OK, $5 Patrons. You deserve a little something extra for your investment, and I'm working on Operation Nemesis, right now.
One thing I want to include are Special Characters. These will fall into two categories: Allies and Bosses.
Allies will become available for players to add to their teams for a limited number of missi...
2020-03-23 09:01:00 +0000 UTC
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Following the patron vote, I'm starting work on a new game called Horizon Wars: Infinite Dark. This is going to be a spaceship combat game along the same mechanical lines as Horizon Wars.
This is a unique opportunity for me, because I have no idea what the game is going to look like (except that it will involve d12s...
2020-03-21 17:01:00 +0000 UTC
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I popped up a video on the dice mechanics. Next one will be shooting, to show the dice mechanics in action. Then I plan to wind back to stats and characters before going onto Movement.
What do you think? Good plan for a start? What should I do after that?
2020-03-20 10:40:52 +0000 UTC
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Although the setting is sci-fi, the game really has an eye firmly on the ultramodern and near future game, too. No synthetic heroes, of course, but you can still have an EWOp, remotes, sentry guns and most every other option.
These new releases from Spectre Miniatures would be a fantastic set of Grunts in a near future "aftermath" se...
2020-03-20 09:00:01 +0000 UTC
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One thing I agonised over for the rules, early in the development process, was the inclusion of motorcycles. In the end, I decided that, whilst X Team probably used them to get around, they were unlikely to ride them into an actual combat area.
However, I have a few experimental rules that I'd like to share with patrons, exclusively,...
2020-03-19 09:01:01 +0000 UTC
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I couldn't resist telling a few new patrons about this in their welcome messages (I get over-excited), so I thought I'd better tell everyone else.
OK, so a feature of Operation Nemesis is going to be the eponymous "Nemesis" bogey.
This is a bogey who sits in the background of the operation, gradually becoming more powerful as the mis...
2020-03-18 13:00:03 +0000 UTC
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Throughout the day, at Hammerhead 2020, I ran two full games of Zero Dark. Each was simple variation on the Rescue mission from the rulebook, but the outcomes were... rather different. And it was interesting to see why.
The first mission was played in several chunks as players came and went. Most of my play...
2020-03-16 09:00:02 +0000 UTC
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After much thought, I have decided that the PDF version of Zero Dark is going to be released today! You guys are getting first notice, but it's not like there will be limited stock.
The PDF will be discounted from its normal price of £15 to £10 for as long as takes for me to get the POD version approved.
Now, obvious...
2020-03-15 14:22:11 +0000 UTC
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From the start of May, I'll be Precinct Omega on a full-time basis (I have some other commitments to deal with before then, quite apart from trying to get Zero Dark done and out there). I already have two things in hand that are definite:
I aim to have Operation Nemesis out for public consumption by August. Th...
2020-03-12 09:00:01 +0000 UTC
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Assuming no one drops out before this scheduled post drops, the Zero Dark Patreon has broken two major milestones:
More than 30 patrons! And $100 per month*!
I originally committed to doing something about livestreaming a game when I broke 30 patrons. But those of you who've been here a while will know that I broke and di...
2020-03-09 09:01:00 +0000 UTC
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This was the miniature selected by the January Premium Monthly Mini Draw winner and he was even nice enough to send it to me rather than all me to buy it (which is cool but 100% not required).
Anyway, he asked for a corporate defence-bot look to it. I nearly went for white, but decided to go yellow as people have accused me of favouring ...
2020-03-07 16:19:44 +0000 UTC
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The breakthrough in the design of Zero Dark came from the simple realization that I already had the best possible design tool available in Horizon Wars.
There are a number of design principles at work in Horizon Wars that are distinctive to my approach to game design - the generic nature of the rules, the ability...
2020-03-06 09:00:02 +0000 UTC
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Someone asked for a copy of the background image for making roster sheets and similar. The image above is "Abstract Mock Up", a royalty-free image from Pixabay, credited to liberini96.
The page borders and suchlike are b...
2020-03-04 16:51:16 +0000 UTC
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OK, so Zero Dark is heading rapidly to being print-ready. We are a little behind on our schedule (maybe a week), but 29th March is still achievable. Naturally, I'm putting everything into getting this done, right now.
But I also have to look beyond March.
There are a few things on the agenda that this Patreon wil...
2020-03-04 09:00:01 +0000 UTC
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Congratulations to the Monthly Mini Draw Winners!
Winner of the $5+ draw who wins a $10 mini of their choice, professionally painted by me and dispatched to them anywhere in the world, postage free, is Jules Tipper! Jules has been a long-time backer of the campaign, so I'm thrilled to be sending him a mini of his cho...
2020-03-02 09:01:00 +0000 UTC
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I'm adding a last-minute extra benefit for $5+ patrons (and will stop asking you about possible other benefits, as no one seemed very interested).
