Twitch Twitch "Princess Trainer G"
A humble contribution to bringing the release closer.
A humble contribution to bringing the release closer.
I'm replaying "Princesses trainer" for inspiration.
Remember that quest where the Geenie helps to catch some unknown thief?
It occurred to me that it would be more appropriate to the genre of the game if the thief was female. Something like Catwoman.
Why did I stick the tail in her? Simple - because I could, and because there wasn't ...
2015-12-12 05:04:31 +0000 UTC View PostWe are often asked where did I and Xaljio vanish. Why there's no news on Iris Quest.
Answering that! We did not vanish at all! Work is in progress according to the plan.
But thing is, no matter what part of the project I may try telling you about, it will be either ...
2015-11-20 11:18:30 +0000 UTC View PostBefore returning to old projects and starting new ones, I'll sum up everything about our post apoc stand's performance at Everycon Moscow (that's a nice con dedicated to each and every fandom).
We had a new team (though one of experinced post apoc fans), as little as a month to prepare, and a tiny stand, 6x3 meters. Everything had to be done by o...
2015-11-14 19:18:33 +0000 UTC View PostWanted posters, for our post apoc stand at a convention. Bigger versions in the attached archive, if anyone wanna have a better look.
I'm a fan of post apoc. And as connoisseur of it, I started to notice that, despite the drive of the new Mad Max film, the drive of the post apoc as a whole has begun to wane recently. Many event or online community organizers are way too deep in self-censorship and set up silly limits.
But this is a setting of civilization collapse! Banditry, sl...
2015-10-28 22:52:09 +0000 UTC View PostSorry, Patreon comrades, for not coming and posting stuff too often! This weekend we have a convention, and our gang has a stand there (those who took part in it, know). And said stand has a banner measuring 2,5 to 4 meters, and a lot of art! But after the weekend I'm coming back and for long, with lots of art and news.
If anyone still remembers, I've started something this spring, something that you can read about HERE.
It was fun, and mutually beneficial. But some folks were too late to order new heads for their slaves.
That's when I promised to take a break until autumn ...
2015-10-02 12:22:36 +0000 UTC View PostAnd working.
I've been away from here for far too long.
Will this be a game character? Hmm... Maybe...
2015-09-26 03:14:42 +0000 UTC View PostGreetings, Patreon comrades!
You know, I really regret I can't answer to all your comments.
The reason is simple.
The only language I can fluently communicate in is Russian.
I also understand two remaining "Russian" languages, Belorussian and Ukranian. Can read Bulgarian (thanks to the great comic magazines «Чуден Свят...
2015-09-06 19:49:17 +0000 UTC View PostSo the 200th issue of Game World Navigator, the oldest Russian videogame magazine, is out! I work there since year 1997, the 2nd issue! I should write a book about everything fun that happened to me there during this time (and I'll tell you some of this here sometime!). Or release a few thick artbooks. But for now, the galleries of my illustrations...
2015-08-28 12:29:03 +0000 UTC View PostPatreon comrades, as you may have noticed, Iris Quest begins in slums (and part-time night slums).
It would have been a waste to not fill these streets with not very expensive (the drop isn't very generous) streetwalkers.
So please assist us in choosing fitting candidates for these important positions!
Requirements:
0) 4-5 girls...
2015-08-23 18:52:12 +0000 UTC View PostIt's no secret that all things mysterious, magic and erotic in arabian tales happens at night. We took that into consideration and decided to make day/night cycle. First we wanted to make the change happen when you play a tune, but some scoundrels used that idea before us. So it'll be just a button.)
As you may know (if you're subscribed to Xaljio's Patreon), we are introducing gameplay novelties, some of which were planned from the beginning, and some were suggested by you in the demo's wake. The first one is that the hero's weapon, clothes type and their condition will be shown not only in the inventory, but also on the combat mode sprites.
Soon me and my colleague will reveal the full list of conclusions we made from the demo, and some plans for the future.
Right now will mention just one thing.
It's very probable we'll make owning and handling slavegirls a standalone part of the game.
Well we already had it that way, but mainly with story and quests.
Only thing t...
2015-08-10 17:32:12 +0000 UTC View PostGreetings, comrade patreons!
As promised, here's the code that opens a bit of extra content for you in this demo:
little party.
So, here is our first demo!
Now you know for a fact that we were really making a game all this time!
I’m not going to rant about it for long, it’s best that you simply download it and play it.
Especially since we’ve placed the first demo into the public domain (otherwise, how will anyone know about us?). But at the sa...
2015-08-06 01:37:05 +0000 UTC View PostSo here's the end of the month.
The major part of work is done. The major part, but not all of it.
Art is done for 98%. English translation is nearly finished. Combat is being balanced. Dialogue and events are being fixed.
Only small gubbins remain, as you see.
But if we don't pay enough attention to this seemingly insignificant...
2015-07-31 17:36:29 +0000 UTC View PostDo you know what we're doing with the demo? We're cutting off pieces of nearly finished content. Why so barbaric? Why do we keep you away from pleasure of seeing things in the demo, not waiting for the release?
Well it's dead simple. Instead of two nearly finished and pretty similar pieces, we're giving you one, but one that provides a full impre...
2015-07-27 14:21:48 +0000 UTC View PostHeya friends.
So, as promised, as a celebration of reaching $1000 I gathered and posted (in the attachment) all the throne slavegirls I drew this spiring (with the exception of real people and original characters, of course). Not bad in the end! 33 figures, and small bonus elements in layers here and there.
P.S. I'm often asked i...
2015-07-27 14:18:18 +0000 UTC View PostIris Quest report will be extremely brief this time: furiously working on combat system!
I had no Internet on Thursday, so today's dirty pic comes on Friday.
The pic is so old I can't remember who and why commissioned it, only that it was a semi-free theme commission.
But it was never published online so it'll do.