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aurorasfog

aurorasfog

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March Development Log II

March Development Log II

Hey! Let's summarize the results for this month. After finishing work on the animation of the club and hammer, I decided  to postpone work on the combat system for now and move on, because I see  that this topic is a little boring for you, so it's better to postpone  it for a while. 

And I have already started working o...

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Boosty?

Boosty?

Hi guys! I don't want to distract you with anything other than the development news, but I have a little problem. I haven't received any money from Patreon for more than a year and I decided to switch to another platform called Boosty. I have already tried it, it works and I can withdraw money from it.

I must say right away, I understand t...

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March Development Report

March Development Report

Hi! I'm still working on the combat system, but I've already finished working on the animations for the Fists and even started adding new weapons. So I have already added a new weapon for the Strength attribute, namely Club. But due to minor problems with the character's body rotation, I made only basic animations for the club and decided to pos...

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February Development Report II

February Development Report II

Hey! February is almost over, which means it's time to tell you about the work done. At the moment I am workin on a combat system and have already started adding new animations and working on new mechanics. As a result, I reworked the Blocking and it turned out that earlier this skill allowed to block only 10% of damage and only at level 100... ...

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Hit Registration

Hit Registration

Hi! I want to show you a few changes in the Combat System. It's mostly edits from the code side, but I will start working on new animations soon.

What's new:

  • Made a new smooth transition to/from battle mode;
  • Due to the Inverse Kinematics, the character's hands will now always hit the centre of the scre...

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February Development Report

February Development Report

Hey! Since the beginning of the month, I've started working on new animations and edits of old ones. To demonstrate the animation and some mechanics I decided to record a short video.

New Animations:

  • Running: Added animation for running forward with strafe to the right;
  • Running: Added animation for run...

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Some New Animations

Some New Animations

Hey! I decided to make a post with a small demonstration of animations before the monthly report. I recorded a video with a small demonstration to make it clearer.

This video shows a new landing animation, which also shows the difference when falling from normal and high distances. When falling from high distance, the animation plays longe...

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Aurora's Fog 0.09.3 — Monthly Build

Aurora's Fog 0.09.3 — Monthly Build

Aurora's Fog monthly build for January 2023. The build does NOT support saves from 0.09.2, but you can send me a message with your save file and I can transfer items and your character's level to the current build.

Main Changes

  • Added a new Effects System;
  • Added new effects: Hunger, Thirst, Fatigue; View Post

January Development Report II

January Development Report II

Hi guys! During the second half of this month, I managed to implement a new effects system, make a new character controller and make various bugfixes and improvements. And now in order:

Character Controller

The current version of the controller had a lot of problems, and initially I thought that it was possible to so...

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January Development Report

January Development Report

Hey! I'm currently working hard on a new work plan and have already managed to make some interesting gameplay changes related to the character.

The full list of changes is at the bottom, and for those who don't want to read the full one, here is the most interesting changes:

  • Now each Attribute has its own unique combat skill; View Post

Some News for January

Hey, guys! It's been a while since I wrote about the progress of development, so it's time to fix it. This will be more of a discussion about future plans than a report.

Just a week ago, I finished working on the third version of customization, and also slightly modified the dialogues. And then I realized that I don't know which way I shou...

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Aurora's Fog 0.09.2 — Monthly Build

Aurora's Fog 0.09.2 — Monthly Build

Hey, guys! Monthly Aurora's build for December. The build supports saves from version 0.09.1.

Main Changes:

  • Increased game levels loading speed;
  • Added option to change the Field of View (FOV);
  • Added option to disable the animation of the dialogue text;
  • Updated Hero's model;
  • A...

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December Development Report II

December Development Report II

Hey, guys! First of all, I wish you a Happy New Year! Thank you very much for spending this year with me, because if it wasn't for you, I wouldn't have anyone to make these reports for :D I wish that all your dreams come true in the new year and most importantly you would stay healthy :)

And now a little bit about Aurora! I want to apologi...

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December Development Report

December Development Report

Hey, guys! I'm sorry, I was a little late with the report due to my illness, so it's time to tell you a little about the development process, as well as about new features like character customization.

Settings and Optimization

  • Improved loading speed of game levels by changing the Asynchronous Loading settings....

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Aurora's Fog 0.09.1 — Monthly Build

Aurora's Fog 0.09.1 — Monthly Build

Hey! Monthly build for November with a slight delay. The build includes:

  • Updated save system with slots and multiple quick saves;
  • Updated Main Menu and Settings Menu;
  • New options in the Settings menu;
  • Improved load speed of game levels;
  • Minor improvements in terms of optimization;
  • Minor bu...

