09 December 2021 stream - UE5 interior - blocking out stuff
Got tired of retopo and moved to block out some interior scene for UE5
2022-01-17 04:51:45 +0000 UTC View Post
Got tired of retopo and moved to block out some interior scene for UE5
2022-01-17 04:51:45 +0000 UTC View PostBack to Bruce Willis and worked on the shirt retopo for a while.
2022-01-17 04:50:45 +0000 UTC View PostSome more work on the environment in UE5
2022-01-17 04:49:54 +0000 UTC View PostZiel finished a few days ago this Tommy Lee Jones likeness. For more images and videos check his artstation:
https://www.artstation.com/artwork/o2bm6w
2022-01-10 06:49:15 +0000 UTC View PostI've started playing with UE5 for a bit. This stream refining a blockout of environment i made off stream and figuring out a landscape material.
2021-12-13 06:34:48 +0000 UTC View PostFinishing the texture for the holster and moved on the low poly for the shirt.
2021-12-13 06:33:18 +0000 UTC View PostFinished the low poly for the holster and moved to UVs and texturing.
2021-12-13 06:32:18 +0000 UTC View PostDay 3 on the low poly for the holster.
2021-12-13 06:30:15 +0000 UTC View PostDay 2 on the low poly for the holster.
2021-12-13 06:29:31 +0000 UTC View PostStarted working on the low poly for the holster.
2021-12-13 06:22:21 +0000 UTC View PostMade some stitching for the shirt and had a nice feedback session.
2021-12-13 06:20:36 +0000 UTC View PostSome detailing for the shirt in Zbrush
2021-12-13 06:19:39 +0000 UTC View PostReworked the shirt now to accommodate the holster.
2021-12-13 06:18:55 +0000 UTC View PostWorked on the holster in Marvelous Designer a bit.
2021-12-13 06:17:29 +0000 UTC View PostI've finished with the gun texture during this stream.
2021-12-06 08:30:16 +0000 UTC View PostFinished the low poly and UVs for the gun and moved on the texture.
2021-12-06 08:29:23 +0000 UTC View PostMore work on the low poly for the gun.
2021-12-06 08:28:17 +0000 UTC View PostHey guys.
It's been almost 3 years since I've started the mentorship and I've seen that people felt somehow cheated by the multiple tiers in the mentorship and the most common question is when can I join the lowest tier. Starting today there will be no more tiers. The desperate thieves will be the only tier where you can join the mentorshi...
2021-12-01 11:01:38 +0000 UTC View PostContinued working on the low poly for the gun. Two of my favorite things in 3d in the same stream....guns and low poly....
2021-11-22 07:48:53 +0000 UTC View PostI was working on the low poly for the slider of the gun. While doing some bake tests I encountered a bug in Marmoset that sorted out a problem that any 3d encountered while baking their normal maps. Usually if you have long triangles no matter what you do you get some weird shading errors which in general means you will need to optimize your mes...
2021-11-22 07:47:42 +0000 UTC View PostLast touches for the gun's high poly.
2021-11-22 07:43:53 +0000 UTC View PostAlmost done with the gun's high poly.
2021-11-22 07:43:07 +0000 UTC View PostEven more grind on the high poly for the gun.
2021-11-22 07:42:19 +0000 UTC View PostMore grind on the gun's high poly.
2021-11-22 07:41:29 +0000 UTC View PostI've continued working on the high poly for the gun. Most of the workflow is blocking big shapes in 3ds max and booleans in Zbrush.
2021-11-22 07:40:22 +0000 UTC View PostStarted working on a gun for John McClane. In Live free or die hard he used a sig sauer P220. I haven't made a gun in a long time and I'm not the biggest fan of making guns...but hey...someone has to do it.
2021-11-22 07:36:52 +0000 UTC View PostFinished with the pants in Marvelous and moved to Zbrush to add some memory folds and details.
2021-11-22 07:34:28 +0000 UTC View PostNow that we have boots, I went back to MD to finish the pants.
2021-11-22 07:32:09 +0000 UTC View PostFinished the low poly and dived into texturing the boots in Marmoset Toolbag.
2021-11-22 07:30:25 +0000 UTC View PostFinished with the high poly for the boots and started working on the low poly.
2021-11-22 07:28:58 +0000 UTC View Post