First version that handle a alpha channel to the image.
- PNG sequence always have alpha if is selected to contain alpha.
- Gif only contain alpha in the Limit_pallet version
- Gif don't contain alpha using the "Keep timestamp" method. Will be fixed in new versions
- Experimental .APNG export
2020-02-10 18:08:09 +0000 UTC
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- Split frames into sections to fix the OutOfMemory error.
- Interpolate 2D animations faster.
- Clean CUDA cache between frames, can interpolate slight bigger resolutions.
2020-02-03 19:45:38 +0000 UTC
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New option to select if you are interpolating a video with depth (3D / Real footage) or with with little or no depth (Animation / Anime)
3D is the same behavior of the other versions, 2D remove depth from the calculation, i managed to get some slight better results, but i appreciate feedback if you think is better/worse/same
2020-01-31 13:46:14 +0000 UTC
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2020-01-31 12:02:40 +0000 UTC
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- Mostly is bugs fixes from 0.21
- File-size is a little smaller from other version.
- New interpolation mode should be correct.
- Try to clean cache before working, maybe it help a little in memory usage.
Keep in mind that .gif files don't work very well with very high fps files. This is a gif limitations, t...
2020-01-28 11:22:26 +0000 UTC
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2020-01-27 13:50:59 +0000 UTC
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I was a bit on the fence about releasing this version since i found a few problems after the upload. But i only be able to fix them thursday, so i may as well release this now if anyone want to use it on the weekend.
- The new interpolation method is almost complete broken, silly mistake, will be fixed on 0.22
- Can generate png...
2020-01-23 23:51:32 +0000 UTC
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New selection for export type and changed some text (plus small bug fixes)
2020-01-23 12:43:54 +0000 UTC
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- Make the file-size smaller.
- Remove CUDA dependence
- Make UI to select frames to separate frames you want interpolated and don't want interpolated.
- Select folder with .png files to be interpolated (With some extra options)
- Create multiple models for different styles. (Current one is modeled after real life...
2020-01-22 12:48:21 +0000 UTC
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V 0.2 is here with some small improvements and new stuff.
Interpolation Method:

- Default: The same that version 0.1. It ignore frame timing if the same frame have a bigger delay o...
2020-01-22 11:54:16 +0000 UTC
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I was trying to send a personal message to all my patrons, but this app popularity is getting big way to fast and is getting hard to handle all the platforms and updates to the app. But i still want to give all a thank you note, your contribution let me focus more time of my day to this project.
Right now i'm trying to contact a...
2020-01-21 13:17:59 +0000 UTC
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- So exactly, what is Dain-App?
Dain-App is a windows interface that manage movies, the frames are sent to the DAIN Backbone where all the magic happen. So pretty much is just a movie handler with a easy interface.
- So, do...
2020-01-20 12:41:58 +0000 UTC
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Hi guys and girls, first of all i want to thank you for your support. Is really hard to find time in my day to work in other projects, with your support is easier to me to focus on this project.
Right now the Patreon page is a little of a mess, is my first page and i'm working on it little by little, so hopeful this will get bet...
2020-01-20 12:22:38 +0000 UTC
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In the next update i will be trying a different way to select and interpolate the frames, removing the duplicate frames. This will be a extra option that can be turned off.
If it work, there will be no more still frames in the video, making fluid all the time.
Will also try to make the sound work in the output file.
2020-01-17 15:00:34 +0000 UTC
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This can be considered truly the first version of the app. The previous release i didn't even thought it would work in other people computers, imagine my surprise once it did!
So this version there is pretty much the basic stuff that should have the first release.
Change log:
- Fix to the path with white space
- Fix to th...
2020-01-15 11:12:57 +0000 UTC
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2020-01-14 13:05:23 +0000 UTC
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Currently testing fixing some stuff to the app. In the next version the watermark will not be mandatory. This only was planned for the first few versions of the app, to help boost visibility, but the first version was popular enough to already remove it in this next update. Thanks for all the support!
2020-01-14 11:22:28 +0000 UTC
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We will be trying to update the app today, but maybe we only manage to do it tomorrow.
Is mostly bug fixes.
- Fixing Empty Space bug
- Fixing loading bar bug
New:
- Generate a 60fps version of the file as well if the output exceeds 60fps.
There is quite some CUDA bugs, will try to see if we can fix ...
2020-01-13 11:51:38 +0000 UTC
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This is some errors you might find in the Alpha Version.
º As a first test, don't check the "Resize Video", "Limit Palette" and "Percet loop animation" to minimize the chances of a crash.
º Leave Input FPS the same value that the app auto-fill after selecting a input file.
º If the input file don't auto-fill the "Input FPS" ...
2020-01-09 19:19:45 +0000 UTC
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Ok, so this is the first version of the app, it have quite a few bugs, but it should work.
There is some stuff to keep in mind:
º Your computer need to support CUDA, otherwise this application will not work.
º It may cause problem if there is a empty space in the folder path or file name.
º Ouput video do no...
2020-01-09 12:32:59 +0000 UTC
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