If you would like a namecheck in the fiction sections of the Zero Dark rulebook, you have until Friday 6th March to let me know what name you would like to see appear. It can be your real ...
2020-03-01 19:05:27 +0000 UTC
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I am so stoked with how this has turned out. I gave David a pretty demanding brief, with a bunch of requirements, but he totally came through.
Our four-hero team is fighting its way back to the exfil point with the Sapper laying down fire against the on-coming mech, while the EWOp gives cover to the wounded Spook who is on her way to th...
2020-02-28 16:12:42 +0000 UTC
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I got some custom tokens made up by ProPainted Studios. He did a really nice job. So I'm thinking of commissioning a bunch, with different colours for different states.
Based on my own play, it feels like the main ones you'd need are wounded, prone, stressed, stunned and support.
My approach to states like Wounded(3) is just to p...
2020-02-25 19:56:13 +0000 UTC
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I got the cover art back from David today, but it had some snagging, so I've given him another week to work on getting it finished.
Meanwhile, I've been painting like a madman, on miniatures and scenery for the photography for the book, as I basically need to have all the photos taken and embedded by the end of next weekend.
I've d...
2020-02-23 18:23:22 +0000 UTC
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David was struck down with a cold last week which has slowed his progress (artists, eh?) but he's driving forward and has 98% finished the background. I asked him to take another look at the buildings at the back and to make them more futuristic.
It was important to me that the setting of Zero Dark is against a sense of the loss of s...
2020-02-21 15:28:46 +0000 UTC
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The final beta version of the Zero Dark rules is here. There have been a number of amendments thanks to feedback and suggestions from patrons, and a few tweaks to make sure that rules were as clear as I felt they could be. I can't entirely rule out further last-minute changes but we're nearly at the finish line.
I shou...
2020-02-19 09:00:05 +0000 UTC
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I thought you guys would like to see David Sondered's progress of the cover art.
This is the background, showing a menacing Defence Mech against the skyline of a broken city. In the foreground you can see a sketch/placeholder for a sentry gun - the first element of the team of heroes who will be our focal point.
Hope you like what...
2020-02-12 21:07:07 +0000 UTC
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The first thing I'd say about EW is, if you're new to Zero Dark, skip this bit.
It affects only one type of specialist (the EWOp), so you may prefer to just build X Teams without an EWOp while you get used to the core rules. However, I would encourage you to include them as soon as you feel comfortable - especially in the Pv...
2020-02-10 09:01:00 +0000 UTC
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First, I'm off to Bournmouth this evening, to attend Beachhead 2020 tomorrow. If anyone is in the vicinity or, better still, coming to Beachhead, do let me know! But once I'm ensconced in my hotel room, I'll be finalizing the latest update to the beta rules.
I had some fantastic and detailed feedback from a couple of patrons, a...
2020-02-07 13:00:51 +0000 UTC
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So, I'd like to start introducing a lifetime contribution award for patrons that back the project for multiple months in a row.
Obviously, a free print and PDF copy of the finished book will be the first thing on the list, and I'm thinking that will go to anyone with a lifetime contribution of $50+.
I've commissioned cover art from D...
2020-02-03 09:01:00 +0000 UTC
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This month's winner of the $5+ Monthly Mini Draw is...
Jules Tipper
And the winner of our first $3+ Monthly Mini Draw is
Christian Fernandez
Jules wins a $10 mini of his choice - as long as it's relevant for Zero Dark - shipping included, and painted by me. Hopefully, r...
2020-02-02 11:01:01 +0000 UTC
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The first $5 Monthly Mini Draw mini is payed, ready for her new owner. OK, technically, this was the second mini, but the first winner took a long time to let me know his choice, so I actually bought this one first.
Jon selected the CSU from Corvus Belli's Infinity range: a fine choice that I picked up from Firestorm Games for pretty muc...
2020-02-01 18:11:35 +0000 UTC
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The first time Jaq had taken a trip into Charterhouse's simulation archive, it had been a straightforward datadump from Charterhouse - or, more properly, from his data account in the orbital's synaptic framework - to Jaq's personal smartie. This time, things were a little more convoluted, he realized, as he sank into a haptic trance.
2020-01-30 09:00:03 +0000 UTC
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Following a chat with a patron, I decided to do a new design of business card, specifically for those who prefer to do a "one hero, one card" approach.
You can download this free and print off your own or send them to a printing company for a stack of cards of your own, with my permission. $5 patrons, though, will get ten of these, f...
2020-01-29 09:01:00 +0000 UTC
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After using the aide memoire for the livestream, I realized it was missing some important data - like, all of the bogey stats!
This one should be correct. Let me know if I've got anything wrong!
2020-01-28 18:01:00 +0000 UTC
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