been small or medium in scope. The origin...

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Kickstarter Over / Next (Stego) Steps

Kickstarter Over / Next (Stego) Steps

Hello all!  The Kickstarter was a success and we have added the total (about $26K) to the full amount raised on pixeljam.com/dinorun... currently dover $36K!  Plenty to make a huge dent in development.

And speaking of development, here we have the latest results of some...

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Rollin' our way to our Kickstarter Goal

Rollin' our way to our Kickstarter Goal

Hello!

We know updates on Patreon have been a bit slim, but that will definitely change once this crazy Kickstarter campaign is over.  And we're almost there!  You can help push us over the edge by rewteeting this:

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Valentine's Day Treat For All Patrons!

Hello lovelies,

It's Valentine's day, and what better way to show you care than by giving the special person in your life a Steam key for Dino Run DX?  

Click here to claim a Steam key for Dino Run DX

One key per person please...  give it t...

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Thanks so much!

Thanks so much!

We just added the monthly Patreon funds to our campaign and we're almost to 10K!

If you feel like spreading the good news, you can RT the link above.

Sorry we have been silent for a bit - the Kickstarter campaign has been a lot of work, but it's all for the greater go...

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We just launched the Kickstarter!

We just launched the Kickstarter!

...And its success is your success.  All funds we receive, either through Patreon, our own site, Kickstarter... they all go towards development, and every bit helps!

If you want to help even more, please RT our launch announcement:

...

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