So, I've had a massive memory leak for a long time that's stifled development. Literally can't develop more if it sucks up 1gb of memory every second.
I decided to take a break from it in September and just started development up again this last Tuesday (Feb 7). First day I was able to get textured prims and sculpts working again. Above im...
2023-02-09 19:06:26 +0000 UTC
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I checked my public github for the earliest code to see if it's from before mesh was implemented. The memory leak started with mesh. Unfortunately it seems I didn't start using it until after mesh was implemented. So I'm going to have to scrap most of what I have and restart almost from scratching using what I've learned the first go around.
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2023-02-06 20:46:36 +0000 UTC
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So, I've just created an official patreon account for Crystal Frost. I've decided to use this to post devlog updates for people who are interested in the project and allow them to support the project at the same time.
I'm still working on sorting out the patreon levels, but all blog posts will be viewable through patreon without having to...
2023-02-06 20:26:59 +0000 UTC
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