25 March 2020 stream - more work on the barbarian clothing
Tried to improve the boots on this stream but I will probably make them again since I'm not happy at all with the way they look.
2020-03-27 05:21:18 +0000 UTC View Post
Tried to improve the boots on this stream but I will probably make them again since I'm not happy at all with the way they look.
2020-03-27 05:21:18 +0000 UTC View PostWorked a bit on a vambrace for his left arm.
2020-03-25 07:50:27 +0000 UTC View PostI've worked a little bit on the belt area during this stream...trying to figure out where to go with it.
2020-03-18 10:17:21 +0000 UTC View PostA short stream where I made the bracer for his left hand in Marvelous Designer.
As you can see we also have a new sponsor for the stream www.3dscanstore.com
During this stream I've worked on the armor for his right arm. Some Zbrush and some Marvelous Designer work.
2020-03-13 06:37:31 +0000 UTC View PostDue to a lot of new patrons joining, downloading the models and whatever I've shared with you guys then removing their pledge I've decided that from now on I will manually send the discount codes for whatever models and tutorials I release to the patrons who have at least 2-3 months of support.
It's not ok to pay 10$ for 65$+ content and jus...
I've wrote a blog on artstation with the finished works of my students and some before and after images. Check it out!
2020-03-05 11:03:57 +0000 UTC View PostIt was a short stream with only a bit of work on the tunic and the stitches for it.
2020-03-05 08:39:14 +0000 UTC View PostIt's a special feeling when your hard working students get the exposure they worked hard for.
Looking forward for more amazing work from you Natalia.
Go read it....especially if you're a beginner and don't really grasp how much work is needed to get to this level.
I've released a few days ago on my gumroad/artstationstore/cubebrush Charlize's head.
It comes with the ztl file with all the subdivisions. First subdiv is the game mesh.
I also provided the marmoset scene with the whole lighting and shader setup and the basic texturing I did for her.
You can now grab it for f...
2020-03-04 08:32:33 +0000 UTC View PostIn this stream I continued working on the tunic then moved to zbrush for some basic detailing.
2020-03-02 14:22:47 +0000 UTC View PostIn this stream I've went for some rough pants and boots in MD. I also start the tunic close to the end of the stream.
Another one of my students finished a character this month. Raul dropped this amazing dumbass cop.
For more images and marmoset viewer files check his artstation https://www.artstation.com/artwork/DxeWLo
This was a lazy stream...I haven't managed to make much progress during the few hours I've worked.
I've modified the male basemesh to fit my character and blocked out a few pieces of armor that I will probably never use. We had some interesting discussions.
Be aware the the stream has a cut around min 42 since showing a motivational vide...
Raul was having difficulties understanding how the SSS, roughness and specular maps work for the head so I explained him fast during the last stream and decided to cut this part and share with you guys who might have the same problem.
Enjoy it.
I went back to the dreads and added a bit more loose hairs and variation then I redid the whole placement since I was not happy with the way it looked from the previous day. I also handpainted some eyebrows and matched the eyelashes I had from Jeremy Irons to this head. Next time I'll make some beads and straps in his hair so we can call t...
2020-02-21 06:54:04 +0000 UTC View PostSince a lot of you guys joined the Patreon on a recent date and you haven't had the opportunity to get the real time mouth interior I've made a new code for you to get this for free.
Last time I had to remove the code because people shared the code with others or decided to join just for the quick grab then ask for refund.
So this code w...
I've enhanced some of the face details at the beginning of the stream then I made some dreads. I hope you'll enjoy it.
2020-02-18 16:28:50 +0000 UTC View PostJames was the second one to finish a character this month. During the mentorship he went from poorly executed high poly with an alien face to this really good character. His progress was immense and I'm looking forward to see his next one.
More images and turntables on his Artstation:
2020-02-17 08:48:30 +0000 UTC
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This month started pretty good and some of my students completed some models.
The first one I want to show you is Natalia's Morrigan(Dragon Age) head.
She worked a long time to get to this point. When she joined my mentorship she was at that level where all her faces looked like aliens, but she put the hours in and managed to make ...
I've got another day of streaming so I continued the work on the head I've started in the previous day. Refined the sculpt, worked more on the textures and added the painted albedo.
2020-02-14 10:12:21 +0000 UTC View PostAfter a break in streaming due to the amount of new pupils that joined my mentorship I found some time to work on something. I was looking at Tiberias clothing at the beginning of the stream and I'm not really feeling it. So I took a break from it and started working on a new head. I used a concept from Cedric Peyravernay that he did for Diablo ...
2020-02-14 05:53:43 +0000 UTC View PostMore work in MD for the upper part of Tiberius' clothes. Getting there.
2020-01-29 12:56:56 +0000 UTC View PostI've went back and finished up the pants then built the pants volume into the avatar for a lighter simulation of the rest of the outfit. Still long way to go before starting sculpting on this one.
2020-01-27 19:22:58 +0000 UTC View PostDuring this stream I've quickly made an avatar for his body and jumped in Marvelous Designer to make his templar suit. Still a very long way to go and probably most of it will be started over.
2020-01-22 17:47:42 +0000 UTC View PostDuring this stream I've finished up the whole hair for Tiberias and worked a little bit on specular and roughness maps. With this one we're calling the head done and probably move to the rest of the character.
https://www.artstation.com/artwork/9e91bQ
2020-01-20 09:36:17 +0000 UTC
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I got the hair into a good place. Now I need to add the grey hair, break the silhouette in place and create the hair line.
Later on 14th, after 2 calls with my students, I've streamed again for a few hours continuing the work on the hair.
2020-01-16 10:39:44 +0000 UTC View PostI've refined the beard and started making the hair during this short stream.
2020-01-15 18:19:55 +0000 UTC View PostI've fixed some shapes on the face and continued working on the beard. We're slowly getting there.
2020-01-14 09:59:53 +0000 UTC View Post