[Sneak Peek] New Graphics Menu & Toon Shader
Coming soon to October release.
If you want to see more, we just recorded a longer video with the toon effect : https://youtu.be/FmTC7S2Pjyo
2021-09-18 02:24:11 +0000 UTC View Post
Coming soon to October release.
If you want to see more, we just recorded a longer video with the toon effect : https://youtu.be/FmTC7S2Pjyo
2021-09-18 02:24:11 +0000 UTC View PostThank you for your support!
Please be aware of the following breaking changes and known issues:
* Material settings are renamed to avoid issues with duplicate material names for some models. This means material config generated from older versions will not be recognized in 1.1.
* Model config files are relocated to s...
2021-09-15 00:21:00 +0000 UTC View PostThe video showcases Depth of Field and Screen Space Global Illumination. Recorded in real-time.
2021-09-11 14:33:41 +0000 UTC View PostBreaking changes and known issues:
* Material settings are renamed to avoid issues with duplicate material names for some models. This means material config generated from older versions will not be recognized in 1.1.
* Model config files are relocated to settings directory under your content library. Previously they were stored next...
2021-09-02 13:43:51 +0000 UTC View PostThe focus for 1.1 release is mainly on PMX model compatibility and physics.
What's New:
* Optimised mesh structure that allows better control of individual parts. Previously part control is done at material level meaning invisible parts are still taking up certain rendering resources.
* (HD only) Transparency sorting is improve...
2021-09-01 14:58:03 +0000 UTC View PostFor details on what's new please check the release notes post. Thank you all for your support!
2021-08-16 05:02:52 +0000 UTC View PostThank you all for your support! We wouldn't have come this far without you guys!
Updated to build 265
* Added option to disable grab input. If you need to turn it off, go into Input Settings under "Axis Input Settings" toggle "Use Grip Input" off.
* Fixed issues when restoring previous scene on start
...
What's new
* Activation becomes even easier, it will now download the license automatically if the device is already registered.
* Overhaul of VR input system, all control input now comes from a single source with dead zone and threshold settings applied.
* Hand model & interaction to physics objects, you can po...
2021-08-02 01:11:42 +0000 UTC View PostThis will be available in the next release.
You can drag & drop actors & UI with higher precision, and interact with physics objects with pointer or your hand directly.
2021-07-17 13:04:24 +0000 UTC View PostAs stated in the release notes, the pro version now requires activation to unlock advanced features. Please follow the steps to complete the process and let us know if any issue occurs. Thanks!
2021-07-16 13:06:39 +0000 UTC View PostEnjoy!
Please note that an activation process is required to unlock advanced features. So before you put your headset on, it's best to first run them in desktop mode and follow the link in the menu to complete the activation.
Let us know if any problems.
Update:
Updated to build #229, fixed memory leak, Vive C...
2021-07-03 15:01:10 +0000 UTC View PostActivation
Starting from version 1.0 the pro version will require an online activation to unlock the advanced features. You'll need to authenticate yourself online and then download a license file that'll unlock the features for you.
The authentication is done on the Patreon website and you don't need to provid...
2021-07-01 13:02:47 +0000 UTC View PostComparison between 0.9.3 and 1.0.0 on a few challenging YYB models.
New updates follows PMX definition better and added a mechanism to deal with occasional "explosion" scenario automatically.
2021-06-23 15:00:01 +0000 UTC View PostWe are preparing for multi-language support for the next release!
Initially it will have English, Japanese, Chinese and Korean.
We now have got pretty much all the technical issues sorted out and have basic translation already (mostly done by Google translate... ). Next step will be polishing the translations.
We have uploaded ...
2021-06-09 06:33:50 +0000 UTC View PostFirst of all I'd like to thank you all for your long term support!
With the fee increase and taxation changes, a lot of creators on Patreon have increased their pledge prices quite significantly. However we've been maintaining our tier structure unchanged for over 2 years. Now our highest tier ($5) is actually lower than the average pledge...
2021-06-06 05:34:12 +0000 UTC View PostPlease check the what's new post especially the known issues section.
The Quest version is published on itch.io, it's a separate purchase but we are trying to set it up so patrons above certain grade can get free access to the download over there, can you try follow this link and let us know if it works? Thanks!
* Upgraded to latest Unity version & switched to OpenXR.
* LW version now has much better render quality thanks to the platform upgrade
* PMX model compatibility update. IK controlled bones are now supported (previously only legs & arms on the main skeleton are supported) meaning a lot of models that had "crooked" legs ...
2021-06-01 01:20:22 +0000 UTC View PostCurrently in public beta which anyone can join. Just follow the link below to install.
https://play.google.com/store/apps/details?id=com.vrstormlab.dancexr
The Android version is titled "DanceXR Portable", it is free to use but ...
2021-05-28 00:56:24 +0000 UTC View PostDownload link of 0.9.2 LW Pro & HD Lite versions for Early birds tier. Enjoy!
2021-05-19 12:26:41 +0000 UTC View Post* Motion improvements, further improvements in IK & twisting control. For motions with arm IK (including built-in auto motion) elbows are now bent naturally and the bend axis can be adjusted.
* Fix PMX joint anchor position in certain scenarios & added anchor controls in physics settings.
* New music timing adjust...
2021-05-03 04:47:30 +0000 UTC View PostJust got it setup, and I'm new to Discord, feel free to let me know if anything is not right.
2021-04-09 08:31:58 +0000 UTC View Post![]()
DVVR 0.9.1 Cowgirl motion final | Iwara
Will be available in 0.9.1 release.
2021-04-07 00:49:21 +0000 UTC View Post* PMX model physics updates. Fixed joint limit interpretation & added global control in settings.
* IK & motion improvements.
* New catwalk motion
* New cowgirl motion
* Quick access menu updates
* Skin shader improvements, added skin texture & look less plasticky.
Plus a few othe...
2021-04-05 11:56:05 +0000 UTC View Post[DVVR 0.9.1] Cowgirl Sex WIP3 | Iwara
Also include a standalone demo build for Oculus Quest. Instructions on how to install & setup content on your Quest can be found here: https://youtu.be/ZmDeuWwZtmI
2021-03-20 10:45:52 +0000 UTC View PostRelease notes & demo videos are available in the separate release post.
The build labelled "Demo_qst" is the demo build for Oculus Quest. Instructions on how to install & setup content on your Quest can be found here: https://youtu.be/ZmDeuWwZtmI
Enjoy and a...
2021-03-02 11:10:49 +0000 UTC View Post