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November Development Report II

November Development Report II

Hey! I am currently optimizing and improving some aspects of the main menu, as well as adding new ones. There is not much left and very soon I'm already thinking of moving on to character customization. But for now lets talk about some changes.

1. Saves

I has some time to test new save system since the last post. Eve...

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November Development Report

November Development Report

Hi! Development of 0.1 is in full swing and I have new features that you have been waiting for!

Finally, slots for saving have been added to the game, now when you click Save Game, a menu will open where you can set a name for saving, overwrite the old one, delete... in general, everything as you asked ;)


1. Game E...

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Some info about New Content

Some info about New Content

Hi! I apologize for the slight delay, after the release of 0.09, I decided to reinstall my OS for better work, after all, I haven't reinstalled it for 4 years :D

I also updated the task list for the upcoming update and added several items there based on feedback from testers and players. The update is planned to be larger in volume than us...

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Aurora's Fog 0.09 — Early Access

Aurora's Fog 0.09 — Early Access

Thanks to everyone who participated in testing and helped debug some bugs. It turned out the time has come to switch to the x64 version of the game, otherwise the current version crashes due to lack of RAM. It also turned out that the NPC has such a strong hunger that when the value reaches 0, even your hero dies :D

2022-11-01 12:48:36 +0000 UTC View Post

Aurora's Fog 0.09 — Experimental Build

Aurora's Fog 0.09 — Experimental Build

Hey! I decided to make a separate post for everyone who wants to try an experimental build. I want to remind you that the build can be unstable and can lead to crashes, although after spending 6 hours fixing errors, I think everything is already over :D

Download: 2022-10-24 17:50:52 +0000 UTC View Post

September Development Report II

September Development Report II

Hey! I want to apologize for the small amount of work done, since over the past two weeks I've had problems with electiricity and I have been able to work much less than I planned.

I also want to say that about half of the planned content for 0.09 is already done according to the plans, and the build will be released earlier than the last ...

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September Development Report

September Development Report

Hey! A small development report for September.

First, the most interesting changes will be highlighted, and below will be a complete list of changes.

New Territory

A new territory (terrain) has been added. It already has:

  • Vegetation: Trees and grass;
  • Interactive items: Ore, coa...

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Some plans for version 0.09

Some plans for version 0.09

Hey! After a short rest, I return to development. I want to say that in 0.09 a lot of new content is planned, and most importantly, advancement in the plot, because I'm a little tired of answering the question "why the quest with bags cant be finished" :D

And now a little more about the upcoming content:

  • Plot: ...

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August Development Report II

August Development Report II

Hey! Over the past 2 weeks, a lot of new content has been added to the game: 35 items, 20 plants, 10 perks and 8 new recipes. And all new recipes and items have been added for sale to merchants. By the way, 0.08 would be released on September 1.


Added

  • Added 35 new items to the game:
  • Added 2 ...

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Equipment Upgrade System

Equipment Upgrade System

Hi! For the next two weeks, I worked on a system for repairing and improving equipment. I want to say that it turned out very well, now when choosing equipment it's displayed as a 3d model, and clothes will be put on a dummy. Also, some modifications (not all yet) will change the appearance of the item, and damage to clothing is visually display...

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Village System

Village System

Hi! Finished working on the Village System. I think this is not the final version and in the future this system will be further expanded depending on the feedback and ideas of the players. And, to be honest, I don't see something like this often in other games and there's not much to peek at. :D

The screenshots will show the menu of the vi...

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Aurora's Fog 0.1 Roadmap

Aurora's Fog 0.1 Roadmap

Hey! The other day I made a work plan (roadmap) up to version 0.1, so that you can understand what awaits you in the upcoming updates.

Completed items will be marked in bold.

STORY

  • The plot should lead the player to the ghost village. The player will have to find out on the quest what happened to...

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Aurora's Fog 0.07 — Early Access

Aurora's Fog 0.07 — Early Access

Hi! Moved Early Access to version 0.07 to this post, as an intermediate build will be posted in the past post. I also slightly changed the delay for early access to the build for all Tiers and added access for the Tier I.

Full list of changes you can read in Discord<...

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Voice Acting & Lip Sync

Voice Acting & Lip Sync

Added voice acting of the start dialogue with Alice and improved facial animations (Lip Sync). I made facial animations smoother and more accurate, and also remade emotions, now they change during the dialogue. And I also fixed an old bug when the NPC's eyes were constantly watching the player.

In the near future I will also add voice acti...

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Aurora's Fog - Weather System

Aurora's Fog - Weather System

The new weather system will allow you to diversify your gameplay and bring a share of realism.

The Weather System includes:

  • Six weather presets, which change the density of fog, clouds and wind speed;
  • Global Wind. The wind now has a dynamic speed and direction. The wind also affects: the speed of the waves and their di...

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